Player Matchup

Nike
Nike
DamAznS8125
Nike
Level 28
God Stats
26W - 11L
1,769 SR
Queue Stats
166W - 176L
1,411 Elo+
Party 1
Thoth
Thoth
ShinShoRyuGuile
Thoth
Level 100
God Stats
27W - 22L
1,642 SR
Queue Stats
631W - 612L
1,437 Elo+
Party 1
Artemis
Artemis
The Boulder96
Artemis
Level 96
God Stats
8W - 4L
1,610 SR
Queue Stats
53W - 53L
1,426 Elo+
Party 2
Kuzenbo
Kuzenbo
TheSonOfSpawn
Kuzenbo
Level 134
God Stats
8W - 16L
1,448 SR
Queue Stats
276W - 289L
1,441 Elo+
Party 1
Pele
Pele
Truelia
Pele
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,242 Elo+
Party 2
Team Averages
Level 75
1,594 SR
1,391 Elo+

VS

Team Averages
Level 69
1,519 SR
1,403 Elo+
Hades
Hades
DudeCalledQuest
Hades
Level 73
God Stats
29W - 12L
1,718 SR
Queue Stats
453W - 466L
1,370 Elo+
Party 3
Fenrir
Fenrir
Monkeywita47
Fenrir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 62L
1,431 Elo+
Party 4
Skadi
Skadi
de shawn man
Skadi
Level 76
God Stats
7W - 13L
1,377 SR
Queue Stats
35W - 60L
1,312 Elo+
Solo
Cthulhu
Cthulhu
liDracula
Cthulhu
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 106L
1,510 Elo+
Party 4
Nemesis
Nemesis
pantyFPS
Nemesis
Level 28
God Stats
3W - 10L
1,500 SR
Queue Stats
192W - 212L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 7
12,499
543
14,587
17,647
16,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
6 / 3 / 10
11,990
521
17,138
11,064
4,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
18
8 / 5 / 5
12,010
522
15,187
15,246
5,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
15
1 / 4 / 14
10,658
463
10,546
23,383
35,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
Truelia
Pele
16
5 / 6 / 7
11,124
484
7,034
18,893
9,075
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
8,861
385
14,824
19,405
12,620
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
15
4 / 6 / 2
9,794
426
4,700
17,803
9,254
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 8 / 6
9,409
409
10,057
13,897
4,223
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
liDracula
Cthulhu
16
9 / 5 / 1
11,341
493
18,794
19,757
14,588
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
pantyFPS
Nemesis
16
1 / 5 / 6
9,983
434
5,627
16,396
6,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
36
29
Kills
18
18
Deaths
29
43
Assists
18
Player
Kills
Deaths
Assists
KDA
W
9
0
7
12.5
L
2
5
3
0.7
L
Fenrir
4
6
2
0.83
W
6
3
10
3.67
W
Artemis
8
5
5
2.1
W
Kuzenbo
1
4
14
2
W
Pele
Truelia
Pele
5
6
7
1.42
L
2
8
6
0.63
L
Cthulhu
liDracula
Cthulhu
9
5
1
1.9
L
Nemesis
pantyFPS
Nemesis
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,492
Damage
54,002
86,233
Taken
87,258
70,500
Mitigated
46,783
26,496
Healing
26,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,587
2,190
143
3,417
17,647
16,272
1,496
5,913
11,734
0
60,093
L
14,824
950
445
7,973
19,405
12,620
574
8,849
9,948
55,172
0
L
Fenrir
4,700
2,060
0
4,789
17,803
9,254
0
4,036
12,483
0
42,716
W
17,138
1,203
0
3,568
11,064
4,130
507
4,636
6,428
75,517
0
W
Artemis
15,187
9,174
0
5,719
15,246
5,987
4,272
7,253
7,993
0
71,776
W
Kuzenbo
10,546
2,949
443
6,743
23,383
35,036
485
8,592
14,791
42,513
0
W
Pele
Truelia
Pele
7,034
736
0
6,463
18,893
9,075
1,772
7,224
11,669
0
67,260
L
10,057
5,062
308
739
13,897
4,223
307
5,892
7,713
0
47,208
L
Cthulhu
liDracula
Cthulhu
18,794
1,600
48
8,211
19,757
14,588
580
4,469
14,884
69,407
0
L
Nemesis
pantyFPS
Nemesis
5,627
1,381
318
3,411
16,396
6,098
208
3,445
12,694
0
75,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,281
Gold Earned
49,388
530
Minions Killed
474
0
Camps Cleared
0
2,041,057
Distance Traveled
1,954,226
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,499
543
126
5
0
420,162
4
L
Hades
8,861
385
86
4
0
346,370
2
L
Fenrir
9,794
426
88
4
0
438,959
1
W
Thoth
11,990
521
128
6
0
429,631
11
W
Artemis
12,010
522
119
5
0
391,088
0
W
Kuzenbo
10,658
463
48
2
0
429,623
3
W
Pele
11,124
484
109
5
0
370,553
0
L
Skadi
9,409
409
86
4
0
358,830
1
L
Cthulhu
11,341
493
102
4
0
369,338
2
L
Nemesis
9,983
434
112
5
0
440,729
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role