Player Matchup

Neith
Neith
Adabban149
Neith
Level 28
God Stats
2W - 3L
1,247 SR
Queue Stats
49W - 41L
1,448 Elo+
Solo
Cthulhu
Cthulhu
OnionMilkshake69
Cthulhu
Level 25
God Stats
16W - 18L
1,633 SR
Queue Stats
234W - 247L
1,389 Elo+
Solo
Bakasura
Bakasura
SlickOmni
Bakasura
Level 6
God Stats
11W - 7L
1,696 SR
Queue Stats
89W - 88L
1,416 Elo+
Solo
Agni
Agni
bonkuninstallol
Agni
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 93L
1,468 Elo+
Party 2
Tyr
Tyr
prime-nurse69
Tyr
Level 6
God Stats
1W - 1L
1,297 SR
Queue Stats
16W - 11L
1,573 Elo+
Party 2
Team Averages
Level 21
1,475 SR
1,459 Elo+

VS

Team Averages
Level 20
1,472 SR
1,366 Elo+
Cerberus
Cerberus
MUFFIN_BUTTON19
Cerberus
Level 27
God Stats
7W - 8L
1,258 SR
Queue Stats
90W - 87L
1,326 Elo+
Party 1
Zhong Kui
Zhong Kui
YGotti28
Zhong Kui
Level 27
God Stats
7W - 1L
1,748 SR
Queue Stats
53W - 48L
1,332 Elo+
Party 1
Cu Chulainn
Cu Chulainn
YasThaInter
Cu Chulainn
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,642 Elo+
Solo
Pele
Pele
kingjahmion
Pele
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 68L
1,358 Elo+
Solo
Jormungandr
Jormungandr
sklatirl
Jormungandr
Level 5
God Stats
3W - 4L
1,354 SR
Queue Stats
4W - 6L
1,171 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
11 / 0 / 4
12,795
673
18,022
10,492
4,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
6 / 3 / 10
10,596
558
8,195
17,194
15,587
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
SlickOmni
Bakasura
20
5 / 3 / 1
12,219
643
4,858
14,454
8,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 1 / 1
11,122
585
11,538
10,926
5,035
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 1 / 2
10,300
542
7,699
9,763
6,200
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
0 / 6 / 1
6,755
356
2,979
11,882
3,978
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
YGotti28
Zhong Kui
11
1 / 6 / 1
7,647
402
5,864
10,456
7,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
YasThaInter
Cu Chulainn
15
2 / 2 / 0
8,925
470
7,913
15,098
13,823
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 8 / 2
8,434
444
6,164
16,904
7,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
sklatirl
Jormungandr
12
1 / 9 / 1
7,828
412
4,840
15,582
5,882
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
31
Kills
5
8
Deaths
31
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
11
0
4
13
L
Cerberus
0
6
1
0.08
W
6
3
10
3.67
W
Bakasura
SlickOmni
Bakasura
5
3
1
1.83
L
Zhong Kui
YGotti28
Zhong Kui
1
6
1
0.25
L
Cu Chulainn
YasThaInter
Cu Chulainn
2
2
0
1
W
8
1
1
8.5
L
1
8
2
0.25
W
1
1
2
2
L
Jormungandr
sklatirl
Jormungandr
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,312
Damage
27,760
62,829
Taken
69,922
39,769
Mitigated
38,237
25,370
Healing
8,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
18,022
9,719
487
5,843
10,492
4,129
5,938
4,302
6,141
0
99,305
L
Cerberus
2,979
364
0
2,702
11,882
3,978
0
2,876
9,006
21,241
0
W
8,195
1,711
223
1,100
17,194
15,587
1,279
4,374
12,578
38,733
0
W
Bakasura
SlickOmni
Bakasura
4,858
3,692
0
7,425
14,454
8,818
1,582
548
13,815
0
109,152
L
Zhong Kui
YGotti28
Zhong Kui
5,864
1,103
0
2,035
10,456
7,258
81
1,432
8,974
41,758
6,584
L
Cu Chulainn
YasThaInter
Cu Chulainn
7,913
1,945
0
1,877
15,098
13,823
0
2,503
12,355
10,060
41,878
W
11,538
2,133
0
5,778
10,926
5,035
3,298
3,485
7,295
54,500
0
L
6,164
2,371
0
1,656
16,904
7,296
0
5,476
11,301
0
40,657
W
7,699
1,114
0
4,514
9,763
6,200
829
1,905
7,539
0
55,320
L
Jormungandr
sklatirl
Jormungandr
4,840
1,916
0
257
15,582
5,882
160
7,522
8,060
40,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,032
Gold Earned
39,589
610
Minions Killed
376
0
Camps Cleared
0
1,822,568
Distance Traveled
1,451,270
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,795
673
182
10
0
331,607
3
L
Cerberus
6,755
356
40
2
0
289,609
2
W
Cthulhu
10,596
558
45
2
0
367,848
2
W
Bakasura
12,219
643
163
9
0
421,468
0
L
Zhong Kui
7,647
402
94
5
0
243,468
1
L
Cu Chulainn
8,925
470
114
6
0
360,559
2
W
Agni
11,122
585
106
6
0
348,469
0
L
Pele
8,434
444
62
3
0
273,438
0
W
Tyr
10,300
542
114
6
0
353,176
0
L
Jormungandr
7,828
412
66
3
0
284,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role