Player Matchup

Danzaburou
Danzaburou
Cosmo_T_F
Danzaburou
Level 86
God Stats
18W - 17L
1,568 SR
Queue Stats
88W - 145L
1,300 Elo+
Solo
Athena
Athena
Finesse-Kid2050
Athena
Level 104
God Stats
8W - 9L
1,682 SR
Queue Stats
527W - 490L
1,451 Elo+
Party 1
Arachne
Arachne
Godspeed_og_
Arachne
Level 98
God Stats
37W - 22L
1,615 SR
Queue Stats
356W - 310L
1,465 Elo+
Party 1
Chaac
Chaac
Grimdiddly98
Chaac
Level 67
God Stats
11W - 8L
1,568 SR
Queue Stats
62W - 78L
1,420 Elo+
Party 1
Nu Wa
Nu Wa
Yari501
Nu Wa
Level 68
God Stats
23W - 17L
1,645 SR
Queue Stats
295W - 289L
1,445 Elo+
Party 1
Team Averages
Level 85
1,616 SR
1,416 Elo+

VS

Team Averages
Level 77
1,503 SR
1,375 Elo+
Nemesis
Nemesis
Danumis
Nemesis
Level 64
God Stats
7W - 8L
1,463 SR
Queue Stats
27W - 26L
1,402 Elo+
Party 2
Amaterasu
Amaterasu
Igotjello
Amaterasu
Level 66
God Stats
8W - 22L
1,328 SR
Queue Stats
89W - 111L
1,330 Elo+
Solo
Ullr
Ullr
Krakiidye
Ullr
Level 81
God Stats
13W - 9L
1,565 SR
Queue Stats
128W - 128L
1,423 Elo+
Solo
Hades
Hades
Mr_Sinkay
Hades
Level 108
God Stats
18W - 12L
1,550 SR
Queue Stats
130W - 171L
1,335 Elo+
Solo
Yemoja
Yemoja
ZillyLive
Yemoja
Level 65
God Stats
33W - 25L
1,608 SR
Queue Stats
38W - 37L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cosmo_T_F
Danzaburou
9
2 / 0 / 1
6,338
576
5,029
3,702
1,205
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 0 / 6
5,861
533
3,286
5,524
4,221
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Godspeed_og_
Arachne
12
6 / 1 / 3
7,419
674
7,246
7,732
3,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 0 / 2
7,249
659
5,749
8,450
4,057
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Yari501
Nu Wa
12
5 / 0 / 1
7,196
654
4,091
3,316
848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Danumis
Nemesis
11
1 / 2 / 0
6,640
604
2,883
6,672
2,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Igotjello
Amaterasu
7
0 / 5 / 0
4,891
445
2,226
9,289
3,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
9
0 / 2 / 0
5,112
465
3,822
6,740
1,775
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Mr_Sinkay
Hades
9
0 / 4 / 1
5,633
512
2,282
6,300
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
ZillyLive
Yemoja
7
0 / 3 / 0
4,740
431
1,148
6,726
2,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
16
Kills
1
1
Deaths
16
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Cosmo_T_F
Danzaburou
2
0
1
2.5
L
Nemesis
Danumis
Nemesis
1
2
0
0.5
W
0
0
6
3
W
Arachne
Godspeed_og_
Arachne
6
1
3
7.5
W
3
0
2
4
L
Amaterasu
Igotjello
Amaterasu
0
5
0
0
L
Ullr
0
2
0
0
L
Hades
Mr_Sinkay
Hades
0
4
1
0.13
W
Nu Wa
Yari501
Nu Wa
5
0
1
5.5
L
Yemoja
ZillyLive
Yemoja
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,401
Damage
12,361
28,724
Taken
35,727
13,403
Mitigated
11,806
11,537
Healing
7,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Cosmo_T_F
Danzaburou
5,029
1,659
0
526
3,702
1,205
887
239
3,463
0
26,027
L
Nemesis
Danumis
Nemesis
2,883
802
0
1,100
6,672
2,270
0
520
6,127
0
45,113
W
3,286
589
0
2,152
5,524
4,221
361
1,189
4,335
13,975
0
W
Arachne
Godspeed_og_
Arachne
7,246
4,406
0
3,524
7,732
3,072
0
1,270
6,462
0
46,235
W
5,749
857
0
4,162
8,450
4,057
477
0
8,450
0
38,062
L
Amaterasu
Igotjello
Amaterasu
2,226
1,068
0
2,412
9,289
3,328
0
298
8,958
0
16,214
L
Ullr
3,822
1,337
0
0
6,740
1,775
0
1,913
4,779
0
28,208
L
Hades
Mr_Sinkay
Hades
2,282
90
21
1,615
6,300
2,111
56
1,915
4,197
25,742
0
W
Nu Wa
Yari501
Nu Wa
4,091
1,051
0
1,173
3,316
848
0
732
2,584
43,091
0
L
Yemoja
ZillyLive
Yemoja
1,148
358
1,572
856
6,726
2,322
0
2,343
4,289
9,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,063
Gold Earned
27,016
309
Minions Killed
284
0
Camps Cleared
0
1,173,755
Distance Traveled
1,021,266
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,338
576
59
5
0
202,794
3
L
Nemesis
6,640
604
100
9
0
257,548
2
W
Athena
5,861
533
29
3
0
232,623
1
W
Arachne
7,419
674
67
6
0
270,715
4
W
Chaac
7,249
659
81
7
0
253,982
2
L
Amaterasu
4,891
445
38
3
0
213,780
5
L
Ullr
5,112
465
67
6
0
195,532
0
L
Hades
5,633
512
58
5
0
192,717
6
W
Nu Wa
7,196
654
73
7
0
213,641
5
L
Yemoja
4,740
431
21
2
0
161,689
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role