Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
JerryJoestar_
Discordia
Level 8
God Stats
4W - 11L
1,302 SR
Queue Stats
9W - 25L
1,258 Elo+
Solo
Neith
Neith
senyour James
Neith
Level 148
God Stats
8W - 3L
1,599 SR
Queue Stats
20W - 31L
1,465 Elo+
Party 1
Team Averages
Level 94
1,467 SR
1,408 Elo+

VS

Team Averages
Level 148
1,861 SR
1,895 Elo+
Ra
Ra
Miikyl
Ra
Level 159
God Stats
56W - 21L
1,678 SR
Queue Stats
1,080W - 267L
1,882 Elo+
Party 2
Kuzenbo
Kuzenbo
PaddleShmackle
Kuzenbo
Level 126
God Stats
144W - 16L
1,954 SR
Queue Stats
1,011W - 207L
1,895 Elo+
Party 2
Fenrir
Fenrir
mycar
Fenrir
Level 159
God Stats
77W - 12L
1,949 SR
Queue Stats
832W - 179L
1,909 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 4 / 1
5,959
596
1,598
7,666
6,243
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
JerryJoestar_
Discordia
10
1 / 1 / 0
6,394
639
3,184
2,973
1,115
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 1
6,412
641
4,343
3,564
1,221
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
9
1 / 1 / 3
6,635
664
2,518
2,864
1,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 0 / 4
7,669
767
4,939
7,986
7,963
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
mycar
Fenrir
12
3 / 0 / 2
7,266
727
3,599
4,006
2,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
1
Kills
5
5
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
4
1
0.13
L
Discordia
JerryJoestar_
Discordia
1
1
0
1
W
Ra
1
1
3
2.5
W
1
0
4
3
W
Fenrir
mycar
Fenrir
3
0
2
4
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,125
Damage
11,056
14,203
Taken
14,856
8,579
Mitigated
11,177
3,996
Healing
4,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,598
169
0
979
7,666
6,243
0
3,145
4,215
9,840
0
L
Discordia
JerryJoestar_
Discordia
3,184
519
0
514
2,973
1,115
0
2,296
585
11,983
0
W
Ra
2,518
226
870
1,059
2,864
1,144
0
1,556
1,308
15,948
0
W
4,939
1,927
0
1,134
7,986
7,963
9
2,270
5,716
24,194
0
W
Fenrir
mycar
Fenrir
3,599
1,270
0
1,060
4,006
2,070
0
1,364
2,642
0
15,845
L
4,343
1,125
0
2,503
3,564
1,221
0
2,360
1,165
0
33,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,765
Gold Earned
21,570
124
Minions Killed
113
4
Camps Cleared
6
548,467
Distance Traveled
516,886
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,959
596
14
1
0
183,299
2
L
Discordia
6,394
639
33
3
0
183,140
1
W
Ra
6,635
664
40
4
2
119,178
3
W
Kuzenbo
7,669
767
33
3
1
196,366
4
W
Fenrir
7,266
727
40
4
3
201,342
2
L
Neith
6,412
641
77
8
4
182,028
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role