Player Matchup

Khepri
Khepri
ElloMav
Khepri
Level 104
God Stats
4W - 4L
1,447 SR
Queue Stats
185W - 228L
1,404 Elo+
Party 3
Ah Puch
Ah Puch
NoHoesCodi
Ah Puch
Level 62
God Stats
6W - 1L
1,745 SR
Queue Stats
50W - 53L
1,448 Elo+
Party 2
Hercules
Hercules
TeChNo P4NdA
Hercules
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 192L
1,417 Elo+
Party 3
Cupid
Cupid
TkTaskMaster
Cupid
Level 69
God Stats
2W - 2L
1,518 SR
Queue Stats
61W - 57L
1,466 Elo+
Party 2
Hera
Hera
xx Minkil xx
Hera
Level 145
God Stats
2W - 2L
1,322 SR
Queue Stats
215W - 256L
1,396 Elo+
Party 3
Team Averages
Level 93
1,506 SR
1,426 Elo+

VS

Team Averages
Level 90
1,579 SR
1,402 Elo+
Hades
Hades
 
Hades
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Mobs
Odin
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 47L
1,355 Elo+
Solo
Ne Zha
Ne Zha
Nawakahi
Ne Zha
Level 141
God Stats
4W - 2L
1,895 SR
Queue Stats
294W - 306L
1,475 Elo+
Party 1
Ymir
Ymir
SatanicKoaIa
Ymir
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 32L
1,302 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SatanicLemur
Ah Muzen Cab
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 71L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ElloMav
Khepri
17
2 / 2 / 25
11,536
721
7,741
22,050
26,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Puch
NoHoesCodi
Ah Puch
20
15 / 3 / 17
13,242
828
25,173
14,363
6,891
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
TeChNo P4NdA
Hercules
20
10 / 0 / 25
12,749
797
20,722
32,562
23,698
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

20
12 / 1 / 17
13,137
821
14,314
12,191
6,299
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
6 / 2 / 29
11,962
748
20,174
9,991
5,086
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
1 / 11 / 6
9,191
574
17,558
20,919
10,001
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
Mobs
Odin
17
1 / 9 / 4
9,822
614
11,855
22,219
15,869
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
Nawakahi
Ne Zha
18
3 / 8 / 3
10,365
648
18,186
16,873
7,008
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
1 / 10 / 2
8,689
543
7,310
23,172
17,572
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
SatanicLemur
Ah Muzen Cab
19
2 / 7 / 3
10,659
666
17,578
16,118
7,394
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
26
45
Kills
8
8
Deaths
45
113
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
11
6
0.36
W
Khepri
ElloMav
Khepri
2
2
25
7.25
L
Odin
Mobs
Odin
1
9
4
0.33
L
Ne Zha
Nawakahi
Ne Zha
3
8
3
0.56
W
Ah Puch
NoHoesCodi
Ah Puch
15
3
17
7.83
L
1
10
2
0.2
L
Ah Muzen Cab
SatanicLemur
Ah Muzen Cab
2
7
3
0.5
W
Hercules
TeChNo P4NdA
Hercules
10
0
25
22.5
W
12
1
17
20.5
W
6
2
29
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,124
Damage
72,487
91,157
Taken
99,301
68,515
Mitigated
57,844
46,352
Healing
21,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
17,558
1,344
631
3,377
20,919
10,001
0
12,483
8,138
29,122
0
W
Khepri
ElloMav
Khepri
7,741
385
1,633
3,814
22,050
26,541
221
5,701
16,349
18,928
0
L
Odin
Mobs
Odin
11,855
2,690
413
5,184
22,219
15,869
0
9,273
12,630
0
29,836
L
Ne Zha
Nawakahi
Ne Zha
18,186
7,059
1,354
3,759
16,873
7,008
0
11,239
5,308
0
35,661
W
Ah Puch
NoHoesCodi
Ah Puch
25,173
1,748
2,460
4,785
14,363
6,891
865
5,048
9,315
52,035
0
L
7,310
1,705
727
1,202
23,172
17,572
0
11,155
11,635
12,917
0
L
Ah Muzen Cab
SatanicLemur
Ah Muzen Cab
17,578
8,343
461
4,411
16,118
7,394
389
7,420
8,502
0
39,508
W
Hercules
TeChNo P4NdA
Hercules
20,722
6,689
1,512
21,540
32,562
23,698
849
8,447
24,115
0
35,019
W
14,314
7,568
1,649
5,114
12,191
6,299
1,298
2,883
9,308
0
30,933
W
20,174
5,032
2,482
1,363
9,991
5,086
1,462
2,789
7,202
35,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,626
Gold Earned
48,726
207
Minions Killed
152
0
Camps Cleared
0
1,542,091
Distance Traveled
1,216,840
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,191
574
23
1
0
202,118
0
W
Khepri
11,536
721
20
1
0
330,180
0
L
Odin
9,822
614
39
2
0
301,077
0
L
Ne Zha
10,365
648
26
2
0
252,593
2
W
Ah Puch
13,242
828
74
5
0
267,620
0
L
Ymir
8,689
543
16
1
0
223,629
0
L
Ah Muzen Cab
10,659
666
48
3
0
237,423
0
W
Hercules
12,749
797
34
2
0
325,758
0
W
Cupid
13,137
821
55
3
0
312,796
0
W
Hera
11,962
748
24
2
0
305,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role