Player Matchup

Baron Samedi
Baron Samedi
BlurrWAGONS
Baron Samedi
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 19L
1,650 Elo+
Party 1
Tiamat
Tiamat
Nashpotatoes945
Tiamat
Level 85
God Stats
3W - 1L
1,729 SR
Queue Stats
92W - 86L
1,389 Elo+
Party 1
Zeus
Zeus
Strwberymilk722
Zeus
Level 18
God Stats
3W - 1L
1,250 SR
Queue Stats
60W - 63L
1,376 Elo+
Party 1
Hades
Hades
ThatOneDoorMatt
Hades
Level 96
God Stats
10W - 2L
1,545 SR
Queue Stats
138W - 102L
1,494 Elo+
Party 1
Jing Wei
Jing Wei
hopalot
Jing Wei
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 100L
1,498 Elo+
Party 1
Team Averages
Level 70
1,505 SR
1,481 Elo+

VS

Team Averages
Level 114
1,463 SR
1,400 Elo+
Neith
Neith
A-Aron95751
Neith
Level 68
God Stats
1W - 2L
1,252 SR
Queue Stats
22W - 22L
1,411 Elo+
Solo
He Bo
He Bo
CannibalZombie
He Bo
Level 103
God Stats
1W - 2L
1,514 SR
Queue Stats
194W - 194L
1,425 Elo+
Solo
Hun Batz
Hun Batz
MasterChaos101
Hun Batz
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 216L
1,340 Elo+
Solo
Artemis
Artemis
SCAPHlZM
Artemis
Level 127
God Stats
3W - 7L
1,764 SR
Queue Stats
321W - 348L
1,423 Elo+
Solo
Ah Puch
Ah Puch
nevetswilson
Ah Puch
Level 125
God Stats
1W - 2L
1,285 SR
Queue Stats
331W - 419L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlurrWAGONS
Baron Samedi
14
4 / 2 / 12
8,299
922
6,257
6,681
3,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
6 / 2 / 13
9,336
1,037
8,379
7,426
5,887
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 4 / 9
8,168
908
3,195
6,508
2,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
13 / 4 / 12
10,889
1,210
17,468
13,986
8,059
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
hopalot
Jing Wei
16
5 / 3 / 15
9,294
1,033
6,465
10,580
4,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 12
8,618
958
7,905
10,453
3,767
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 4 / 4
5,703
634
1,791
3,847
1,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
13
4 / 8 / 3
7,624
847
6,913
9,888
3,489
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
SCAPHlZM
Artemis
13
5 / 6 / 5
8,170
908
9,169
9,645
3,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
nevetswilson
Ah Puch
17
5 / 6 / 9
9,139
1,015
10,420
11,114
4,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
48
31
Kills
15
15
Deaths
31
61
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
7
12
1
W
Baron Samedi
BlurrWAGONS
Baron Samedi
4
2
12
5
L
0
4
4
0.5
L
Hun Batz
4
8
3
0.69
W
6
2
13
6.25
L
Artemis
SCAPHlZM
Artemis
5
6
5
1.25
W
3
4
9
1.88
W
13
4
12
4.75
W
Jing Wei
hopalot
Jing Wei
5
3
15
4.17
L
Ah Puch
nevetswilson
Ah Puch
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,764
Damage
36,198
45,181
Taken
44,947
23,323
Mitigated
15,678
21,247
Healing
6,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,905
2,485
246
1,271
10,453
3,767
0
7,884
2,569
0
18,585
W
Baron Samedi
BlurrWAGONS
Baron Samedi
6,257
93
2,642
2,201
6,681
3,150
347
2,310
4,371
12,254
0
L
1,791
51
489
341
3,847
1,326
0
3,569
278
2,824
0
L
Hun Batz
6,913
2,102
0
138
9,888
3,489
0
6,065
3,823
0
14,763
W
8,379
1,711
684
3,114
7,426
5,887
1,320
1,036
6,390
17,057
0
L
Artemis
SCAPHlZM
Artemis
9,169
4,793
83
1,622
9,645
3,083
0
9,197
448
0
11,197
W
3,195
848
1,094
1,205
6,508
2,062
553
2,573
3,935
11,557
0
W
17,468
1,436
489
5,981
13,986
8,059
972
2,940
11,046
29,781
0
W
Jing Wei
hopalot
Jing Wei
6,465
3,905
757
3,080
10,580
4,165
2,805
3,352
7,228
0
22,722
L
Ah Puch
nevetswilson
Ah Puch
10,420
979
720
1,298
11,114
4,013
0
8,584
2,530
20,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,986
Gold Earned
39,254
137
Minions Killed
70
0
Camps Cleared
0
855,798
Distance Traveled
626,439
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,618
958
26
3
0
149,102
0
W
Baron Samedi
8,299
922
19
2
0
182,681
0
L
He Bo
5,703
634
5
1
0
88,731
0
L
Hun Batz
7,624
847
14
2
0
116,496
2
W
Tiamat
9,336
1,037
32
4
0
177,591
2
L
Artemis
8,170
908
6
1
0
124,890
0
W
Zeus
8,168
908
22
2
0
154,660
0
W
Hades
10,889
1,210
30
3
0
174,520
0
W
Jing Wei
9,294
1,033
34
4
0
166,346
2
L
Ah Puch
9,139
1,015
19
2
0
147,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role