Player Matchup

Arachne
Arachne
AweitsMonster
Arachne
Level 89
God Stats
3W - 0L
1,749 SR
Queue Stats
35W - 35L
1,502 Elo+
Party 1
Gilgamesh
Gilgamesh
Mlordmgr
Gilgamesh
Level 107
God Stats
6W - 2L
1,813 SR
Queue Stats
24W - 23L
1,704 Elo+
Party 1
Kukulkan
Kukulkan
medico_epico
Kukulkan
Level 35
God Stats
20W - 68L
1,250 SR
Queue Stats
154W - 430L
1,160 Elo+
Solo
Team Averages
Level 77
1,604 SR
1,455 Elo+

VS

Team Averages
Level 76
1,397 SR
1,336 Elo+
Cthulhu
Cthulhu
II Jabee II
Cthulhu
Level 68
God Stats
10W - 10L
1,491 SR
Queue Stats
27W - 33L
1,380 Elo+
Solo
Chiron
Chiron
Stoney1135
Chiron
Level 101
God Stats
4W - 11L
1,308 SR
Queue Stats
110W - 164L
1,291 Elo+
Solo
Chronos
Chronos
senorcasta
Chronos
Level 58
God Stats
1W - 4L
1,392 SR
Queue Stats
75W - 145L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
10
2 / 0 / 2
10,699
535
4,808
5,812
2,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Mlordmgr
Gilgamesh
19
10 / 1 / 11
14,596
730
23,739
29,225
22,164
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
medico_epico
Kukulkan
19
11 / 7 / 8
14,842
742
26,476
15,259
6,030
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
II Jabee II
Cthulhu
15
2 / 5 / 4
12,428
621
12,514
23,999
29,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
Stoney1135
Chiron
15
4 / 10 / 3
12,576
629
10,339
23,177
10,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
senorcasta
Chronos
13
2 / 8 / 3
11,464
573
7,180
15,059
6,569
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
23
Kills
8
8
Deaths
23
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
2
0
2
3
L
Cthulhu
II Jabee II
Cthulhu
2
5
4
0.8
W
Gilgamesh
Mlordmgr
Gilgamesh
10
1
11
15.5
L
Chiron
Stoney1135
Chiron
4
10
3
0.55
W
Kukulkan
medico_epico
Kukulkan
11
7
8
2.14
L
Chronos
senorcasta
Chronos
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,023
Damage
30,033
50,296
Taken
62,235
30,424
Mitigated
45,830
13,835
Healing
12,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
4,808
2,960
0
2,428
5,812
2,230
36
3,796
2,016
0
19,000
L
Cthulhu
II Jabee II
Cthulhu
12,514
1,010
528
4,597
23,999
29,050
138
11,633
12,366
39,995
0
W
Gilgamesh
Mlordmgr
Gilgamesh
23,739
7,132
0
9,730
29,225
22,164
1,360
9,518
19,548
0
71,701
L
Chiron
Stoney1135
Chiron
10,339
6,168
970
4,769
23,177
10,211
290
10,763
12,414
0
48,629
W
Kukulkan
medico_epico
Kukulkan
26,476
3,035
0
1,677
15,259
6,030
1,656
6,890
8,369
68,191
0
L
Chronos
senorcasta
Chronos
7,180
1,358
378
1,223
15,059
6,569
510
4,665
10,394
32,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,137
Gold Earned
36,468
208
Minions Killed
224
10
Camps Cleared
4
903,035
Distance Traveled
887,281
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,699
535
33
2
5
171,202
0
L
Cthulhu
12,428
621
61
3
3
344,788
4
W
Gilgamesh
14,596
730
70
4
3
415,158
2
L
Chiron
12,576
629
79
4
1
259,311
0
W
Kukulkan
14,842
742
105
5
2
316,675
1
L
Chronos
11,464
573
84
4
0
283,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role