Player Matchup

Chang'e
Chang'e
Dingalungus
Chang'e
Level 24
God Stats
54W - 49L
1,559 SR
Queue Stats
140W - 163L
1,514 Elo+
Solo
Heimdallr
Heimdallr
Glenicus
Heimdallr
Level 7
God Stats
0W - 3L
1,281 SR
Queue Stats
33W - 36L
1,566 Elo+
Party 2
Janus
Janus
Havoc50420
Janus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,531 Elo+
Party 2
Cthulhu
Cthulhu
ItzHigan
Cthulhu
Level 18
God Stats
3W - 3L
1,562 SR
Queue Stats
18W - 19L
1,530 Elo+
Solo
Nemesis
Nemesis
kestlerr
Nemesis
Level 7
God Stats
8W - 6L
1,859 SR
Queue Stats
52W - 48L
1,440 Elo+
Solo
Team Averages
Level 36
1,552 SR
1,516 Elo+

VS

Team Averages
Level 23
1,658 SR
1,552 Elo+
Aphrodite
Aphrodite
ADNOROF
Aphrodite
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
17W - 17L
1,556 Elo+
Party 1
Pele
Pele
Korzaski
Pele
Level 43
God Stats
14W - 9L
1,714 SR
Queue Stats
144W - 146L
1,549 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MrKerplunko
Ah Muzen Cab
Level 26
God Stats
12W - 6L
1,625 SR
Queue Stats
111W - 97L
1,563 Elo+
Party 1
Kumbhakarna
Kumbhakarna
OgrelordGabeN
Kumbhakarna
Level 19
God Stats
38W - 36L
1,701 SR
Queue Stats
185W - 170L
1,554 Elo+
Solo
Hel
Hel
Spoobis
Hel
Level 22
God Stats
3W - 1L
1,748 SR
Queue Stats
81W - 85L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dingalungus
Chang'e
18
6 / 11 / 13
11,461
1,042
14,330
28,739
10,782
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
Glenicus
Heimdallr
17
2 / 11 / 14
10,761
978
16,136
20,447
7,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
17
5 / 12 / 14
11,426
1,039
16,418
16,163
5,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ItzHigan
Cthulhu
19
8 / 7 / 16
13,655
1,241
20,706
26,318
29,749
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
kestlerr
Nemesis
18
4 / 11 / 14
11,494
1,045
13,028
25,135
12,214
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

0

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ADNOROF
Aphrodite
20
5 / 4 / 31
12,198
1,109
8,329
14,785
10,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
20
19 / 3 / 17
14,888
1,353
35,177
20,637
9,587
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
MrKerplunko
Ah Muzen Cab
20
20 / 7 / 21
15,651
1,423
51,372
18,364
8,466
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
OgrelordGabeN
Kumbhakarna
20
4 / 6 / 36
12,431
1,130
9,521
19,081
25,304
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hel
19
4 / 5 / 22
11,357
1,032
6,022
12,705
8,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
179
25
Kills
52
52
Deaths
25
71
Assists
127
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ADNOROF
Aphrodite
5
4
31
5.13
L
Chang'e
Dingalungus
Chang'e
6
11
13
1.14
L
Heimdallr
Glenicus
Heimdallr
2
11
14
0.82
L
Janus
5
12
14
1
L
Cthulhu
ItzHigan
Cthulhu
8
7
16
2.29
W
Pele
19
3
17
9.17
W
Ah Muzen Cab
MrKerplunko
Ah Muzen Cab
20
7
21
4.36
W
Kumbhakarna
OgrelordGabeN
Kumbhakarna
4
6
36
3.67
W
Hel
4
5
22
3
L
Nemesis
kestlerr
Nemesis
4
11
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,618
Damage
110,421
116,802
Taken
85,572
65,956
Mitigated
61,774
12,908
Healing
30,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ADNOROF
Aphrodite
8,329
3,099
5,364
7,214
14,785
10,341
0
10,889
3,896
17,852
0
L
Chang'e
Dingalungus
Chang'e
14,330
2,276
4,555
4,852
28,739
10,782
0
8,019
20,720
23,159
0
L
Heimdallr
Glenicus
Heimdallr
16,136
8,100
0
1,261
20,447
7,959
0
2,092
18,355
0
25,315
L
Janus
16,418
513
0
0
16,163
5,252
0
3,563
12,600
29,371
0
L
Cthulhu
ItzHigan
Cthulhu
20,706
989
1,046
0
26,318
29,749
0
5,405
20,913
39,415
0
W
Pele
35,177
14,769
0
5,302
20,637
9,587
0
10,428
10,209
0
56,537
W
Ah Muzen Cab
MrKerplunko
Ah Muzen Cab
51,372
32,253
0
5,257
18,364
8,466
0
12,124
6,240
0
76,425
W
Kumbhakarna
OgrelordGabeN
Kumbhakarna
9,521
759
0
588
19,081
25,304
0
10,327
8,754
21,381
0
W
Hel
6,022
689
4,199
3,003
12,705
8,076
0
7,686
5,019
11,588
0
L
Nemesis
kestlerr
Nemesis
13,028
5,474
0
1,194
25,135
12,214
0
4,793
20,342
0
33,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,797
Gold Earned
66,525
172
Minions Killed
173
5
Camps Cleared
3
899,856
Distance Traveled
1,088,317
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,198
1,109
27
2
1
180,955
0
L
Chang'e
11,461
1,042
26
2
0
131,358
0
L
Heimdallr
10,761
978
24
2
0
152,868
1
L
Janus
11,426
1,039
44
4
2
171,587
0
L
Cthulhu
13,655
1,241
34
3
0
227,348
0
W
Pele
14,888
1,353
49
4
1
283,618
0
W
Ah Muzen Cab
15,651
1,423
59
5
1
168,627
1
W
Kumbhakarna
12,431
1,130
24
2
0
256,238
3
W
Hel
11,357
1,032
14
1
0
198,879
0
L
Nemesis
11,494
1,045
44
4
3
216,695
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role