Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Hyperrionn
Zeus
Level 24
God Stats
3W - 9L
1,247 SR
Queue Stats
5W - 23L
1,214 Elo+
Party 1
Thor
Thor
nxgnx
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,416 SR
1,405 Elo+

VS

Team Averages
Level 38
1,534 SR
1,463 Elo+
Vulcan
Vulcan
KsShiro
Vulcan
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 132L
1,531 Elo+
Party 2
Artio
Artio
Mr Bedlem
Artio
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 33L
1,420 Elo+
Solo
Gilgamesh
Gilgamesh
MrBrowny
Gilgamesh
Level 45
God Stats
3W - 2L
1,602 SR
Queue Stats
27W - 29L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
2 / 5 / 2
7,057
784
3,467
6,839
2,273
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 9 / 2
7,024
780
6,314
9,744
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
nxgnx
Thor
7
0 / 8 / 2
5,516
613
664
6,833
3,294
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
KsShiro
Vulcan
13
13 / 1 / 7
9,275
1,031
11,744
5,090
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artio
Mr Bedlem
Artio
8
1 / 1 / 10
6,508
723
1,549
5,486
4,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
MrBrowny
Gilgamesh
12
8 / 3 / 11
8,282
920
6,792
7,405
4,278
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
4
Kills
22
22
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
5
2
0.6
L
2
9
2
0.33
W
Vulcan
KsShiro
Vulcan
13
1
7
16.5
W
Artio
Mr Bedlem
Artio
1
1
10
6
W
Gilgamesh
MrBrowny
Gilgamesh
8
3
11
4.5
L
Thor
nxgnx
Thor
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,445
Damage
20,085
23,416
Taken
17,981
8,254
Mitigated
9,928
1,254
Healing
3,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,467
2,523
0
167
6,839
2,273
0
3,992
2,847
0
16,614
L
6,314
682
0
1,087
9,744
2,687
0
5,829
3,915
17,337
0
W
Vulcan
KsShiro
Vulcan
11,744
4,536
0
671
5,090
1,476
873
2,530
2,250
32,002
0
W
Artio
Mr Bedlem
Artio
1,549
134
74
985
5,486
4,174
0
1,117
4,189
5,419
1,015
W
Gilgamesh
MrBrowny
Gilgamesh
6,792
1,207
0
1,788
7,405
4,278
274
1,998
5,125
1,219
14,647
L
Thor
nxgnx
Thor
664
112
0
0
6,833
3,294
0
4,335
2,498
0
2,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,597
Gold Earned
24,065
58
Minions Killed
92
3
Camps Cleared
3
363,296
Distance Traveled
451,948
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,057
784
27
3
1
141,255
1
L
Zeus
7,024
780
26
3
2
125,332
1
W
Vulcan
9,275
1,031
52
6
2
170,967
0
W
Artio
6,508
723
9
1
1
128,888
3
W
Gilgamesh
8,282
920
31
3
0
152,093
0
L
Thor
5,516
613
5
1
0
96,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role