Player Matchup

Ah Muzen Cab
Ah Muzen Cab
A Little Light1
Ah Muzen Cab
Level 5
God Stats
3W - 2L
1,710 SR
Queue Stats
4W - 4L
1,549 Elo+
Solo
Bellona
Bellona
AlaCaAbraham
Bellona
Level 11
God Stats
0W - 1L
1,286 SR
Queue Stats
14W - 18L
1,255 Elo+
Solo
Terra
Terra
Astaroth421
Terra
Level 30
God Stats
6W - 13L
1,437 SR
Queue Stats
44W - 42L
1,576 Elo+
Solo
Baron Samedi
Baron Samedi
BIGBODYBURKE986
Baron Samedi
Level 14
God Stats
38W - 29L
1,814 SR
Queue Stats
322W - 327L
1,652 Elo+
Solo
Nemesis
Nemesis
zooeyglass420
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,258 Elo+
Solo
Team Averages
Level 13
1,549 SR
1,458 Elo+

VS

Team Averages
Level 11
1,534 SR
1,468 Elo+
Thor
Thor
Grandaddy_Slush
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,537 Elo+
Party 1
Jing Wei
Jing Wei
Mylttlscrt
Jing Wei
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 50L
1,363 Elo+
Solo
Hera
Hera
SQ1UDK1d089
Hera
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,537 Elo+
Party 1
Kuzenbo
Kuzenbo
XWendussyeata69X
Kuzenbo
Level 5
God Stats
3W - 0L
1,671 SR
Queue Stats
5W - 2L
1,537 Elo+
Party 1
Sun Wukong
Sun Wukong
slayerDM55
Sun Wukong
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 33L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
A Little Light1
Ah Muzen Cab
13
1 / 5 / 1
7,868
437
9,546
15,117
5,358
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
AlaCaAbraham
Bellona
16
0 / 5 / 1
9,254
514
5,023
13,968
10,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 2 / 1
9,241
513
6,824
16,917
14,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
BIGBODYBURKE986
Baron Samedi
15
1 / 2 / 3
8,614
479
9,525
11,013
5,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
7
0 / 4 / 0
5,892
327
1,087
5,250
1,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 3
10,235
569
10,070
13,572
6,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
Mylttlscrt
Jing Wei
16
5 / 2 / 1
9,580
532
8,841
10,683
3,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 3 / 3
9,687
538
9,814
7,486
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 0 / 6
8,004
445
3,951
8,789
6,605
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sun Wukong
slayerDM55
Sun Wukong
16
6 / 0 / 1
10,250
569
10,083
15,504
13,219
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
18
18
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
A Little Light1
Ah Muzen Cab
1
5
1
0.3
L
Bellona
AlaCaAbraham
Bellona
0
5
1
0.1
L
3
2
1
1.75
L
Baron Samedi
BIGBODYBURKE986
Baron Samedi
1
2
3
1.25
W
6
1
3
7.5
W
Jing Wei
Mylttlscrt
Jing Wei
5
2
1
2.75
W
1
3
3
0.83
W
0
0
6
3
W
Sun Wukong
slayerDM55
Sun Wukong
6
0
1
6.5
L
Nemesis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,005
Damage
42,759
62,265
Taken
56,034
37,440
Mitigated
32,582
22,086
Healing
19,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
A Little Light1
Ah Muzen Cab
9,546
4,629
0
5,790
15,117
5,358
689
2,153
12,964
0
48,170
L
Bellona
AlaCaAbraham
Bellona
5,023
2,010
0
3,033
13,968
10,261
958
430
13,538
0
67,926
L
6,824
507
2,196
6,523
16,917
14,255
156
3,968
12,949
42,908
0
L
Baron Samedi
BIGBODYBURKE986
Baron Samedi
9,525
505
898
3,236
11,013
5,708
0
5,549
5,464
54,796
0
W
10,070
3,736
0
5,993
13,572
6,095
1,351
2,001
11,420
0
77,577
W
Jing Wei
Mylttlscrt
Jing Wei
8,841
6,837
0
3,043
10,683
3,897
1,562
2,486
8,157
0
56,329
W
9,814
2,468
0
2,404
7,486
2,766
1,327
3,520
3,736
71,943
0
W
3,951
1,810
0
1,630
8,789
6,605
243
3,855
4,748
21,258
0
W
Sun Wukong
slayerDM55
Sun Wukong
10,083
2,682
0
6,668
15,504
13,219
2,008
3,898
11,520
0
56,397
L
Nemesis
1,087
348
0
410
5,250
1,858
248
1,665
3,585
0
7,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,869
Gold Earned
47,756
404
Minions Killed
527
0
Camps Cleared
0
1,496,784
Distance Traveled
1,658,752
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,868
437
87
5
0
307,577
2
L
Bellona
9,254
514
132
7
0
323,425
1
L
Terra
9,241
513
81
5
0
349,413
5
L
Baron Samedi
8,614
479
84
5
0
332,376
5
W
Thor
10,235
569
135
8
0
327,703
1
W
Jing Wei
9,580
532
108
6
0
315,950
1
W
Hera
9,687
538
144
8
0
313,469
5
W
Kuzenbo
8,004
445
32
2
0
365,631
0
W
Sun Wukong
10,250
569
108
6
0
335,999
3
L
Nemesis
5,892
327
20
1
0
183,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role