Player Matchup

Hel
Hel
djmowcow
Hel
Level 58
God Stats
9W - 10L
1,482 SR
Queue Stats
183W - 331L
1,316 Elo+
Party 1
Zeus
Zeus
djmowsheep
Zeus
Level 56
God Stats
7W - 10L
1,509 SR
Queue Stats
136W - 262L
1,253 Elo+
Party 1
Achilles
Achilles
zillakai
Achilles
Level 63
God Stats
7W - 10L
1,442 SR
Queue Stats
122W - 203L
1,395 Elo+
Solo
Team Averages
Level 59
1,478 SR
1,321 Elo+

VS

Team Averages
Level 60
1,566 SR
1,400 Elo+
Hera
Hera
TheOne1st
Hera
Level 64
God Stats
7W - 6L
1,670 SR
Queue Stats
250W - 315L
1,474 Elo+
Solo
Izanami
Izanami
TheRealmGod
Izanami
Level 53
God Stats
0W - 2L
1,298 SR
Queue Stats
7W - 17L
1,305 Elo+
Party 2
Fenrir
Fenrir
snushypie
Fenrir
Level 64
God Stats
1W - 1L
1,730 SR
Queue Stats
10W - 11L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 10
12,257
766
13,502
17,919
10,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
7 / 6 / 8
11,866
742
22,942
19,481
7,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
zillakai
Achilles
15
5 / 6 / 13
12,743
796
12,600
29,767
41,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
0 / 4 / 9
9,978
624
15,986
15,918
9,184
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
TheRealmGod
Izanami
15
7 / 7 / 7
11,913
745
23,488
20,819
7,116
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
snushypie
Fenrir
16
9 / 8 / 5
12,003
750
14,079
20,940
16,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
37
19
Kills
16
16
Deaths
19
31
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hera
0
4
9
1.13
L
Izanami
TheRealmGod
Izanami
7
7
7
1.5
W
7
4
10
3
W
7
6
8
1.83
L
Fenrir
snushypie
Fenrir
9
8
5
1.44
W
Achilles
zillakai
Achilles
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,044
Damage
53,553
67,167
Taken
57,677
59,225
Mitigated
32,465
33,462
Healing
10,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
15,986
3,391
42
5,286
15,918
9,184
451
10,594
5,049
48,577
0
L
Izanami
TheRealmGod
Izanami
23,488
15,691
0
2,826
20,819
7,116
1,036
11,431
8,950
0
51,348
W
13,502
846
12,729
10,964
17,919
10,358
569
4,893
12,847
51,296
0
W
22,942
1,643
0
2,371
19,481
7,628
920
5,317
13,888
54,111
0
L
Fenrir
snushypie
Fenrir
14,079
2,659
0
2,055
20,940
16,165
0
13,741
6,565
0
24,394
W
Achilles
zillakai
Achilles
12,600
3,107
411
6,987
29,767
41,239
688
6,102
23,081
0
26,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,866
Gold Earned
33,894
162
Minions Killed
145
5
Camps Cleared
7
842,105
Distance Traveled
800,788
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,978
624
66
4
3
266,339
3
L
Izanami
11,913
745
59
4
2
261,883
3
W
Hel
12,257
766
74
5
1
310,767
3
W
Zeus
11,866
742
65
4
4
261,011
7
L
Fenrir
12,003
750
20
1
2
272,566
2
W
Achilles
12,743
796
23
1
0
270,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role