Player Matchup

Pele
Pele
BestMonke
Pele
Level 22
God Stats
2W - 0L
1,743 SR
Queue Stats
14W - 2L
1,963 Elo+
Party 2
Yemoja
Yemoja
BlenderHand69
Yemoja
Level 62
God Stats
1W - 0L
1,966 SR
Queue Stats
33W - 38L
1,550 Elo+
Party 2
Fenrir
Fenrir
CharmyIsThick
Fenrir
Level 9
God Stats
4W - 5L
1,726 SR
Queue Stats
17W - 23L
1,768 Elo+
Party 2
Sol
Sol
THEREAPER9025
Sol
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,546 Elo+
Party 3
Amaterasu
Amaterasu
aintnowayboy
Amaterasu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,374 Elo+
Party 3
Team Averages
Level 21
1,687 SR
1,640 Elo+

VS

Team Averages
Level 20
1,513 SR
1,498 Elo+
Olorun
Olorun
ExtraChromosomes
Olorun
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,346 Elo+
Party 1
Ares
Ares
Perkys4Lunch
Ares
Level 5
God Stats
1W - 3L
1,370 SR
Queue Stats
1W - 4L
1,346 Elo+
Party 1
Ra
Ra
SIoshhh
Ra
Level 13
God Stats
1W - 6L
1,500 SR
Queue Stats
90W - 113L
1,543 Elo+
Solo
Mulan
Mulan
ggwptiktok
Mulan
Level 29
God Stats
4W - 2L
1,872 SR
Queue Stats
317W - 224L
1,659 Elo+
Solo
Da Ji
Da Ji
rakowL
Da Ji
Level 29
God Stats
6W - 18L
1,324 SR
Queue Stats
164W - 141L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
27 / 1 / 11
18,116
1,647
44,761
24,267
10,918
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

19
2 / 3 / 27
12,061
1,096
13,372
11,974
7,546
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
3 / 9 / 24
11,410
1,037
14,924
18,085
11,076
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
0 / 6 / 20
10,877
989
7,822
11,661
5,434
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Amaterasu
aintnowayboy
Amaterasu
19
9 / 4 / 15
12,792
1,163
13,130
17,984
11,608
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

197

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 12 / 16
11,966
1,088
17,882
26,865
12,759
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
1 / 9 / 13
10,736
976
6,394
23,275
29,916
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
3 / 9 / 16
11,728
1,066
17,172
17,589
7,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
19
9 / 10 / 14
12,922
1,175
23,227
28,957
33,611
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
rakowL
Da Ji
18
7 / 1 / 9
11,660
1,060
8,185
4,118
1,797
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
91
41
Kills
23
23
Deaths
41
97
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Pele
27
1
11
32.5
W
2
3
27
5.17
W
3
9
24
1.67
L
3
12
16
0.92
L
1
9
13
0.83
L
3
9
16
1.22
W
0
6
20
1.67
W
Amaterasu
aintnowayboy
Amaterasu
9
4
15
4.13
L
Mulan
9
10
14
1.6
L
Da Ji
rakowL
Da Ji
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,009
Damage
72,860
83,971
Taken
100,804
46,582
Mitigated
85,653
24,797
Healing
13,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
44,761
13,496
0
16,836
24,267
10,918
0
13,617
10,650
0
95,207
W
13,372
2,692
2,174
931
11,974
7,546
0
5,019
5,113
38,416
0
W
14,924
3,550
0
797
18,085
11,076
0
10,084
7,112
0
19,486
L
17,882
11,347
1,474
3,124
26,865
12,759
0
5,562
21,103
36,698
0
L
6,394
627
0
0
23,275
29,916
0
5,462
17,452
12,613
0
L
17,172
3,023
4,413
3,020
17,589
7,570
0
2,880
14,666
46,165
0
W
7,822
2,119
0
623
11,661
5,434
0
2,682
7,622
15,513
0
W
Amaterasu
aintnowayboy
Amaterasu
13,130
5,107
0
3,436
17,984
11,608
0
10,046
6,181
0
23,985
L
Mulan
23,227
4,940
0
1,248
28,957
33,611
0
6,148
22,330
0
49,093
L
Da Ji
rakowL
Da Ji
8,185
1,994
0
0
4,118
1,797
0
1,142
2,848
0
9,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,256
Gold Earned
59,012
205
Minions Killed
179
9
Camps Cleared
6
1,050,522
Distance Traveled
836,644
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
18,116
1,647
124
11
7
247,014
1
W
Yemoja
12,061
1,096
45
4
1
187,439
0
W
Fenrir
11,410
1,037
9
1
1
194,052
0
L
Olorun
11,966
1,088
37
3
1
175,471
0
L
Ares
10,736
976
9
1
2
197,831
0
L
Ra
11,728
1,066
76
7
3
191,321
0
W
Sol
10,877
989
12
1
0
173,984
0
W
Amaterasu
12,792
1,163
15
1
0
248,033
0
L
Mulan
12,922
1,175
54
5
0
215,651
1
L
Da Ji
11,660
1,060
3
0
0
56,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role