Player Matchup

Guan Yu
Guan Yu
Henrytrykeju
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,152 Elo+
Solo
Arachne
Arachne
Kaizr03
Arachne
Level 29
God Stats
7W - 5L
1,735 SR
Queue Stats
184W - 135L
1,669 Elo+
Solo
Anubis
Anubis
Playing2WinOnly
Anubis
Level 28
God Stats
2W - 2L
1,354 SR
Queue Stats
86W - 75L
1,700 Elo+
Solo
Ymir
Ymir
Sorrantil
Ymir
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 25L
1,729 Elo+
Solo
Izanami
Izanami
Wintercoates67
Izanami
Level 28
God Stats
6W - 6L
1,533 SR
Queue Stats
70W - 60L
1,692 Elo+
Solo
Team Averages
Level 20
1,524 SR
1,588 Elo+

VS

Team Averages
Level 40
1,539 SR
1,493 Elo+
Ullr
Ullr
AaronGz
Ullr
Level 8
God Stats
12W - 12L
1,786 SR
Queue Stats
18W - 17L
1,782 Elo+
Party 1
Achilles
Achilles
CosmicStoat
Achilles
Level 22
God Stats
2W - 3L
1,820 SR
Queue Stats
91W - 82L
1,642 Elo+
Solo
Terra
Terra
IllllIlll-IIl
Terra
Level 144
God Stats
2W - 5L
1,426 SR
Queue Stats
564W - 480L
1,680 Elo+
Party 1
Loki
Loki
Sr Epic2696
Loki
Level 7
God Stats
0W - 3L
1,163 SR
Queue Stats
1W - 5L
1,182 Elo+
Party 2
Pele
Pele
Sr vPx
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,182 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Henrytrykeju
Guan Yu
15
1 / 1 / 1
9,763
514
1,613
7,079
6,611
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Kaizr03
Arachne
19
19 / 2 / 4
13,121
691
18,331
13,135
6,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
9 / 2 / 9
12,053
634
11,228
9,230
5,368
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ymir
13
1 / 1 / 13
9,477
499
4,570
10,430
8,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
4 / 4 / 2
11,902
626
14,279
13,201
4,657
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
AaronGz
Ullr
13
3 / 6 / 2
8,754
461
5,625
13,947
5,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
CosmicStoat
Achilles
11
6 / 5 / 2
8,328
438
8,831
20,056
15,740
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 6 / 6
8,663
456
6,077
16,802
7,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 0
8,192
431
3,661
9,765
4,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pele
Sr vPx
Pele
12
0 / 14 / 1
7,680
404
5,586
15,188
5,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
34
Kills
10
10
Deaths
36
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ullr
AaronGz
Ullr
3
6
2
0.67
L
Achilles
CosmicStoat
Achilles
6
5
2
1.4
W
Guan Yu
Henrytrykeju
Guan Yu
1
1
1
1.5
L
0
6
6
0.5
W
Arachne
Kaizr03
Arachne
19
2
4
10.5
W
9
2
9
6.75
W
Ymir
1
1
13
7.5
L
1
5
0
0.2
L
Pele
Sr vPx
Pele
0
14
1
0.04
W
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,021
Damage
29,780
53,075
Taken
75,758
31,497
Mitigated
38,080
20,730
Healing
8,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
AaronGz
Ullr
5,625
2,582
0
843
13,947
5,044
0
572
13,375
0
54,951
L
Achilles
CosmicStoat
Achilles
8,831
2,832
75
1,014
20,056
15,740
0
4,432
15,343
0
31,270
W
Guan Yu
Henrytrykeju
Guan Yu
1,613
421
135
3,006
7,079
6,611
860
767
6,312
0
36,833
L
6,077
950
375
5,361
16,802
7,711
0
2,194
14,608
53,598
0
W
Arachne
Kaizr03
Arachne
18,331
14,324
0
3,943
13,135
6,138
853
3,229
9,906
0
94,132
W
11,228
790
286
6,632
9,230
5,368
1,473
928
8,302
72,674
0
W
Ymir
4,570
1,261
0
3,207
10,430
8,723
189
1,007
9,423
22,816
0
L
3,661
475
0
24
9,765
4,480
98
2,700
7,065
0
30,787
L
Pele
Sr vPx
Pele
5,586
1,498
0
1,119
15,188
5,105
236
5,900
9,288
0
42,333
W
14,279
8,459
0
3,521
13,201
4,657
8,597
213
12,988
0
112,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,316
Gold Earned
41,617
541
Minions Killed
419
0
Camps Cleared
0
1,802,866
Distance Traveled
1,614,294
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,754
461
114
6
0
252,336
5
L
Achilles
8,328
438
49
3
0
373,360
8
W
Guan Yu
9,763
514
80
4
0
381,324
0
L
Terra
8,663
456
112
6
0
317,563
0
W
Arachne
13,121
691
113
6
0
441,063
3
W
Anubis
12,053
634
139
7
0
281,984
2
W
Ymir
9,477
499
31
2
0
362,531
9
L
Loki
8,192
431
66
3
0
349,054
0
L
Pele
7,680
404
78
4
0
321,981
1
W
Izanami
11,902
626
178
9
0
335,964
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role