Player Matchup

Hercules
Hercules
Bronze II
 
Hercules
Bronze II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Platinum V
 
Eset
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold II
 
Hun Batz
Gold II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Gold IV
Pheph0
Sylvanus
Gold IV
Level 85
God Stats
1W - 0L
1,756 SR
Queue Stats
14W - 18L
1,485 MMR
Solo
Rama
Rama
Platinum V
ĐestelloAmarillo
Rama
Platinum V
Level 69
God Stats
11W - 6L
1,766 SR
Queue Stats
69W - 56L
1,670 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,604 SR
1,531 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,562 SR
1,562 MMR
Hel
Hel
Silver IV
 
Hel
Silver IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver V
 
Thanatos
Silver V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum III
 
Janus
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
NoiselessFilly
Kuzenbo
Gold I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 99L
1,636 MMR
Party 1
Artemis
Artemis
Platinum V
lDazl
Artemis
Platinum V
Level 128
God Stats
4W - 2L
1,812 SR
Queue Stats
198W - 190L
1,672 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
4 / 0 / 1
11,359
598
9,814
16,849
19,934
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Eset
 
Eset
17
4 / 2 / 5
10,560
556
7,923
9,523
4,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
 
Hun Batz
16
1 / 1 / 7
9,513
501
6,714
13,377
4,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Pheph0
Sylvanus
14
4 / 2 / 8
8,801
463
5,696
10,445
7,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
8 / 1 / 1
11,257
592
13,419
10,928
3,590
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
SetMorgan Le FayTiamatAthenaPersephone

VS

Bans
GilgameshGebOdinGaneshaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
0 / 2 / 0
10,412
548
7,771
11,879
16,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
 
Thanatos
14
5 / 6 / 0
8,984
473
12,060
16,602
7,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
 
Janus
14
0 / 4 / 2
8,445
444
4,784
8,134
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 3
7,990
421
4,643
14,486
13,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
lDazl
Artemis
16
0 / 5 / 2
9,080
478
9,465
11,618
3,702
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
21
Kills
6
6
Deaths
21
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
0
1
4.5
W
Eset
 
Eset
4
2
5
3.25
W
Hun Batz
 
Hun Batz
1
1
7
4.5
L
Hel
 
Hel
0
2
0
0
L
Thanatos
 
Thanatos
5
6
0
0.83
L
Janus
 
Janus
0
4
2
0.25
L
1
4
3
0.63
W
Sylvanus
Pheph0
Sylvanus
4
2
8
4
L
Artemis
lDazl
Artemis
0
5
2
0.2
W
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,566
Damage
38,723
61,122
Taken
62,719
40,372
Mitigated
44,218
27,229
Healing
22,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,814
4,818
0
5,350
16,849
19,934
386
6,834
10,015
0
83,640
W
Eset
 
Eset
7,923
345
434
3,742
9,523
4,007
0
1,790
7,655
82,807
0
W
Hun Batz
 
Hun Batz
6,714
2,052
0
6,778
13,377
4,963
582
3,041
10,224
0
74,035
L
Hel
 
Hel
7,771
705
702
6,628
11,879
16,982
345
456
11,423
85,013
0
L
Thanatos
 
Thanatos
12,060
2,871
0
9,520
16,602
7,406
0
4,751
11,851
0
59,299
L
Janus
 
Janus
4,784
255
0
750
8,134
2,516
0
2,315
5,819
69,115
0
L
4,643
1,829
0
890
14,486
13,612
64
4,178
10,308
18,098
0
W
Sylvanus
Pheph0
Sylvanus
5,696
1,720
1,497
3,574
10,445
7,878
0
3,044
7,301
19,086
5,551
L
Artemis
lDazl
Artemis
9,465
4,706
0
3,944
11,618
3,702
0
1,391
10,227
0
74,427
W
13,419
10,635
0
5,854
10,928
3,590
180
2,229
8,665
0
88,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,490
Gold Earned
44,911
705
Minions Killed
607
0
Camps Cleared
0
1,900,844
Distance Traveled
1,824,293
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,359
598
204
11
0
383,148
0
W
Eset
10,560
556
172
9
0
363,149
7
W
Hun Batz
9,513
501
129
7
0
417,770
3
L
Hel
10,412
548
203
11
0
339,268
5
L
Thanatos
8,984
473
89
5
0
357,051
1
L
Janus
8,445
444
151
8
0
377,975
7
L
Kuzenbo
7,990
421
21
1
0
400,607
5
W
Sylvanus
8,801
463
42
2
0
360,538
6
L
Artemis
9,080
478
143
8
0
349,392
4
W
Rama
11,257
592
158
8
0
376,239
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role