Player Matchup

Zeus
Zeus
 
Zeus
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
CptWxnka
Cthulhu
Level 45
God Stats
0W - 2L
1,266 SR
Queue Stats
50W - 71L
1,356 Elo+
Solo
Odin
Odin
DADDY GREEN6900
Odin
Level 49
God Stats
0W - 4L
1,407 SR
Queue Stats
7W - 14L
1,443 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TMO6
Tsukuyomi
Level 49
God Stats
186W - 152L
1,611 SR
Queue Stats
381W - 330L
1,582 Elo+
Party 2
Charybdis
Charybdis
What Ugh Bob
Charybdis
Level 138
God Stats
13W - 14L
1,602 SR
Queue Stats
758W - 723L
1,595 Elo+
Party 2
Team Averages
Level 72
1,477 SR
1,495 Elo+

VS

Team Averages
Level 69
1,545 SR
1,515 Elo+
Rama
Rama
Chicoooo
Rama
Level 88
God Stats
1W - 0L
1,588 SR
Queue Stats
53W - 27L
1,734 Elo+
Party 1
Janus
Janus
Gurvirx
Janus
Level 26
God Stats
40W - 24L
1,589 SR
Queue Stats
54W - 42L
1,566 Elo+
Party 1
Sun Wukong
Sun Wukong
MrJ3K79
Sun Wukong
Level 154
God Stats
6W - 8L
1,514 SR
Queue Stats
226W - 238L
1,361 Elo+
Solo
Arachne
Arachne
itsnotevenkush
Arachne
Level 28
God Stats
38W - 27L
1,616 SR
Queue Stats
45W - 35L
1,555 Elo+
Party 1
Aphrodite
Aphrodite
slexupyourlife
Aphrodite
Level 51
God Stats
3W - 4L
1,420 SR
Queue Stats
3W - 4L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
0 / 5 / 2
6,723
448
4,526
6,811
2,229
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
CptWxnka
Cthulhu
11
0 / 3 / 3
6,848
457
3,742
10,807
7,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 2 / 2
6,532
435
4,393
7,788
7,141
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
TMO6
Tsukuyomi
12
5 / 3 / 0
7,610
507
8,594
10,250
3,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charybdis
What Ugh Bob
Charybdis
13
1 / 4 / 0
7,648
510
8,944
9,843
3,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
8 / 1 / 1
9,045
603
9,785
11,291
3,163
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
Gurvirx
Janus
14
2 / 1 / 3
8,501
567
5,021
8,823
2,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
MrJ3K79
Sun Wukong
13
0 / 2 / 3
7,451
497
5,359
12,624
5,787
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

14
6 / 0 / 0
8,349
557
4,829
6,946
4,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
slexupyourlife
Aphrodite
11
1 / 2 / 4
6,414
428
1,322
6,533
6,209
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
6
Kills
17
17
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
5
2
0.2
W
Rama
8
1
1
8.5
L
Cthulhu
CptWxnka
Cthulhu
0
3
3
0.5
L
0
2
2
0.5
W
Janus
Gurvirx
Janus
2
1
3
3.5
W
Sun Wukong
MrJ3K79
Sun Wukong
0
2
3
0.75
L
Tsukuyomi
TMO6
Tsukuyomi
5
3
0
1.67
L
Charybdis
What Ugh Bob
Charybdis
1
4
0
0.25
W
6
0
0
6
W
Aphrodite
slexupyourlife
Aphrodite
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,199
Damage
26,316
45,499
Taken
46,217
24,246
Mitigated
22,123
13,359
Healing
18,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,526
114
67
520
6,811
2,229
104
3,238
3,469
39,305
0
W
Rama
9,785
7,414
0
3,884
11,291
3,163
774
1,377
9,914
0
74,224
L
Cthulhu
CptWxnka
Cthulhu
3,742
239
0
1,864
10,807
7,986
54
1,143
9,656
25,417
0
L
4,393
1,398
0
3,043
7,788
7,141
20
0
7,788
0
32,973
W
Janus
Gurvirx
Janus
5,021
139
0
2,810
8,823
2,864
0
3,280
5,543
64,412
0
W
Sun Wukong
MrJ3K79
Sun Wukong
5,359
1,861
457
4,098
12,624
5,787
782
901
11,723
0
40,115
L
Tsukuyomi
TMO6
Tsukuyomi
8,594
2,200
0
4,449
10,250
3,688
268
1,693
8,531
0
36,169
L
Charybdis
What Ugh Bob
Charybdis
8,944
3,487
0
3,416
9,843
3,202
27
563
9,280
0
62,070
W
4,829
3,170
0
2,554
6,946
4,100
379
1,046
5,900
0
57,473
W
Aphrodite
slexupyourlife
Aphrodite
1,322
136
2,275
2,118
6,533
6,209
130
1,664
4,869
4,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,361
Gold Earned
39,760
374
Minions Killed
461
0
Camps Cleared
0
1,383,889
Distance Traveled
1,431,787
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,723
448
85
6
0
249,266
5
W
Rama
9,045
603
124
8
0
289,084
3
L
Cthulhu
6,848
457
37
2
0
265,786
3
L
Odin
6,532
435
64
4
0
300,583
0
W
Janus
8,501
567
144
10
0
289,828
2
W
Sun Wukong
7,451
497
77
5
0
260,197
0
L
Tsukuyomi
7,610
507
70
5
0
326,720
9
L
Charybdis
7,648
510
118
8
0
241,534
4
W
Arachne
8,349
557
104
7
0
300,868
0
W
Aphrodite
6,414
428
12
1
0
291,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role