Player Matchup

Zhong Kui
Zhong Kui
BigMacCaddyShac
Zhong Kui
Level 86
God Stats
1W - 2L
1,628 SR
Queue Stats
1W - 5L
1,187 Elo+
Party 2
Geb
Geb
ChiefBeefSaIsa
Geb
Level 45
God Stats
1W - 4L
1,620 SR
Queue Stats
1W - 4L
1,187 Elo+
Party 2
Apollo
Apollo
Sergan Nitcoff
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Thor
Thor
ShaftShanker22
Thor
Level 124
God Stats
1W - 1L
1,290 SR
Queue Stats
11W - 9L
1,543 Elo+
Party 2
Achilles
Achilles
bigboy888
Achilles
Level 21
God Stats
1W - 1L
1,142 SR
Queue Stats
1W - 5L
1,187 Elo+
Party 2
Team Averages
Level 61
1,436 SR
1,321 Elo+

VS

Team Averages
Level 69
1,507 SR
1,416 Elo+
Neith
Neith
 
Neith
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
Alliice
Hercules
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 117L
1,386 Elo+
Party 1
Janus
Janus
DADDY GREEN6900
Janus
Level 49
God Stats
0W - 1L
1,667 SR
Queue Stats
7W - 14L
1,414 Elo+
Party 3
Ganesha
Ganesha
Jpez_E
Ganesha
Level 125
God Stats
11W - 5L
1,466 SR
Queue Stats
1,056W - 1,024L
1,388 Elo+
Solo
Susano
Susano
Kempfitz
Susano
Level 49
God Stats
1W - 3L
1,405 SR
Queue Stats
123W - 145L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BigMacCaddyShac
Zhong Kui
19
9 / 1 / 11
12,199
581
21,194
15,993
13,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 3 / 3
8,735
416
2,912
11,961
10,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 5 / 1
8,515
405
5,502
10,872
3,314
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
13 / 2 / 7
12,889
614
15,527
15,173
7,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
bigboy888
Achilles
15
3 / 3 / 4
9,299
443
8,064
11,071
13,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
8 / 5 / 3
10,475
499
15,124
13,113
5,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
Alliice
Hercules
13
2 / 5 / 4
8,763
417
4,304
13,500
10,707
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 8 / 2
9,742
464
9,694
14,971
4,762
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Jpez_E
Ganesha
13
1 / 3 / 6
9,096
433
5,410
20,630
22,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
Kempfitz
Susano
16
2 / 6 / 5
9,693
462
6,779
14,371
6,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
34
27
Kills
14
14
Deaths
27
26
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
8
5
3
1.9
L
Hercules
Alliice
Hercules
2
5
4
0.8
W
Zhong Kui
BigMacCaddyShac
Zhong Kui
9
1
11
14.5
W
1
3
3
0.83
L
1
8
2
0.25
L
Ganesha
Jpez_E
Ganesha
1
3
6
1.33
L
Susano
Kempfitz
Susano
2
6
5
0.75
W
1
5
1
0.3
W
13
2
7
8.25
W
Achilles
bigboy888
Achilles
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,199
Damage
41,311
65,070
Taken
76,585
47,471
Mitigated
48,705
11,640
Healing
14,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
15,124
5,975
292
3,224
13,113
5,025
3,080
7,577
5,494
0
57,531
L
Hercules
Alliice
Hercules
4,304
1,246
0
2,871
13,500
10,707
635
4,285
8,842
1,142
26,515
W
Zhong Kui
BigMacCaddyShac
Zhong Kui
21,194
1,242
101
7,881
15,993
13,199
1,161
7,771
8,222
82,472
0
W
2,912
267
0
847
11,961
10,596
133
2,057
9,904
18,310
0
L
9,694
1,472
299
2,239
14,971
4,762
552
6,029
8,903
56,570
0
L
Ganesha
Jpez_E
Ganesha
5,410
1,128
0
4,356
20,630
22,209
193
4,922
15,117
34,500
0
L
Susano
Kempfitz
Susano
6,779
1,362
0
1,110
14,371
6,002
1,283
1,293
12,870
93
72,348
W
5,502
3,036
0
1,103
10,872
3,314
3,002
2,851
8,021
0
34,270
W
15,527
4,818
0
488
15,173
7,115
1,732
570
14,603
0
110,918
W
Achilles
bigboy888
Achilles
8,064
2,132
0
1,220
11,071
13,247
1,029
2,150
8,880
0
28,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,637
Gold Earned
47,769
424
Minions Killed
416
0
Camps Cleared
0
2,042,976
Distance Traveled
1,896,476
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,475
499
115
5
0
369,257
2
L
Hercules
8,763
417
54
3
0
377,802
0
W
Zhong Kui
12,199
581
146
7
0
409,948
0
W
Geb
8,735
416
23
1
0
424,552
0
L
Janus
9,742
464
116
6
0
352,064
2
L
Ganesha
9,096
433
22
1
0
385,303
6
L
Susano
9,693
462
109
5
0
412,050
1
W
Apollo
8,515
405
64
3
0
376,984
0
W
Thor
12,889
614
151
7
0
410,002
1
W
Achilles
9,299
443
40
2
0
421,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role