Player Matchup

Scylla
Scylla
 
Scylla
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Infamous973
Jormungandr
Level 158
God Stats
149W - 162L
1,493 SR
Queue Stats
1,457W - 1,522L
1,492 Elo+
Party 2
Danzaburou
Danzaburou
TheMoosen
Danzaburou
Level 149
God Stats
15W - 17L
1,543 SR
Queue Stats
260W - 254L
1,516 Elo+
Party 2
Nemesis
Nemesis
Vo1uminous
Nemesis
Level 88
God Stats
3W - 2L
1,646 SR
Queue Stats
120W - 104L
1,513 Elo+
Solo
Baron Samedi
Baron Samedi
skynoah
Baron Samedi
Level 85
God Stats
37W - 47L
1,455 SR
Queue Stats
672W - 740L
1,504 Elo+
Solo
Team Averages
Level 120
1,527 SR
1,505 Elo+

VS

Team Averages
Level 90
1,476 SR
1,463 Elo+
Chang'e
Chang'e
ET TANK4167
Chang'e
Level 54
God Stats
27W - 34L
1,505 SR
Queue Stats
381W - 436L
1,511 Elo+
Solo
Ao Kuang
Ao Kuang
LT_SanninsKvSg
Ao Kuang
Level 106
God Stats
5W - 15L
1,415 SR
Queue Stats
160W - 181L
1,460 Elo+
Party 1
Izanami
Izanami
LatestPlayer519
Izanami
Level 80
God Stats
350W - 392L
1,397 SR
Queue Stats
423W - 489L
1,379 Elo+
Party 3
Ra
Ra
QuitHarpy27726
Ra
Level 85
God Stats
518W - 577L
1,458 SR
Queue Stats
648W - 770L
1,446 Elo+
Party 3
Vamana
Vamana
blacknoob350z
Vamana
Level 126
God Stats
2W - 1L
1,602 SR
Queue Stats
29W - 25L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
2 / 1 / 13
9,886
989
6,861
5,066
2,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Infamous973
Jormungandr
17
3 / 0 / 21
10,067
1,007
15,252
8,852
10,402
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
TheMoosen
Danzaburou
17
12 / 0 / 8
11,678
1,168
16,642
6,628
2,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Vo1uminous
Nemesis
17
10 / 0 / 13
10,854
1,085
15,929
7,599
3,096
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
skynoah
Baron Samedi
17
3 / 2 / 21
10,214
1,021
12,376
7,842
3,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

289

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ET TANK4167
Chang'e
14
0 / 4 / 0
8,253
825
8,658
11,887
4,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
15
1 / 4 / 1
9,003
900
5,645
12,526
3,738
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 9 / 0
8,324
832
4,222
15,615
5,215
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
1 / 9 / 0
9,167
917
8,300
16,826
6,606
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 4 / 1
8,615
862
6,241
18,471
7,029
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
5
30
Kills
3
3
Deaths
30
76
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
1
13
8.5
L
Chang'e
ET TANK4167
Chang'e
0
4
0
0
W
Jormungandr
Infamous973
Jormungandr
3
0
21
13.5
L
Ao Kuang
1
4
1
0.38
L
0
9
0
0
L
1
9
0
0.11
W
Danzaburou
TheMoosen
Danzaburou
12
0
8
16
W
Nemesis
Vo1uminous
Nemesis
10
0
13
16.5
L
1
4
1
0.38
W
Baron Samedi
skynoah
Baron Samedi
3
2
21
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,060
Damage
33,066
35,987
Taken
75,325
21,889
Mitigated
27,445
7,412
Healing
19,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,861
436
0
0
5,066
2,288
0
3,434
1,606
32,175
0
L
Chang'e
ET TANK4167
Chang'e
8,658
484
2,230
2,328
11,887
4,857
0
6,999
4,888
20,111
0
W
Jormungandr
Infamous973
Jormungandr
15,252
4,849
0
0
8,852
10,402
0
5,682
2,814
29,332
0
L
Ao Kuang
5,645
1,192
0
2,657
12,526
3,738
0
3,931
8,595
18,830
0
L
4,222
3,661
0
0
15,615
5,215
0
6,254
9,361
0
21,202
L
8,300
1,135
1,227
5,299
16,826
6,606
0
7,884
8,942
41,029
0
W
Danzaburou
TheMoosen
Danzaburou
16,642
7,753
0
1,463
6,628
2,586
0
2,587
3,943
0
37,400
W
Nemesis
Vo1uminous
Nemesis
15,929
8,139
0
1,453
7,599
3,096
0
5,274
2,215
0
24,054
L
6,241
2,736
0
5,684
18,471
7,029
0
9,421
6,733
0
14,988
W
Baron Samedi
skynoah
Baron Samedi
12,376
318
2,325
2,171
7,842
3,517
0
4,806
2,806
26,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,699
Gold Earned
43,362
193
Minions Killed
189
6
Camps Cleared
9
944,104
Distance Traveled
883,600
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,886
989
69
7
0
178,399
0
L
Chang'e
8,253
825
18
2
0
185,823
0
W
Jormungandr
10,067
1,007
25
3
1
190,219
0
L
Ao Kuang
9,003
900
32
3
3
189,045
0
L
Izanami
8,324
832
34
3
2
147,939
0
L
Ra
9,167
917
89
9
4
168,975
0
W
Danzaburou
11,678
1,168
58
6
2
174,397
0
W
Nemesis
10,854
1,085
18
2
2
211,802
0
L
Vamana
8,615
862
16
2
0
191,818
0
W
Baron Samedi
10,214
1,021
23
2
1
189,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role