Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Jjhodskins
Kukulkan
Level 17
God Stats
22W - 25L
1,457 SR
Queue Stats
78W - 76L
1,408 Elo+
Party 1
Bakasura
Bakasura
TurdleShmeat
Bakasura
Level 23
God Stats
1W - 2L
1,716 SR
Queue Stats
19W - 24L
1,564 Elo+
Solo
Team Averages
Level 49
1,558 SR
1,491 Elo+

VS

Team Averages
Level 45
1,463 SR
1,528 Elo+
Ne Zha
Ne Zha
SLIMETEC
Ne Zha
Level 29
God Stats
1W - 0L
1,271 SR
Queue Stats
35W - 40L
1,372 Elo+
Solo
Artio
Artio
medcloaktoogood
Artio
Level 20
God Stats
2W - 1L
1,483 SR
Queue Stats
47W - 16L
1,728 Elo+
Solo
Izanami
Izanami
shimbowdarktree
Izanami
Level 86
God Stats
3W - 1L
1,635 SR
Queue Stats
57W - 66L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
2 / 5 / 3
6,613
661
8,846
12,434
9,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
Jjhodskins
Kukulkan
11
2 / 3 / 2
6,960
696
7,188
5,579
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
TurdleShmeat
Bakasura
10
2 / 5 / 2
6,542
654
3,407
7,619
3,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
SLIMETEC
Ne Zha
10
2 / 3 / 6
7,019
702
2,792
6,975
2,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
8 / 0 / 3
8,158
816
9,267
10,501
7,938
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
3 / 3 / 8
7,986
799
8,553
7,908
2,354
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
6
Kills
13
13
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
5
3
0.7
L
Kukulkan
Jjhodskins
Kukulkan
2
3
2
1
W
Ne Zha
SLIMETEC
Ne Zha
2
3
6
1.67
L
Bakasura
TurdleShmeat
Bakasura
2
5
2
0.6
W
8
0
3
9.5
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,441
Damage
20,612
25,632
Taken
25,384
14,481
Mitigated
12,981
3,660
Healing
8,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,846
1,864
0
1,889
12,434
9,418
0
4,502
7,932
0
17,409
L
Kukulkan
Jjhodskins
Kukulkan
7,188
874
0
401
5,579
1,856
0
2,455
3,124
25,405
0
W
Ne Zha
SLIMETEC
Ne Zha
2,792
543
0
94
6,975
2,689
34
2,209
4,564
0
14,560
L
Bakasura
TurdleShmeat
Bakasura
3,407
2,307
0
1,370
7,619
3,207
0
2,753
4,866
0
13,557
W
9,267
1,001
1,936
4,886
10,501
7,938
0
2,883
7,189
25,030
0
W
8,553
5,633
0
1,749
7,908
2,354
1,156
2,463
5,000
0
28,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,115
Gold Earned
23,163
98
Minions Killed
119
7
Camps Cleared
3
494,383
Distance Traveled
547,594
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,613
661
20
2
1
172,438
3
L
Kukulkan
6,960
696
46
5
2
177,681
1
W
Ne Zha
7,019
702
18
2
2
179,523
2
L
Bakasura
6,542
654
32
3
4
144,264
3
W
Artio
8,158
816
38
4
0
201,994
0
W
Izanami
7,986
799
63
6
1
166,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role