Player Matchup

Loki
Loki
ElMataNIño
Loki
Level 17
God Stats
2W - 6L
1,308 SR
Queue Stats
20W - 36L
1,305 Elo+
Party 4
Sol
Sol
LucyEli
Sol
Level 18
God Stats
0W - 1L
1,582 SR
Queue Stats
4W - 8L
1,357 Elo+
Solo
Anubis
Anubis
PrinceHeath
Anubis
Level 125
God Stats
10W - 6L
1,658 SR
Queue Stats
120W - 144L
1,516 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
toomi21
Ah Muzen Cab
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 68L
1,410 Elo+
Party 4
Nemesis
Nemesis
xSummitatem
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 37
1,510 SR
1,418 Elo+

VS

Team Averages
Level 39
1,332 SR
1,518 Elo+
Agni
Agni
DyingNebula
Agni
Level 28
God Stats
5W - 10L
1,176 SR
Queue Stats
145W - 160L
1,344 Elo+
Party 3
Xbalanque
Xbalanque
Ludophobia
Xbalanque
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 2L
1,768 Elo+
Party 1
Danzaburou
Danzaburou
Stoizilla
Danzaburou
Level 18
God Stats
30W - 24L
1,440 SR
Queue Stats
42W - 44L
1,361 Elo+
Solo
Ymir
Ymir
aaabbbaaabbbaaa
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,811 Elo+
Party 1
Chang'e
Chang'e
hadesdeath115
Chang'e
Level 19
God Stats
6W - 14L
1,043 SR
Queue Stats
37W - 50L
1,308 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 12 / 3
10,491
1,049
6,052
17,708
5,730
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
17
3 / 5 / 9
10,494
1,049
13,069
14,559
5,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
16
1 / 11 / 9
9,654
965
18,063
25,301
14,773
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
toomi21
Ah Muzen Cab
16
3 / 8 / 8
10,200
1,020
17,585
15,878
5,643
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
xSummitatem
Nemesis
16
1 / 13 / 7
9,743
974
2,409
17,161
5,921
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

0

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 32
12,872
1,287
20,946
10,913
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Ludophobia
Xbalanque
20
30 / 1 / 15
15,856
1,586
39,881
14,447
6,286
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Stoizilla
Danzaburou
18
3 / 7 / 26
10,757
1,076
15,376
12,367
4,981
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
7 / 3 / 33
11,311
1,131
6,175
12,813
14,561
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
18
1 / 1 / 27
11,066
1,107
4,437
10,731
8,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
182
14
Kills
49
49
Deaths
14
36
Assists
133
Player
Kills
Deaths
Assists
KDA
W
8
2
32
12
L
6
12
3
0.63
L
Sol
3
5
9
1.5
W
Xbalanque
Ludophobia
Xbalanque
30
1
15
37.5
L
Anubis
1
11
9
0.5
W
Danzaburou
Stoizilla
Danzaburou
3
7
26
2.29
W
7
3
33
7.83
W
Chang'e
1
1
27
14.5
L
Ah Muzen Cab
toomi21
Ah Muzen Cab
3
8
8
0.88
L
Nemesis
xSummitatem
Nemesis
1
13
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,178
Damage
86,815
90,607
Taken
61,271
37,268
Mitigated
38,794
8,230
Healing
16,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,946
2,463
552
2,130
10,913
4,199
0
5,459
5,454
39,541
0
L
6,052
1,081
0
0
17,708
5,730
0
7,654
10,054
0
12,697
L
Sol
13,069
4,667
0
1,856
14,559
5,201
0
4,486
10,073
46,700
4,280
W
Xbalanque
Ludophobia
Xbalanque
39,881
27,712
0
6,310
14,447
6,286
0
6,911
7,536
0
65,567
L
Anubis
18,063
525
287
5,361
25,301
14,773
0
8,930
16,371
42,204
0
W
Danzaburou
Stoizilla
Danzaburou
15,376
11,977
0
469
12,367
4,981
0
6,221
6,146
0
39,623
W
6,175
1,083
0
0
12,813
14,561
0
6,080
6,733
13,400
0
W
Chang'e
4,437
1,312
3,698
3,395
10,731
8,767
0
5,474
5,257
13,049
0
L
Ah Muzen Cab
toomi21
Ah Muzen Cab
17,585
9,743
0
697
15,878
5,643
0
4,277
11,601
0
37,720
L
Nemesis
xSummitatem
Nemesis
2,409
1,780
0
29
17,161
5,921
0
6,211
10,950
0
9,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,582
Gold Earned
61,862
192
Minions Killed
207
10
Camps Cleared
5
842,430
Distance Traveled
895,787
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,872
1,287
43
4
0
185,089
0
L
Loki
10,491
1,049
8
1
3
178,348
0
L
Sol
10,494
1,049
79
8
1
193,922
0
W
Xbalanque
15,856
1,586
71
7
2
202,587
1
L
Anubis
9,654
965
57
6
1
153,043
0
W
Danzaburou
10,757
1,076
47
5
1
134,548
0
W
Ymir
11,311
1,131
22
2
0
175,698
0
W
Chang'e
11,066
1,107
24
2
2
197,865
0
L
Ah Muzen Cab
10,200
1,020
35
4
2
176,401
0
L
Nemesis
9,743
974
13
1
3
140,716
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role