Player Matchup

He Bo
He Bo
ByMathZzz
He Bo
Level 129
God Stats
1W - 2L
1,484 SR
Queue Stats
142W - 119L
1,516 Elo+
Party 3
Guan Yu
Guan Yu
IChazyI
Guan Yu
Level 122
God Stats
0W - 2L
1,735 SR
Queue Stats
260W - 243L
1,483 Elo+
Party 3
Janus
Janus
LemonBear19
Janus
Level 125
God Stats
6W - 12L
1,495 SR
Queue Stats
1,041W - 1,053L
1,590 Elo+
Party 2
Cu Chulainn
Cu Chulainn
vetch13
Cu Chulainn
Level 125
God Stats
14W - 9L
1,633 SR
Queue Stats
1,039W - 1,054L
1,590 Elo+
Party 2
Freya
Freya
washuM
Freya
Level 159
God Stats
1W - 6L
1,019 SR
Queue Stats
407W - 388L
1,508 Elo+
Party 3
Team Averages
Level 132
1,473 SR
1,537 Elo+

VS

Team Averages
Level 139
1,516 SR
1,554 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
MrGoonSavage
Susano
Level 149
God Stats
6W - 4L
1,582 SR
Queue Stats
333W - 331L
1,562 Elo+
Solo
Tiamat
Tiamat
XxLostvV
Tiamat
Level 160
God Stats
7W - 5L
1,675 SR
Queue Stats
328W - 262L
1,575 Elo+
Party 1
Khepri
Khepri
ceeuntee
Khepri
Level 147
God Stats
7W - 2L
1,646 SR
Queue Stats
193W - 172L
1,587 Elo+
Party 1
Nu Wa
Nu Wa
playbari707
Nu Wa
Level 108
God Stats
1W - 1L
1,179 SR
Queue Stats
65W - 58L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ByMathZzz
He Bo
14
1 / 7 / 6
8,235
633
7,486
10,417
2,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
IChazyI
Guan Yu
17
1 / 4 / 9
9,603
739
6,960
16,629
21,058
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
4 / 2 / 5
10,238
788
10,269
11,212
3,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
vetch13
Cu Chulainn
18
5 / 3 / 7
9,753
750
15,208
16,810
15,049
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Freya
washuM
Freya
13
2 / 5 / 3
7,869
605
3,073
9,421
2,743
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
4 / 1 / 7
9,491
730
10,906
6,295
3,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
16
5 / 6 / 9
9,941
765
12,926
12,061
7,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
XxLostvV
Tiamat
18
6 / 1 / 12
9,890
761
14,709
6,469
9,490
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
ceeuntee
Khepri
16
1 / 1 / 15
9,456
727
6,678
13,295
12,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
5 / 4 / 13
9,488
730
11,974
9,940
4,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
77
13
Kills
21
21
Deaths
13
30
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
1
7
7.5
L
He Bo
ByMathZzz
He Bo
1
7
6
0.57
L
Guan Yu
IChazyI
Guan Yu
1
4
9
1.38
L
4
2
5
3.25
W
Susano
5
6
9
1.58
W
Tiamat
XxLostvV
Tiamat
6
1
12
12
W
Khepri
ceeuntee
Khepri
1
1
15
8.5
W
5
4
13
2.88
L
Cu Chulainn
vetch13
Cu Chulainn
5
3
7
2.83
L
Freya
washuM
Freya
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,996
Damage
57,193
64,489
Taken
48,060
45,339
Mitigated
37,501
30,186
Healing
19,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
10,906
978
2,110
1,969
6,295
3,562
0
1,406
4,889
30,831
0
L
He Bo
ByMathZzz
He Bo
7,486
0
1,702
715
10,417
2,650
0
7,171
3,238
17,577
0
L
Guan Yu
IChazyI
Guan Yu
6,960
190
7,329
6,336
16,629
21,058
38
10,225
6,064
0
12,739
L
10,269
321
2,123
2,671
11,212
3,839
0
7,543
3,439
41,073
0
W
Susano
12,926
1,081
2,143
2,731
12,061
7,364
0
8,027
4,034
0
26,442
W
Tiamat
XxLostvV
Tiamat
14,709
443
1,023
2,726
6,469
9,490
24
2,053
4,416
25,106
0
W
Khepri
ceeuntee
Khepri
6,678
144
659
3,909
13,295
12,223
0
6,552
6,743
12,200
0
W
11,974
2,655
566
1,638
9,940
4,862
72
3,533
6,407
21,098
0
L
Cu Chulainn
vetch13
Cu Chulainn
15,208
2,256
1,768
3,595
16,810
15,049
58
11,778
4,802
2,253
33,447
L
Freya
washuM
Freya
3,073
655
2,523
1,424
9,421
2,743
49
6,646
2,679
8,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,698
Gold Earned
48,266
166
Minions Killed
130
0
Camps Cleared
0
1,299,370
Distance Traveled
1,309,020
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,491
730
61
5
0
249,498
2
L
He Bo
8,235
633
21
2
0
240,250
0
L
Guan Yu
9,603
739
15
1
0
276,725
0
L
Janus
10,238
788
92
7
0
252,648
0
W
Susano
9,941
765
28
2
0
266,469
0
W
Tiamat
9,890
761
20
2
0
271,774
0
W
Khepri
9,456
727
6
0
0
286,601
0
W
Nu Wa
9,488
730
15
1
0
234,678
0
L
Cu Chulainn
9,753
750
30
2
0
284,670
5
L
Freya
7,869
605
8
1
0
245,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role