Player Matchup

Neith
Neith
Borogorath
Neith
Level 6
God Stats
13W - 17L
1,200 SR
Queue Stats
25W - 34L
1,084 Elo+
Solo
Chang'e
Chang'e
DeathByMG
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 55L
1,410 Elo+
Party 1
Bellona
Bellona
Sumaiya697
Bellona
Level 12
God Stats
1W - 2L
1,637 SR
Queue Stats
43W - 66L
1,324 Elo+
Party 1
Team Averages
Level 15
1,446 SR
1,273 Elo+

VS

Team Averages
Level 80
1,521 SR
1,462 Elo+
Medusa
Medusa
Caracuno
Medusa
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 17L
1,370 Elo+
Party 2
Gilgamesh
Gilgamesh
KnightShadeX
Gilgamesh
Level 131
God Stats
9W - 7L
1,557 SR
Queue Stats
91W - 96L
1,477 Elo+
Party 2
Zeus
Zeus
L00NgStRyKr
Zeus
Level 86
God Stats
4W - 4L
1,505 SR
Queue Stats
100W - 103L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 8 / 0
6,188
619
3,054
8,291
2,145
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
DeathByMG
Chang'e
10
1 / 4 / 0
6,933
693
1,859
7,994
2,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Sumaiya697
Bellona
8
0 / 10 / 1
6,316
632
1,930
10,881
5,677
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Caracuno
Medusa
12
5 / 0 / 12
8,507
851
4,611
2,333
859
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
KnightShadeX
Gilgamesh
13
9 / 0 / 12
9,533
953
8,982
7,057
3,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
7 / 1 / 10
8,796
880
7,376
5,399
1,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
55
1
Kills
21
22
Deaths
1
1
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Neith
0
8
0
0
W
Medusa
Caracuno
Medusa
5
0
12
11
L
Chang'e
DeathByMG
Chang'e
1
4
0
0.25
W
Gilgamesh
KnightShadeX
Gilgamesh
9
0
12
15
W
7
1
10
12
L
Bellona
Sumaiya697
Bellona
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,843
Damage
20,969
27,166
Taken
14,789
9,836
Mitigated
6,548
2,149
Healing
2,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,054
2,081
126
468
8,291
2,145
0
2,839
5,452
0
16,359
W
Medusa
Caracuno
Medusa
4,611
1,973
0
950
2,333
859
909
446
1,783
0
16,334
L
Chang'e
DeathByMG
Chang'e
1,859
144
91
1,426
7,994
2,014
0
2,522
5,472
17,508
0
W
Gilgamesh
KnightShadeX
Gilgamesh
8,982
1,477
0
1,441
7,057
3,983
1,369
882
6,071
0
24,505
W
7,376
808
0
557
5,399
1,706
714
888
4,407
29,596
0
L
Bellona
Sumaiya697
Bellona
1,930
189
0
38
10,881
5,677
0
2,857
8,024
0
9,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,437
Gold Earned
26,836
89
Minions Killed
100
4
Camps Cleared
5
477,894
Distance Traveled
594,781
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,188
619
32
3
1
155,949
2
W
Medusa
8,507
851
28
3
1
190,069
0
L
Chang'e
6,933
693
42
4
2
164,658
2
W
Gilgamesh
9,533
953
29
3
2
212,923
3
W
Zeus
8,796
880
43
4
2
191,789
3
L
Bellona
6,316
632
15
2
1
157,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role