Player Matchup

Bacchus
Bacchus
Kushimikenu
Bacchus
Level 102
God Stats
2W - 2L
1,495 SR
Queue Stats
126W - 93L
1,582 Elo+
Party 2
Charybdis
Charybdis
bigdaddysucc
Charybdis
Level 146
God Stats
1W - 1L
1,519 SR
Queue Stats
156W - 128L
1,568 Elo+
Party 2
Susano
Susano
garydx9
Susano
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 137L
1,432 Elo+
Solo
Baron Samedi
Baron Samedi
probrrrn
Baron Samedi
Level 89
God Stats
4W - 1L
1,500 SR
Queue Stats
58W - 54L
1,512 Elo+
Solo
Guan Yu
Guan Yu
xXIEatThose21Xx
Guan Yu
Level 123
God Stats
26W - 19L
1,550 SR
Queue Stats
238W - 232L
1,478 Elo+
Solo
Team Averages
Level 119
1,513 SR
1,514 Elo+

VS

Team Averages
Level 102
1,565 SR
1,508 Elo+
Merlin
Merlin
Estrin
Merlin
Level 54
God Stats
9W - 7L
1,518 SR
Queue Stats
23W - 15L
1,478 Elo+
Party 1
Ganesha
Ganesha
OTwinTurbO
Ganesha
Level 89
God Stats
10W - 10L
1,598 SR
Queue Stats
648W - 670L
1,498 Elo+
Solo
Izanami
Izanami
Toefur95
Izanami
Level 61
God Stats
4W - 2L
1,679 SR
Queue Stats
16W - 7L
1,569 Elo+
Party 1
Chang'e
Chang'e
Wuichito_o
Chang'e
Level 144
God Stats
0W - 2L
1,487 SR
Queue Stats
95W - 105L
1,463 Elo+
Solo
Heimdallr
Heimdallr
maximusaurelias
Heimdallr
Level 160
God Stats
20W - 26L
1,545 SR
Queue Stats
825W - 840L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kushimikenu
Bacchus
20
6 / 4 / 15
14,671
863
13,600
25,181
36,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
bigdaddysucc
Charybdis
20
8 / 5 / 12
15,195
894
23,528
16,408
5,953
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
garydx9
Susano
18
1 / 4 / 11
11,802
694
10,704
16,777
9,217
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
probrrrn
Baron Samedi
20
6 / 4 / 8
14,091
829
24,442
15,188
9,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 4 / 15
15,595
917
16,535
22,826
27,888
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Estrin
Merlin
20
8 / 8 / 8
13,451
791
26,830
18,707
7,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
OTwinTurbO
Ganesha
18
0 / 7 / 14
10,729
631
8,928
22,228
11,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Izanami
Toefur95
Izanami
18
3 / 5 / 9
12,078
710
12,081
18,717
7,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Wuichito_o
Chang'e
19
7 / 5 / 6
12,547
738
14,566
26,213
16,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
maximusaurelias
Heimdallr
19
3 / 5 / 15
12,210
718
15,782
15,954
5,276
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
73
30
Kills
21
21
Deaths
30
61
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Merlin
Estrin
Merlin
8
8
8
1.5
W
Bacchus
Kushimikenu
Bacchus
6
4
15
3.38
L
Ganesha
OTwinTurbO
Ganesha
0
7
14
1
L
Izanami
Toefur95
Izanami
3
5
9
1.5
L
Chang'e
Wuichito_o
Chang'e
7
5
6
2
W
Charybdis
bigdaddysucc
Charybdis
8
5
12
2.8
W
Susano
garydx9
Susano
1
4
11
1.63
L
Heimdallr
maximusaurelias
Heimdallr
3
5
15
2.1
W
Baron Samedi
probrrrn
Baron Samedi
6
4
8
2.5
W
9
4
15
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,809
Damage
78,187
96,380
Taken
101,819
89,063
Mitigated
48,102
34,411
Healing
25,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Estrin
Merlin
26,830
3,088
938
2,211
18,707
7,656
0
9,138
9,339
59,572
0
W
Bacchus
Kushimikenu
Bacchus
13,600
253
1,544
7,862
25,181
36,968
199
13,159
12,022
25,079
0
L
Ganesha
OTwinTurbO
Ganesha
8,928
332
1,261
815
22,228
11,681
744
8,348
13,621
33,289
0
L
Izanami
Toefur95
Izanami
12,081
7,760
0
3,451
18,717
7,013
0
6,491
12,020
0
37,089
L
Chang'e
Wuichito_o
Chang'e
14,566
862
6,090
10,063
26,213
16,476
711
9,377
16,666
43,329
0
W
Charybdis
bigdaddysucc
Charybdis
23,528
11,271
0
4,030
16,408
5,953
3,757
8,999
7,409
0
78,394
W
Susano
garydx9
Susano
10,704
709
0
3,348
16,777
9,217
467
10,705
6,072
0
32,519
L
Heimdallr
maximusaurelias
Heimdallr
15,782
5,221
0
188
15,954
5,276
813
8,404
7,388
0
40,628
W
Baron Samedi
probrrrn
Baron Samedi
24,442
801
4,270
4,437
15,188
9,037
1,990
6,694
8,489
80,223
0
W
16,535
1,591
2,734
6,186
22,826
27,888
1,508
11,836
10,990
8,185
20,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,354
Gold Earned
61,015
376
Minions Killed
327
9
Camps Cleared
8
1,651,581
Distance Traveled
1,491,499
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,451
791
92
5
2
277,164
2
W
Bacchus
14,671
863
19
1
2
344,968
4
L
Ganesha
10,729
631
23
1
0
303,577
1
L
Izanami
12,078
710
48
3
2
318,356
4
L
Chang'e
12,547
738
89
5
4
320,185
1
W
Charybdis
15,195
894
127
7
2
268,669
1
W
Susano
11,802
694
52
3
2
353,892
1
L
Heimdallr
12,210
718
75
4
0
272,217
3
W
Baron Samedi
14,091
829
153
9
3
342,611
3
W
Guan Yu
15,595
917
25
1
0
341,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role