Player Matchup

Charybdis
Charybdis
HAROLD WAGON
Charybdis
Level 19
God Stats
12W - 15L
1,523 SR
Queue Stats
98W - 130L
1,300 Elo+
Solo
Cerberus
Cerberus
HD_FitnessGaming
Cerberus
Level 26
God Stats
27W - 13L
1,591 SR
Queue Stats
31W - 17L
1,434 Elo+
Solo
Sun Wukong
Sun Wukong
Hittz_Harden
Sun Wukong
Level 29
God Stats
11W - 22L
1,310 SR
Queue Stats
106W - 107L
1,301 Elo+
Solo
Kukulkan
Kukulkan
LadyDeathtouch_
Kukulkan
Level 29
God Stats
1W - 3L
1,460 SR
Queue Stats
26W - 44L
1,230 Elo+
Solo
Anubis
Anubis
Yt__ja1dyn
Anubis
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 7L
1,320 Elo+
Solo
Team Averages
Level 26
1,477 SR
1,317 Elo+

VS

Team Averages
Level 41
1,572 SR
1,410 Elo+
Awilix
Awilix
Sageeyes06
Awilix
Level 109
God Stats
1W - 1L
1,431 SR
Queue Stats
74W - 79L
1,455 Elo+
Party 1
Danzaburou
Danzaburou
SolidJakey
Danzaburou
Level 15
God Stats
3W - 1L
1,680 SR
Queue Stats
12W - 8L
1,594 Elo+
Party 1
Nike
Nike
Uriel1to
Nike
Level 28
God Stats
11W - 9L
1,614 SR
Queue Stats
91W - 146L
1,124 Elo+
Solo
Scylla
Scylla
leehindman12
Scylla
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
rabbitpunch24
Jormungandr
Level 48
God Stats
1W - 0L
1,638 SR
Queue Stats
16W - 19L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HAROLD WAGON
Charybdis
11
2 / 5 / 0
6,374
425
1,853
7,873
2,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 2 / 3
7,444
496
3,343
7,735
4,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Hittz_Harden
Sun Wukong
12
4 / 5 / 2
7,662
511
5,600
8,095
3,094
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
10
1 / 7 / 0
6,291
419
3,054
7,744
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
Yt__ja1dyn
Anubis
10
2 / 6 / 2
6,579
439
3,426
6,342
1,814
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Sageeyes06
Awilix
18
13 / 0 / 4
10,674
712
14,040
10,269
3,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
SolidJakey
Danzaburou
13
5 / 1 / 7
8,247
550
4,643
6,315
1,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nike
11
2 / 8 / 1
7,407
494
3,108
8,458
2,607
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
10
2 / 3 / 2
6,945
463
1,734
4,938
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
rabbitpunch24
Jormungandr
11
3 / 2 / 7
7,377
492
3,112
9,603
4,680
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
13
Kills
25
25
Deaths
14
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Charybdis
HAROLD WAGON
Charybdis
2
5
0
0.4
L
4
2
3
2.75
L
Sun Wukong
Hittz_Harden
Sun Wukong
4
5
2
1
L
Kukulkan
1
7
0
0.14
W
Awilix
Sageeyes06
Awilix
13
0
4
15
W
Danzaburou
SolidJakey
Danzaburou
5
1
7
8.5
W
Nike
2
8
1
0.31
L
Anubis
Yt__ja1dyn
Anubis
2
6
2
0.5
W
Scylla
2
3
2
1
W
Jormungandr
rabbitpunch24
Jormungandr
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,276
Damage
26,637
37,789
Taken
39,583
14,007
Mitigated
14,876
4,301
Healing
8,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
HAROLD WAGON
Charybdis
1,853
1,421
0
0
7,873
2,191
866
1,747
6,086
0
24,111
L
3,343
191
0
2,213
7,735
4,422
0
360
7,375
25,528
0
L
Sun Wukong
Hittz_Harden
Sun Wukong
5,600
2,432
29
1,447
8,095
3,094
274
0
8,095
0
33,385
L
Kukulkan
3,054
1,193
0
0
7,744
2,486
718
1,479
6,253
25,579
0
W
Awilix
Sageeyes06
Awilix
14,040
5,361
0
4,479
10,269
3,994
0
2,343
7,926
0
86,740
W
Danzaburou
SolidJakey
Danzaburou
4,643
1,222
0
2,076
6,315
1,914
1,263
2,115
4,200
0
46,223
W
Nike
3,108
476
0
0
8,458
2,607
687
661
7,797
0
28,645
L
Anubis
Yt__ja1dyn
Anubis
3,426
382
0
612
6,342
1,814
648
1,154
5,134
22,223
0
W
Scylla
1,734
804
0
39
4,938
1,681
0
2,730
2,208
14,418
0
W
Jormungandr
rabbitpunch24
Jormungandr
3,112
678
406
1,165
9,603
4,680
100
2,261
7,342
32,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,350
Gold Earned
40,650
231
Minions Killed
365
0
Camps Cleared
0
1,173,530
Distance Traveled
1,438,586
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,374
425
48
3
0
213,701
0
L
Cerberus
7,444
496
50
3
0
259,744
4
L
Sun Wukong
7,662
511
47
3
0
239,961
0
L
Kukulkan
6,291
419
48
3
0
225,048
0
W
Awilix
10,674
712
138
9
0
370,351
1
W
Danzaburou
8,247
550
84
6
0
263,326
3
W
Nike
7,407
494
55
4
0
276,763
0
L
Anubis
6,579
439
38
3
0
235,076
0
W
Scylla
6,945
463
37
2
0
238,025
0
W
Jormungandr
7,377
492
51
3
0
290,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role