Player Matchup

Chiron
Chiron
Feruen
Chiron
Level 115
God Stats
3W - 5L
1,246 SR
Queue Stats
331W - 228L
1,580 Elo+
Party 2
Cthulhu
Cthulhu
JaBrosly
Cthulhu
Level 139
God Stats
2W - 0L
1,728 SR
Queue Stats
153W - 130L
1,593 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
That0neGuy0
Morgan Le Fay
Level 26
God Stats
12W - 5L
1,726 SR
Queue Stats
19W - 13L
1,669 Elo+
Party 2
Team Averages
Level 93
1,567 SR
1,614 Elo+

VS

Team Averages
Level 91
1,470 SR
1,444 Elo+
Scylla
Scylla
JoeInDaBoxx
Scylla
Level 128
God Stats
13W - 23L
1,410 SR
Queue Stats
166W - 176L
1,429 Elo+
Party 1
Mulan
Mulan
Outlier96
Mulan
Level 118
God Stats
25W - 18L
1,500 SR
Queue Stats
240W - 207L
1,520 Elo+
Party 1
Medusa
Medusa
THEGREATCHINgwu
Medusa
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 93L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Feruen
Chiron
15
8 / 2 / 3
10,219
730
11,858
10,723
3,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
JaBrosly
Cthulhu
14
2 / 1 / 12
9,762
697
10,553
13,752
11,006
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
That0neGuy0
Morgan Le Fay
14
4 / 4 / 7
9,821
702
9,432
8,512
3,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
5 / 4 / 1
9,205
658
12,140
10,590
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Outlier96
Mulan
10
0 / 5 / 4
8,365
598
4,895
16,775
14,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 5 / 4
8,694
621
5,495
11,363
3,419
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
14
Kills
7
7
Deaths
14
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chiron
Feruen
Chiron
8
2
3
4.75
W
Cthulhu
JaBrosly
Cthulhu
2
1
12
8
L
Scylla
5
4
1
1.38
L
Mulan
Outlier96
Mulan
0
5
4
0.4
L
2
5
4
0.8
W
Morgan Le Fay
That0neGuy0
Morgan Le Fay
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,843
Damage
22,530
32,987
Taken
38,728
17,508
Mitigated
20,835
11,403
Healing
4,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Feruen
Chiron
11,858
3,913
883
3,627
10,723
3,381
1,600
4,802
5,921
0
45,017
W
Cthulhu
JaBrosly
Cthulhu
10,553
396
219
6,044
13,752
11,006
25
4,374
9,378
29,203
0
L
Scylla
12,140
710
0
450
10,590
3,239
0
6,488
4,102
35,103
0
L
Mulan
Outlier96
Mulan
4,895
358
0
3,131
16,775
14,177
0
8,012
8,763
0
19,302
L
5,495
1,821
18
506
11,363
3,419
0
6,017
5,346
0
12,731
W
Morgan Le Fay
That0neGuy0
Morgan Le Fay
9,432
1,114
0
630
8,512
3,121
594
3,717
4,795
37,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,802
Gold Earned
26,264
170
Minions Killed
89
10
Camps Cleared
1
737,130
Distance Traveled
672,240
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,219
730
64
5
3
250,696
2
W
Cthulhu
9,762
697
56
4
2
268,321
5
L
Scylla
9,205
658
39
3
0
235,348
2
L
Mulan
8,365
598
24
2
1
212,449
0
L
Medusa
8,694
621
26
2
0
224,443
0
W
Morgan Le Fay
9,821
702
50
4
5
218,113
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role