Player Matchup

Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
PickleRiiiick234
Sobek
Level 126
God Stats
2W - 2L
1,212 SR
Queue Stats
81W - 66L
1,513 Elo+
Party 1
Hachiman
Hachiman
SpaceEmu4Life
Hachiman
Level 107
God Stats
1W - 1L
1,273 SR
Queue Stats
581W - 658L
1,506 Elo+
Solo
Team Averages
Level 130
1,328 SR
1,507 Elo+

VS

Team Averages
Level 55
1,438 SR
1,405 Elo+
Ra
Ra
AfroxMarvin
Ra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,412 Elo+
Party 2
Set
Set
WolfHoundz
Set
Level 13
God Stats
2W - 4L
1,314 SR
Queue Stats
21W - 30L
1,260 Elo+
Solo
Geb
Geb
YourGFsChestHair
Geb
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
8 / 0 / 12
8,559
856
8,016
10,133
7,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 0 / 12
7,777
778
3,346
7,022
6,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
SpaceEmu4Life
Hachiman
12
9 / 0 / 8
8,730
873
9,072
5,810
2,017
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
5,885
589
4,348
6,258
1,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 8 / 0
5,536
554
3,272
7,902
5,765
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 5 / 0
5,440
544
3,633
8,278
5,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
0
20
Kills
0
0
Deaths
20
32
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
8
0
12
14
L
0
7
0
0
W
3
0
12
9
W
Hachiman
SpaceEmu4Life
Hachiman
9
0
8
13
L
0
8
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,434
Damage
11,253
22,965
Taken
22,438
15,864
Mitigated
13,155
11,755
Healing
1,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,016
3,415
1,058
5,315
10,133
7,709
20
4,866
5,267
0
23,954
L
4,348
230
394
349
6,258
1,582
144
479
5,602
24,517
0
W
3,346
282
0
3,338
7,022
6,138
93
2,084
4,938
25,126
4,574
W
Hachiman
SpaceEmu4Life
Hachiman
9,072
6,273
0
2,044
5,810
2,017
2,204
2,301
3,509
0
26,599
L
3,272
1,767
0
402
7,902
5,765
0
874
6,663
353
6,103
L
3,633
432
0
0
8,278
5,808
0
1,894
6,199
6,207
238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,066
Gold Earned
16,861
117
Minions Killed
67
9
Camps Cleared
0
585,086
Distance Traveled
476,853
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,559
856
37
4
0
204,891
2
L
Ra
5,885
589
50
5
0
163,396
0
W
Sobek
7,777
778
43
4
6
180,620
4
W
Hachiman
8,730
873
37
4
3
199,575
2
L
Set
5,536
554
10
1
0
140,769
0
L
Geb
5,440
544
7
1
0
172,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role