Player Matchup

Cu Chulainn
Cu Chulainn
Cloudisking
Cu Chulainn
Level 28
God Stats
17W - 14L
1,571 SR
Queue Stats
97W - 94L
1,537 Elo+
Solo
Cupid
Cupid
HeyItzCollins
Cupid
Level 7
God Stats
2W - 3L
1,520 SR
Queue Stats
7W - 9L
1,447 Elo+
Party 2
Jormungandr
Jormungandr
KummiousDumpious
Jormungandr
Level 9
God Stats
6W - 9L
1,424 SR
Queue Stats
28W - 25L
1,391 Elo+
Party 2
Loki
Loki
N1ckAwesome
Loki
Level 18
God Stats
2W - 4L
1,464 SR
Queue Stats
59W - 54L
1,463 Elo+
Party 2
Chang'e
Chang'e
theyellowturban
Chang'e
Level 29
God Stats
8W - 3L
1,641 SR
Queue Stats
36W - 29L
1,489 Elo+
Solo
Team Averages
Level 18
1,524 SR
1,465 Elo+

VS

Team Averages
Level 40
1,578 SR
1,501 Elo+
Sol
Sol
Fullriptide
Sol
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,240 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mibael
Tsukuyomi
Level 27
God Stats
15W - 7L
1,716 SR
Queue Stats
213W - 67L
1,749 Elo+
Solo
Set
Set
Snogras
Set
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,478 Elo+
Party 1
Chernobog
Chernobog
Th3CaZeD
Chernobog
Level 16
God Stats
14W - 11L
1,614 SR
Queue Stats
23W - 23L
1,496 Elo+
Party 1
Horus
Horus
ValkrunPC
Horus
Level 49
God Stats
6W - 6L
1,562 SR
Queue Stats
219W - 220L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cloudisking
Cu Chulainn
14
0 / 5 / 1
8,478
471
8,230
14,412
10,902
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 7 / 3
7,810
434
5,333
10,740
2,933
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
KummiousDumpious
Jormungandr
11
1 / 4 / 6
7,516
418
6,570
14,341
7,517
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
7 / 6 / 3
9,465
526
9,460
13,702
3,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 7 / 5
9,956
553
10,028
14,124
6,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 9
9,121
507
6,497
9,497
3,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Mibael
Tsukuyomi
18
9 / 0 / 1
11,029
613
14,158
15,041
9,099
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Set
12
3 / 6 / 10
8,720
484
10,356
13,440
4,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
Th3CaZeD
Chernobog
16
9 / 3 / 9
10,590
588
11,227
11,216
4,120
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
ValkrunPC
Horus
13
2 / 2 / 21
8,813
490
6,141
15,220
14,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
78
17
Kills
28
29
Deaths
17
18
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Cloudisking
Cu Chulainn
0
5
1
0.1
W
5
6
9
1.58
L
3
7
3
0.64
L
Jormungandr
KummiousDumpious
Jormungandr
1
4
6
1
W
Tsukuyomi
Mibael
Tsukuyomi
9
0
1
9.5
L
7
6
3
1.42
W
Set
3
6
10
1.33
W
Chernobog
Th3CaZeD
Chernobog
9
3
9
4.5
W
Horus
ValkrunPC
Horus
2
2
21
6.25
L
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,621
Damage
48,379
67,319
Taken
64,414
31,311
Mitigated
35,347
18,366
Healing
17,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Cloudisking
Cu Chulainn
8,230
1,480
0
4,686
14,412
10,902
294
488
13,884
5,285
46,495
W
6,497
1,654
0
1,465
9,497
3,217
975
3,533
5,910
24,992
0
L
5,333
3,374
201
1,525
10,740
2,933
0
1,306
9,350
0
29,488
L
Jormungandr
KummiousDumpious
Jormungandr
6,570
1,281
42
2,107
14,341
7,517
0
704
13,603
32,711
0
W
Tsukuyomi
Mibael
Tsukuyomi
14,158
3,553
0
6,638
15,041
9,099
30
1,719
12,504
6,116
81,541
L
9,460
2,671
0
3,790
13,702
3,813
0
2,509
11,006
0
51,244
W
Set
10,356
4,987
0
1,726
13,440
4,860
1,364
4,945
8,440
0
49,625
W
Chernobog
Th3CaZeD
Chernobog
11,227
7,684
0
3,173
11,216
4,120
4,884
3,267
7,611
0
70,717
W
Horus
ValkrunPC
Horus
6,141
2,190
1,043
3,601
15,220
14,051
336
3,829
11,391
0
19,477
L
10,028
143
1,139
4,876
14,124
6,146
1,160
1,766
12,217
50,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,225
Gold Earned
48,273
364
Minions Killed
424
0
Camps Cleared
0
1,563,540
Distance Traveled
1,730,905
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,478
471
102
6
0
284,037
1
W
Sol
9,121
507
46
3
0
320,293
1
L
Cupid
7,810
434
41
2
0
302,941
1
L
Jormungandr
7,516
418
39
2
0
314,483
2
W
Tsukuyomi
11,029
613
148
8
0
382,788
0
L
Loki
9,465
526
89
5
0
331,387
4
W
Set
8,720
484
68
4
0
328,429
1
W
Chernobog
10,590
588
137
8
0
338,904
4
W
Horus
8,813
490
25
1
0
360,491
3
L
Chang'e
9,956
553
93
5
0
330,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role