Player Matchup

Thanatos
Thanatos
Blowedstone
Thanatos
Level 61
God Stats
2W - 0L
1,717 SR
Queue Stats
42W - 39L
1,575 Elo+
Party 1
Sun Wukong
Sun Wukong
Okholo
Sun Wukong
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,540 Elo+
Party 2
Skadi
Skadi
OldManPotato
Skadi
Level 155
God Stats
1W - 1L
1,419 SR
Queue Stats
10W - 14L
1,438 Elo+
Party 2
Artio
Artio
SuccDaily
Artio
Level 140
God Stats
1W - 1L
1,247 SR
Queue Stats
33W - 36L
1,493 Elo+
Party 2
Vulcan
Vulcan
pussebuggars
Vulcan
Level 49
God Stats
6W - 4L
1,667 SR
Queue Stats
412W - 397L
1,559 Elo+
Party 1
Team Averages
Level 104
1,510 SR
1,521 Elo+

VS

Team Averages
Level 132
1,419 SR
1,526 Elo+
Apollo
Apollo
 
Apollo
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Bro Oak Boi
Xbalanque
Level 147
God Stats
0W - 1L
1,270 SR
Queue Stats
57W - 50L
1,544 Elo+
Solo
Erlang Shen
Erlang Shen
Eric Sasquatch
Erlang Shen
Level 151
God Stats
2W - 4L
1,423 SR
Queue Stats
115W - 128L
1,497 Elo+
Solo
Merlin
Merlin
JIT so DRY
Merlin
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,563 Elo+
Party 3
Artio
Artio
JIT so blazing
Artio
Level 127
God Stats
1W - 2L
1,400 SR
Queue Stats
67W - 57L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blowedstone
Thanatos
16
5 / 3 / 12
9,851
821
11,685
18,924
17,820
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Okholo
Sun Wukong
17
3 / 3 / 14
9,590
799
8,668
13,772
14,237
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
2 / 1 / 17
9,597
800
11,344
9,480
4,322
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
SuccDaily
Artio
15
0 / 4 / 15
8,649
721
4,558
20,863
25,864
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
18
10 / 1 / 8
10,995
916
24,210
9,392
4,929
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
1 / 4 / 8
8,812
734
11,943
8,730
3,659
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
Bro Oak Boi
Xbalanque
14
1 / 5 / 8
8,246
687
11,561
11,990
5,891
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Eric Sasquatch
Erlang Shen
14
1 / 2 / 9
8,942
745
7,766
16,127
14,582
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
JIT so DRY
Merlin
16
3 / 4 / 6
9,335
778
13,520
10,797
4,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 5 / 6
9,369
781
12,225
20,519
23,516
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
48
20
Kills
11
12
Deaths
20
66
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
4
8
1.25
W
Thanatos
Blowedstone
Thanatos
5
3
12
3.67
L
Xbalanque
Bro Oak Boi
Xbalanque
1
5
8
1
L
Erlang Shen
Eric Sasquatch
Erlang Shen
1
2
9
2.75
L
Merlin
JIT so DRY
Merlin
3
4
6
1.5
L
5
5
6
1.6
W
Sun Wukong
Okholo
Sun Wukong
3
3
14
3.33
W
2
1
17
10.5
W
Artio
SuccDaily
Artio
0
4
15
1.88
W
Vulcan
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,465
Damage
57,015
72,431
Taken
68,163
67,172
Mitigated
52,120
33,272
Healing
29,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
11,943
4,626
542
446
8,730
3,659
2,164
3,989
4,627
0
31,851
W
Thanatos
Blowedstone
Thanatos
11,685
1,543
2,493
13,393
18,924
17,820
855
5,663
13,261
0
20,151
L
Xbalanque
Bro Oak Boi
Xbalanque
11,561
4,185
2,454
1,824
11,990
5,891
741
6,014
5,892
0
20,083
L
Erlang Shen
Eric Sasquatch
Erlang Shen
7,766
1,636
3,630
7,355
16,127
14,582
150
5,476
10,651
567
13,558
L
Merlin
JIT so DRY
Merlin
13,520
125
1,565
2,549
10,797
4,472
342
5,080
5,717
26,521
0
L
12,225
425
2,613
6,897
20,519
23,516
111
8,209
12,310
17,528
0
W
Sun Wukong
Okholo
Sun Wukong
8,668
1,081
0
1,802
13,772
14,237
962
6,089
7,683
0
19,596
W
11,344
4,431
1,140
2,638
9,480
4,322
3,632
4,247
5,233
0
26,819
W
Artio
SuccDaily
Artio
4,558
443
4,082
5,637
20,863
25,864
127
6,433
14,430
7,093
0
W
Vulcan
24,210
4,338
1,031
1,056
9,392
4,929
324
3,544
5,848
48,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,682
Gold Earned
44,704
121
Minions Killed
115
0
Camps Cleared
0
1,253,212
Distance Traveled
1,121,684
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,812
734
52
4
0
184,859
2
W
Thanatos
9,851
821
14
1
0
236,098
2
L
Xbalanque
8,246
687
12
1
0
226,312
1
L
Erlang Shen
8,942
745
8
1
0
266,164
4
L
Merlin
9,335
778
29
2
0
213,356
0
L
Artio
9,369
781
14
1
0
230,993
0
W
Sun Wukong
9,590
799
18
2
0
231,819
7
W
Skadi
9,597
800
37
3
0
263,198
0
W
Artio
8,649
721
2
0
0
269,725
0
W
Vulcan
10,995
916
50
4
0
252,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role