Player Matchup

Jormungandr
Jormungandr
Elliea-
Jormungandr
Level 82
God Stats
2W - 4L
1,287 SR
Queue Stats
501W - 513L
1,444 Elo+
Party 2
Danzaburou
Danzaburou
Hermetic_Hermit
Danzaburou
Level 147
God Stats
30W - 20L
1,506 SR
Queue Stats
895W - 1,002L
1,389 Elo+
Party 2
Kukulkan
Kukulkan
LollipopMM
Kukulkan
Level 63
God Stats
1W - 1L
1,457 SR
Queue Stats
22W - 37L
1,292 Elo+
Solo
Ra
Ra
MilesHighest
Ra
Level 123
God Stats
2W - 0L
1,562 SR
Queue Stats
90W - 94L
1,425 Elo+
Party 1
Odin
Odin
hyyppo
Odin
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 46L
1,413 Elo+
Party 1
Team Averages
Level 101
1,462 SR
1,392 Elo+

VS

Team Averages
Level 88
1,524 SR
1,456 Elo+
Fenrir
Fenrir
 
Fenrir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Ereheru
Ra
Level 159
God Stats
6W - 9L
1,619 SR
Queue Stats
440W - 495L
1,393 Elo+
Solo
Cupid
Cupid
Jackson Nemec
Cupid
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,430 Elo+
Solo
Zeus
Zeus
zcbmkhfsqetuo
Zeus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Elliea-
Jormungandr
18
5 / 2 / 18
11,279
868
9,579
19,087
28,287
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Hermetic_Hermit
Danzaburou
15
2 / 6 / 18
9,909
762
9,346
12,686
5,971
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
LollipopMM
Kukulkan
20
10 / 1 / 23
12,441
957
22,570
6,358
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
15 / 2 / 20
12,738
980
16,033
22,049
12,786
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Odin
hyyppo
Odin
14
6 / 9 / 13
10,125
779
7,511
18,466
16,739
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
4 / 10 / 5
9,009
693
8,701
19,678
9,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
 
Merlin
12
0 / 10 / 8
7,817
601
6,831
12,360
5,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 3 / 11
9,595
738
8,900
11,684
7,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 10 / 9
8,791
676
8,832
15,195
6,229
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
12 / 6 / 5
12,239
941
26,725
14,478
6,557
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
58
38
Kills
20
20
Deaths
39
92
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
10
5
0.65
L
Merlin
 
Merlin
0
10
8
0.4
W
Jormungandr
Elliea-
Jormungandr
5
2
18
7
L
3
3
11
2.83
W
Danzaburou
Hermetic_Hermit
Danzaburou
2
6
18
1.83
L
1
10
9
0.55
W
Kukulkan
LollipopMM
Kukulkan
10
1
23
21.5
W
15
2
20
12.5
W
Odin
hyyppo
Odin
6
9
13
1.39
L
12
6
5
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,039
Damage
59,989
78,646
Taken
73,395
66,562
Mitigated
35,029
28,994
Healing
20,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,701
1,881
684
2,621
19,678
9,664
0
13,656
5,730
0
13,718
L
Merlin
 
Merlin
6,831
727
237
847
12,360
5,082
944
7,209
4,941
16,193
0
W
Jormungandr
Elliea-
Jormungandr
9,579
1,992
1,069
3,317
19,087
28,287
964
8,304
10,783
19,763
0
L
8,900
1,014
5,174
3,864
11,684
7,497
270
8,864
2,636
24,506
0
W
Danzaburou
Hermetic_Hermit
Danzaburou
9,346
1,835
1,305
1,941
12,686
5,971
1,986
6,421
6,265
0
18,423
L
8,832
4,036
2,556
1,558
15,195
6,229
588
8,993
5,899
0
16,176
W
Kukulkan
LollipopMM
Kukulkan
22,570
1,726
126
1,289
6,358
2,779
1,166
4,298
2,060
38,688
0
W
16,033
2,208
5,042
11,454
22,049
12,786
1,498
13,311
8,738
41,545
0
W
Odin
hyyppo
Odin
7,511
1,155
1,422
2,029
18,466
16,739
0
10,122
8,344
5,491
7,708
L
26,725
2,569
347
2,597
14,478
6,557
0
10,473
3,681
44,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,492
Gold Earned
47,451
139
Minions Killed
122
0
Camps Cleared
0
1,209,768
Distance Traveled
1,077,954
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,009
693
9
1
0
242,343
0
L
Merlin
7,817
601
10
1
0
175,994
3
W
Jormungandr
11,279
868
24
2
0
231,556
0
L
Ra
9,595
738
35
3
0
265,587
1
W
Danzaburou
9,909
762
12
1
0
195,579
0
L
Cupid
8,791
676
20
2
0
191,536
0
W
Kukulkan
12,441
957
38
3
0
269,639
7
W
Ra
12,738
980
58
4
0
278,106
0
W
Odin
10,125
779
7
1
0
234,888
0
L
Zeus
12,239
941
48
4
0
202,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role