Player Matchup

Khepri
Khepri
AlexanderRoyal
Khepri
Level 82
God Stats
2W - 0L
1,474 SR
Queue Stats
138W - 112L
1,527 Elo+
Solo
Ah Puch
Ah Puch
BROTHER B8KED
Ah Puch
Level 146
God Stats
12W - 2L
1,611 SR
Queue Stats
166W - 165L
1,545 Elo+
Party 2
Gilgamesh
Gilgamesh
Vasallo_Mike
Gilgamesh
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 69L
1,520 Elo+
Solo
Neith
Neith
johansikva
Neith
Level 118
God Stats
11W - 17L
1,357 SR
Queue Stats
735W - 753L
1,542 Elo+
Solo
Ymir
Ymir
wildmanarmy
Ymir
Level 157
God Stats
13W - 12L
1,561 SR
Queue Stats
315W - 341L
1,511 Elo+
Party 2
Team Averages
Level 122
1,501 SR
1,529 Elo+

VS

Team Averages
Level 119
1,496 SR
1,494 Elo+
Skadi
Skadi
 
Skadi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Beatkeeper
Chaac
Level 39
God Stats
1W - 1L
1,706 SR
Queue Stats
42W - 40L
1,482 Elo+
Party 1
Vulcan
Vulcan
Bogrider601
Vulcan
Level 156
God Stats
16W - 8L
1,732 SR
Queue Stats
595W - 628L
1,499 Elo+
Solo
Tiamat
Tiamat
DrGlock
Tiamat
Level 123
God Stats
0W - 2L
1,259 SR
Queue Stats
65W - 66L
1,521 Elo+
Party 1
Thor
Thor
OnlinePG
Thor
Level 121
God Stats
0W - 1L
1,285 SR
Queue Stats
43W - 43L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 25
10,248
788
4,529
16,443
16,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Puch
19
11 / 2 / 15
11,966
920
21,785
11,896
7,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Vasallo_Mike
Gilgamesh
19
14 / 4 / 19
11,856
912
21,984
25,355
24,688
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
19
8 / 3 / 20
12,050
927
11,530
10,510
4,769
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
7 / 3 / 22
10,845
834
7,887
16,240
18,961
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
3 / 9 / 2
9,071
698
9,930
14,320
5,677
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
13
0 / 7 / 6
8,586
660
4,858
16,537
18,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
18
4 / 8 / 7
10,326
794
20,219
13,745
6,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
DrGlock
Tiamat
17
4 / 7 / 4
10,159
781
10,343
15,650
9,633
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
14
2 / 10 / 1
8,667
667
7,468
15,375
6,349
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
33
41
Kills
13
14
Deaths
41
101
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
9
2
0.44
W
1
2
25
6.75
W
Ah Puch
11
2
15
9.25
L
Chaac
0
7
6
0.43
L
Vulcan
4
8
7
0.94
L
Tiamat
DrGlock
Tiamat
4
7
4
0.86
L
Thor
2
10
1
0.25
W
Gilgamesh
Vasallo_Mike
Gilgamesh
14
4
19
5.88
W
Neith
8
3
20
6
W
7
3
22
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,715
Damage
52,818
80,444
Taken
75,627
72,034
Mitigated
46,525
26,359
Healing
13,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
9,930
6,309
484
1,538
14,320
5,677
760
5,763
8,192
0
15,981
W
4,529
441
949
1,866
16,443
16,422
524
8,150
7,193
7,132
0
W
Ah Puch
21,785
267
0
3,863
11,896
7,194
2,129
4,739
7,157
44,345
0
L
Chaac
4,858
327
742
2,332
16,537
18,091
44
6,631
9,494
0
9,336
L
Vulcan
20,219
10,105
875
1,999
13,745
6,775
176
7,022
6,483
35,306
0
L
Tiamat
DrGlock
Tiamat
10,343
495
737
3,857
15,650
9,633
584
8,839
6,561
26,064
0
L
Thor
7,468
1,225
557
782
15,375
6,349
838
5,946
9,179
0
18,476
W
Gilgamesh
Vasallo_Mike
Gilgamesh
21,984
6,341
2,327
5,984
25,355
24,688
773
8,685
15,972
0
33,434
W
Neith
11,530
6,336
1,334
4,164
10,510
4,769
2,579
1,963
8,547
0
38,267
W
7,887
949
2,299
3,573
16,240
18,961
520
7,025
8,717
22,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,965
Gold Earned
46,809
154
Minions Killed
102
0
Camps Cleared
0
1,235,724
Distance Traveled
971,635
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,071
698
13
1
0
180,595
0
W
Khepri
10,248
788
5
0
0
261,426
0
W
Ah Puch
11,966
920
42
3
0
252,332
0
L
Chaac
8,586
660
5
0
0
204,363
0
L
Vulcan
10,326
794
27
2
0
206,619
0
L
Tiamat
10,159
781
41
3
0
199,414
0
L
Thor
8,667
667
16
1
0
180,644
0
W
Gilgamesh
11,856
912
25
2
0
259,263
2
W
Neith
12,050
927
50
4
0
219,106
4
W
Ymir
10,845
834
32
2
0
243,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role