Player Matchup

Fenrir
Fenrir
LDS PacocazZ
Fenrir
Level 14
God Stats
14W - 16L
1,533 SR
Queue Stats
15W - 22L
1,355 Elo+
Party 1
Ares
Ares
Leeviathan08
Ares
Level 44
God Stats
2W - 5L
1,435 SR
Queue Stats
9W - 14L
1,361 Elo+
Solo
Janus
Janus
WF v Lush
Janus
Level 83
God Stats
3W - 14L
1,423 SR
Queue Stats
117W - 121L
1,405 Elo+
Party 1
Team Averages
Level 47
1,464 SR
1,374 Elo+

VS

Team Averages
Level 50
1,519 SR
1,448 Elo+
Ah Puch
Ah Puch
DrivingCat18
Ah Puch
Level 75
God Stats
3W - 2L
1,460 SR
Queue Stats
52W - 53L
1,480 Elo+
Party 2
Izanami
Izanami
TinyPelvis
Izanami
Level 21
God Stats
2W - 1L
1,677 SR
Queue Stats
30W - 29L
1,484 Elo+
Party 2
Cerberus
Cerberus
mybuds420
Cerberus
Level 54
God Stats
12W - 11L
1,420 SR
Queue Stats
125W - 172L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
0 / 7 / 10
10,213
538
5,266
13,795
7,820
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
6 / 2 / 10
13,218
696
14,419
23,543
28,341
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
WF v Lush
Janus
17
11 / 5 / 3
13,160
693
19,558
13,745
5,562
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DrivingCat18
Ah Puch
18
11 / 5 / 1
13,693
721
25,682
15,942
6,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
TinyPelvis
Izanami
14
2 / 5 / 7
12,016
632
6,678
12,779
4,209
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Cerberus
mybuds420
Cerberus
15
1 / 7 / 6
10,869
572
9,855
21,559
18,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
17
Kills
14
14
Deaths
17
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DrivingCat18
Ah Puch
11
5
1
2.3
L
Fenrir
0
7
10
0.71
L
6
2
10
5.5
W
Izanami
TinyPelvis
Izanami
2
5
7
1.1
L
Janus
WF v Lush
Janus
11
5
3
2.5
W
Cerberus
mybuds420
Cerberus
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,243
Damage
42,215
51,083
Taken
50,280
41,723
Mitigated
28,583
946
Healing
13,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DrivingCat18
Ah Puch
25,682
991
722
5,859
15,942
6,141
930
7,753
8,189
62,406
0
L
Fenrir
5,266
423
0
696
13,795
7,820
0
11,077
2,718
0
14,162
L
14,419
704
0
0
23,543
28,341
0
13,901
9,642
34,350
0
W
Izanami
TinyPelvis
Izanami
6,678
3,644
134
1,444
12,779
4,209
1,366
10,122
2,657
0
33,033
L
Janus
WF v Lush
Janus
19,558
1,467
0
250
13,745
5,562
159
11,078
2,667
73,765
0
W
Cerberus
mybuds420
Cerberus
9,855
781
328
5,192
21,559
18,233
85
16,757
4,802
30,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,591
Gold Earned
36,578
204
Minions Killed
199
7
Camps Cleared
5
879,046
Distance Traveled
903,688
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,693
721
90
5
2
328,222
0
L
Fenrir
10,213
538
17
1
1
279,611
5
L
Ares
13,218
696
44
2
0
309,982
0
W
Izanami
12,016
632
50
3
0
264,743
0
L
Janus
13,160
693
143
8
6
289,453
2
W
Cerberus
10,869
572
59
3
3
310,723
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role