Player Matchup

Bacchus
Bacchus
Easy Sample
Bacchus
Level 36
God Stats
2W - 1L
1,456 SR
Queue Stats
31W - 47L
1,048 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Homiex0gx420
Morgan Le Fay
Level 65
God Stats
1W - 4L
1,374 SR
Queue Stats
17W - 36L
1,110 Elo+
Party 2
Achilles
Achilles
ScougeKnight
Achilles
Level 95
God Stats
0W - 3L
1,711 SR
Queue Stats
8W - 15L
1,306 Elo+
Party 3
Charybdis
Charybdis
houligan80
Charybdis
Level 92
God Stats
0W - 1L
1,495 SR
Queue Stats
15W - 18L
1,327 Elo+
Party 3
Skadi
Skadi
turkeyfishsoup
Skadi
Level 88
God Stats
2W - 21L
1,518 SR
Queue Stats
23W - 43L
1,051 Elo+
Party 2
Team Averages
Level 75
1,511 SR
1,168 Elo+

VS

Team Averages
Level 89
1,518 SR
1,426 Elo+
Hercules
Hercules
DONOVAN1236
Hercules
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,471 Elo+
Party 1
Janus
Janus
Gitmo878
Janus
Level 96
God Stats
1W - 2L
1,387 SR
Queue Stats
32W - 41L
1,392 Elo+
Party 1
Bellona
Bellona
TheWorkingBomb
Bellona
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 54L
1,560 Elo+
Party 1
Ah Puch
Ah Puch
iiDominatrix
Ah Puch
Level 112
God Stats
11W - 0L
1,539 SR
Queue Stats
43W - 36L
1,448 Elo+
Solo
Charybdis
Charybdis
robohobo54
Charybdis
Level 29
God Stats
1W - 0L
1,666 SR
Queue Stats
4W - 7L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Easy Sample
Bacchus
19
7 / 5 / 5
13,211
777
20,468
21,266
22,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Homiex0gx420
Morgan Le Fay
18
5 / 9 / 1
12,573
740
16,678
19,015
8,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
ScougeKnight
Achilles
16
2 / 3 / 6
10,569
622
8,214
15,231
17,219
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charybdis
houligan80
Charybdis
17
0 / 7 / 3
10,445
614
6,747
15,626
6,356
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 10 / 5
10,785
634
8,775
17,680
6,665
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DONOVAN1236
Hercules
20
9 / 1 / 18
14,812
871
13,068
24,731
33,661
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
Gitmo878
Janus
20
13 / 3 / 10
15,549
915
24,880
9,509
3,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
8 / 4 / 11
13,540
796
16,289
22,553
21,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
iiDominatrix
Ah Puch
18
3 / 4 / 10
11,993
705
10,772
14,235
5,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
robohobo54
Charybdis
17
1 / 4 / 10
10,939
643
13,755
13,140
5,432
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
93
16
Kills
34
34
Deaths
16
20
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Hercules
DONOVAN1236
Hercules
9
1
18
18
L
Bacchus
Easy Sample
Bacchus
7
5
5
1.9
W
Janus
Gitmo878
Janus
13
3
10
6
L
Morgan Le Fay
Homiex0gx420
Morgan Le Fay
5
9
1
0.61
L
Achilles
ScougeKnight
Achilles
2
3
6
1.67
W
8
4
11
3.38
L
Charybdis
houligan80
Charybdis
0
7
3
0.21
W
Ah Puch
iiDominatrix
Ah Puch
3
4
10
2
W
Charybdis
robohobo54
Charybdis
1
4
10
1.5
L
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,882
Damage
78,764
88,818
Taken
84,168
61,489
Mitigated
70,308
10,108
Healing
19,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DONOVAN1236
Hercules
13,068
2,412
0
7,540
24,731
33,661
144
11,274
13,111
126
27,636
L
Bacchus
Easy Sample
Bacchus
20,468
1,437
100
1,630
21,266
22,795
0
9,185
11,870
47,258
0
W
Janus
Gitmo878
Janus
24,880
1,905
0
735
9,509
3,939
1,889
5,122
4,177
67,784
0
L
Morgan Le Fay
Homiex0gx420
Morgan Le Fay
16,678
1,306
176
2,095
19,015
8,454
465
8,048
10,835
39,276
0
L
Achilles
ScougeKnight
Achilles
8,214
1,662
307
4,646
15,231
17,219
261
5,520
9,471
0
18,233
W
16,289
6,070
0
4,346
22,553
21,445
264
5,681
16,532
0
43,572
L
Charybdis
houligan80
Charybdis
6,747
5,149
331
783
15,626
6,356
1,114
5,686
9,902
0
34,567
W
Ah Puch
iiDominatrix
Ah Puch
10,772
966
73
4,846
14,235
5,831
1,812
7,234
6,781
46,198
0
W
Charybdis
robohobo54
Charybdis
13,755
9,689
0
1,594
13,140
5,432
2,306
7,042
5,944
0
38,137
L
8,775
4,058
0
40
17,680
6,665
589
6,704
10,800
0
32,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,583
Gold Earned
66,833
279
Minions Killed
354
5
Camps Cleared
9
1,297,248
Distance Traveled
1,482,932
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,812
871
27
2
1
345,232
1
L
Bacchus
13,211
777
66
4
5
331,615
0
W
Janus
15,549
915
112
7
3
312,141
0
L
Morgan Le Fay
12,573
740
60
4
0
244,611
0
L
Achilles
10,569
622
14
1
0
240,164
0
W
Bellona
13,540
796
61
4
3
322,040
2
L
Charybdis
10,445
614
79
5
0
246,203
1
W
Ah Puch
11,993
705
86
5
2
238,153
2
W
Charybdis
10,939
643
68
4
0
265,366
0
L
Skadi
10,785
634
60
4
0
234,655
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role