Player Matchup

Ares
Ares
Inmortalunit244
Ares
Level 106
God Stats
2W - 0L
1,519 SR
Queue Stats
265W - 292L
1,410 Elo+
Solo
Discordia
Discordia
LordKrit
Discordia
Level 59
God Stats
1W - 0L
1,518 SR
Queue Stats
23W - 22L
1,511 Elo+
Solo
Arachne
Arachne
TheAmaznglyRandy
Arachne
Level 103
God Stats
77W - 63L
1,610 SR
Queue Stats
230W - 240L
1,451 Elo+
Party 2
Chaac
Chaac
a_big_fur_burger
Chaac
Level 85
God Stats
23W - 16L
1,582 SR
Queue Stats
266W - 251L
1,479 Elo+
Party 2
Hachiman
Hachiman
moldynutstubble
Hachiman
Level 88
God Stats
61W - 59L
1,515 SR
Queue Stats
177W - 169L
1,484 Elo+
Party 2
Team Averages
Level 88
1,549 SR
1,467 Elo+

VS

Team Averages
Level 83
1,560 SR
1,459 Elo+
Sobek
Sobek
LILNAKI
Sobek
Level 69
God Stats
4W - 7L
1,503 SR
Queue Stats
402W - 464L
1,441 Elo+
Party 3
Charybdis
Charybdis
Logan55410
Charybdis
Level 61
God Stats
36W - 25L
1,600 SR
Queue Stats
301W - 349L
1,393 Elo+
Party 3
Izanami
Izanami
SHOOTER2009
Izanami
Level 96
God Stats
27W - 22L
1,619 SR
Queue Stats
497W - 499L
1,486 Elo+
Solo
King Arthur
King Arthur
northblood
King Arthur
Level 63
God Stats
24W - 29L
1,482 SR
Queue Stats
54W - 53L
1,456 Elo+
Party 1
Da Ji
Da Ji
thaioric
Da Ji
Level 126
God Stats
3W - 3L
1,594 SR
Queue Stats
71W - 61L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 13
12,305
492
8,296
26,678
39,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
LordKrit
Discordia
19
5 / 3 / 11
13,473
539
19,023
13,787
6,038
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
13 / 7 / 11
15,351
614
18,816
26,578
15,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
5 / 3 / 11
15,237
609
17,066
25,966
43,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hachiman
20
6 / 5 / 10
14,213
569
17,622
17,321
8,370
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
LILNAKI
Sobek
15
1 / 5 / 14
10,552
422
7,701
22,838
30,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Logan55410
Charybdis
19
4 / 7 / 4
12,139
486
10,709
17,931
6,912
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
SHOOTER2009
Izanami
20
8 / 6 / 5
13,959
558
21,047
21,484
9,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
northblood
King Arthur
20
3 / 8 / 6
13,269
531
14,699
23,138
23,263
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
thaioric
Da Ji
19
7 / 6 / 4
12,338
494
17,948
18,823
11,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
56
32
Kills
23
24
Deaths
32
56
Assists
33
Player
Kills
Deaths
Assists
KDA
W
3
6
13
1.58
L
Sobek
LILNAKI
Sobek
1
5
14
1.6
L
Charybdis
Logan55410
Charybdis
4
7
4
0.86
W
Discordia
LordKrit
Discordia
5
3
11
3.5
L
Izanami
SHOOTER2009
Izanami
8
6
5
1.75
W
13
7
11
2.64
W
5
3
11
3.5
W
Hachiman
6
5
10
2.2
L
King Arthur
northblood
King Arthur
3
8
6
0.75
L
Da Ji
thaioric
Da Ji
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,823
Damage
72,104
110,330
Taken
104,214
112,973
Mitigated
81,447
35,404
Healing
24,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,296
620
0
4,292
26,678
39,448
229
2,606
24,072
20,927
0
L
Sobek
LILNAKI
Sobek
7,701
608
842
7,320
22,838
30,307
0
5,824
16,636
31,049
0
L
Charybdis
Logan55410
Charybdis
10,709
4,987
0
3,859
17,931
6,912
610
4,986
12,853
0
96,049
W
Discordia
LordKrit
Discordia
19,023
2,015
160
2,132
13,787
6,038
1,878
582
13,205
80,665
0
L
Izanami
SHOOTER2009
Izanami
21,047
14,600
0
8,321
21,484
9,630
2,572
8,103
12,945
0
111,168
W
18,816
13,170
0
9,863
26,578
15,628
756
1,483
25,095
0
125,840
W
17,066
2,964
0
14,686
25,966
43,489
1,226
1,625
24,341
637
109,842
W
Hachiman
17,622
10,109
0
4,271
17,321
8,370
1,798
1,405
15,916
0
119,492
L
King Arthur
northblood
King Arthur
14,699
129
0
2,444
23,138
23,263
588
5,122
17,905
0
87,148
L
Da Ji
thaioric
Da Ji
17,948
3,127
0
1,722
18,823
11,335
0
2,975
15,646
0
80,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,579
Gold Earned
62,257
656
Minions Killed
673
0
Camps Cleared
0
2,403,011
Distance Traveled
2,238,451
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,305
492
18
1
0
449,950
3
L
Sobek
10,552
422
34
1
0
458,832
4
L
Charybdis
12,139
486
157
6
0
432,982
7
W
Discordia
13,473
539
129
5
0
459,101
11
L
Izanami
13,959
558
209
8
0
418,565
6
W
Arachne
15,351
614
128
5
0
527,792
5
W
Chaac
15,237
609
201
8
0
503,240
2
W
Hachiman
14,213
569
180
7
0
462,928
4
L
King Arthur
13,269
531
164
7
0
423,886
8
L
Da Ji
12,338
494
109
4
0
504,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role