Player Matchup

Izanami
Izanami
AnkeedoEra
Izanami
Level 28
God Stats
2W - 9L
1,334 SR
Queue Stats
33W - 42L
1,441 Elo+
Solo
Fenrir
Fenrir
Rockinloud14
Fenrir
Level 23
God Stats
7W - 5L
1,500 SR
Queue Stats
142W - 108L
1,565 Elo+
Solo
Bacchus
Bacchus
StoicIInfect
Bacchus
Level 29
God Stats
17W - 21L
1,489 SR
Queue Stats
182W - 200L
1,408 Elo+
Solo
Chronos
Chronos
bitperbit
Chronos
Level 29
God Stats
31W - 31L
1,446 SR
Queue Stats
72W - 91L
1,303 Elo+
Solo
Baron Samedi
Baron Samedi
kungfutony
Baron Samedi
Level 28
God Stats
23W - 23L
1,483 SR
Queue Stats
113W - 106L
1,512 Elo+
Solo
Team Averages
Level 27
1,451 SR
1,446 Elo+

VS

Team Averages
Level 32
1,600 SR
1,469 Elo+
Athena
Athena
DMCdante2494
Athena
Level 87
God Stats
24W - 11L
1,665 SR
Queue Stats
414W - 430L
1,548 Elo+
Party 1
Ravana
Ravana
JCMDEVIL
Ravana
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SOFTESTDOLL
Ah Muzen Cab
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,405 Elo+
Party 1
Cthulhu
Cthulhu
badarkeman
Cthulhu
Level 29
God Stats
3W - 1L
1,835 SR
Queue Stats
31W - 26L
1,569 Elo+
Solo
Chronos
Chronos
wrathxiii
Chronos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AnkeedoEra
Izanami
14
4 / 5 / 3
8,230
514
9,644
12,590
4,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
14
6 / 3 / 1
8,632
540
8,316
13,598
4,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
StoicIInfect
Bacchus
11
0 / 3 / 6
6,861
429
4,907
11,999
12,104
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos
bitperbit
Chronos
13
1 / 2 / 3
8,050
503
3,408
8,761
2,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
kungfutony
Baron Samedi
12
3 / 7 / 4
7,699
481
9,051
11,076
4,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
4 / 4 / 10
8,384
524
10,827
19,539
17,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
JCMDEVIL
Ravana
15
3 / 2 / 2
8,560
535
4,957
7,226
2,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
SOFTESTDOLL
Ah Muzen Cab
15
6 / 1 / 6
8,936
559
12,069
10,151
3,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
badarkeman
Cthulhu
14
3 / 4 / 3
8,469
529
8,493
11,801
10,096
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
wrathxiii
Chronos
12
3 / 3 / 1
7,510
469
7,214
8,711
3,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
14
Kills
19
20
Deaths
14
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
AnkeedoEra
Izanami
4
5
3
1.1
W
Athena
4
4
10
2.25
W
Ravana
JCMDEVIL
Ravana
3
2
2
2
L
Fenrir
6
3
1
2.17
W
Ah Muzen Cab
SOFTESTDOLL
Ah Muzen Cab
6
1
6
9
L
Bacchus
StoicIInfect
Bacchus
0
3
6
1
W
Cthulhu
badarkeman
Cthulhu
3
4
3
1.13
L
Chronos
bitperbit
Chronos
1
2
3
1.25
L
Baron Samedi
kungfutony
Baron Samedi
3
7
4
0.71
W
Chronos
wrathxiii
Chronos
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,326
Damage
43,560
58,024
Taken
57,428
29,409
Mitigated
37,004
13,016
Healing
14,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AnkeedoEra
Izanami
9,644
6,358
0
3,018
12,590
4,614
0
4,476
8,114
0
46,147
W
Athena
10,827
2,606
390
4,684
19,539
17,659
357
3,666
15,873
34,384
0
W
Ravana
JCMDEVIL
Ravana
4,957
1,128
0
666
7,226
2,717
0
940
6,286
0
57,827
L
Fenrir
8,316
2,040
0
1,784
13,598
4,989
0
5,281
8,317
0
49,056
W
Ah Muzen Cab
SOFTESTDOLL
Ah Muzen Cab
12,069
5,279
332
5,693
10,151
3,471
492
2,170
7,981
0
67,558
L
Bacchus
StoicIInfect
Bacchus
4,907
632
38
2,557
11,999
12,104
0
3,285
8,714
20,569
0
W
Cthulhu
badarkeman
Cthulhu
8,493
552
200
500
11,801
10,096
300
6,435
5,366
44,169
0
L
Chronos
bitperbit
Chronos
3,408
915
0
2,489
8,761
2,992
32
5,526
3,235
38,426
0
L
Baron Samedi
kungfutony
Baron Samedi
9,051
940
506
2,624
11,076
4,710
102
7,966
3,110
31,126
0
W
Chronos
wrathxiii
Chronos
7,214
1,867
0
1,594
8,711
3,061
929
4,391
4,320
32,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,472
Gold Earned
41,859
334
Minions Killed
439
0
Camps Cleared
0
1,425,434
Distance Traveled
1,537,363
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,230
514
86
5
0
262,204
4
W
Athena
8,384
524
61
4
0
321,048
1
W
Ravana
8,560
535
114
7
0
319,497
0
L
Fenrir
8,632
540
71
4
0
339,811
3
W
Ah Muzen Cab
8,936
559
108
7
0
297,972
0
L
Bacchus
6,861
429
39
2
0
299,544
1
W
Cthulhu
8,469
529
98
6
0
314,884
2
L
Chronos
8,050
503
93
6
0
271,999
0
L
Baron Samedi
7,699
481
45
3
0
251,876
3
W
Chronos
7,510
469
58
4
0
283,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role