Player Matchup

Gilgamesh
Gilgamesh
MrMoneySeagrave
Gilgamesh
Level 64
God Stats
6W - 4L
1,646 SR
Queue Stats
62W - 73L
1,421 Elo+
Party 1
Bastet
Bastet
XxYWNMxX
Bastet
Level 129
God Stats
13W - 9L
1,648 SR
Queue Stats
114W - 117L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
mooninvasion
Baron Samedi
Level 34
God Stats
2W - 2L
1,511 SR
Queue Stats
18W - 23L
1,251 Elo+
Party 1
Artio
Artio
wmrs
Artio
Level 108
God Stats
2W - 1L
1,672 SR
Queue Stats
36W - 27L
1,524 Elo+
Party 3
Charybdis
Charybdis
xSTUDMUFFINx10
Charybdis
Level 105
God Stats
4W - 4L
1,486 SR
Queue Stats
16W - 18L
1,428 Elo+
Party 3
Team Averages
Level 88
1,593 SR
1,425 Elo+

VS

Team Averages
Level 111
1,823 SR
1,659 Elo+
Ra
Ra
CJharo
Ra
Level 159
God Stats
10W - 5L
1,686 SR
Queue Stats
225W - 103L
1,762 Elo+
Party 2
Apollo
Apollo
DaintyUnicorn35
Apollo
Level 104
God Stats
1W - 0L
1,881 SR
Queue Stats
40W - 53L
1,407 Elo+
Solo
Ne Zha
Ne Zha
Kalsur
Ne Zha
Level 159
God Stats
10W - 7L
1,757 SR
Queue Stats
228W - 136L
1,714 Elo+
Party 2
Ares
Ares
Luke Bae
Ares
Level 108
God Stats
1W - 0L
2,033 SR
Queue Stats
5W - 4L
1,588 Elo+
Solo
Nu Wa
Nu Wa
SpilledRainbow
Nu Wa
Level 27
God Stats
16W - 4L
1,760 SR
Queue Stats
72W - 18L
1,824 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MrMoneySeagrave
Gilgamesh
17
2 / 5 / 11
10,723
670
11,434
23,651
17,466
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
XxYWNMxX
Bastet
20
8 / 6 / 5
13,951
872
22,547
20,784
8,894
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
mooninvasion
Baron Samedi
16
2 / 9 / 9
10,949
684
12,707
18,526
11,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
wmrs
Artio
17
3 / 7 / 6
11,583
724
8,388
24,944
22,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
xSTUDMUFFINx10
Charybdis
17
1 / 5 / 7
10,467
654
14,990
15,061
6,001
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
15 / 3 / 15
15,254
953
31,198
14,444
6,770
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

17
3 / 5 / 15
11,602
725
12,148
18,460
8,143
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ne Zha
Kalsur
Ne Zha
19
4 / 1 / 21
12,049
753
17,493
16,358
23,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
18
6 / 4 / 17
12,570
786
17,309
23,455
29,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 3 / 16
11,672
730
10,944
9,084
2,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
116
16
Kills
32
32
Deaths
16
38
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Ra
15
3
15
7.5
W
3
5
15
2.1
W
Ne Zha
Kalsur
Ne Zha
4
1
21
14.5
W
Ares
6
4
17
3.63
L
Gilgamesh
MrMoneySeagrave
Gilgamesh
2
5
11
1.5
W
4
3
16
4
L
Bastet
XxYWNMxX
Bastet
8
6
5
1.75
L
Baron Samedi
mooninvasion
Baron Samedi
2
9
9
0.72
L
Artio
wmrs
Artio
3
7
6
0.86
L
Charybdis
xSTUDMUFFINx10
Charybdis
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,066
Damage
89,092
102,966
Taken
81,801
66,495
Mitigated
70,383
22,579
Healing
20,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
31,198
511
6,600
5,289
14,444
6,770
1,007
3,385
11,059
76,928
175
W
12,148
5,188
0
1,609
18,460
8,143
1,893
5,388
13,072
0
40,340
W
Ne Zha
Kalsur
Ne Zha
17,493
2,069
0
2,970
16,358
23,983
607
5,689
10,669
0
36,778
W
Ares
17,309
1,248
0
4,173
23,455
29,369
328
5,665
17,790
37,754
0
L
Gilgamesh
MrMoneySeagrave
Gilgamesh
11,434
2,074
0
2,637
23,651
17,466
430
13,341
9,437
0
30,539
W
10,944
2,735
0
150
9,084
2,118
932
1,667
7,417
25,995
0
L
Bastet
XxYWNMxX
Bastet
22,547
5,351
0
108
20,784
8,894
777
11,222
8,747
0
59,517
L
Baron Samedi
mooninvasion
Baron Samedi
12,707
625
5,585
2,631
18,526
11,687
298
13,321
4,818
37,662
0
L
Artio
wmrs
Artio
8,388
375
4,512
5,021
24,944
22,447
0
13,150
10,809
19,214
0
L
Charybdis
xSTUDMUFFINx10
Charybdis
14,990
8,028
0
2,085
15,061
6,001
822
6,618
7,876
0
57,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,673
Gold Earned
63,147
299
Minions Killed
348
6
Camps Cleared
11
1,338,575
Distance Traveled
1,443,935
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,254
953
136
9
7
328,961
1
W
Apollo
11,602
725
77
5
2
284,753
4
W
Ne Zha
12,049
753
32
2
0
316,741
4
W
Ares
12,570
786
66
4
1
280,274
1
L
Gilgamesh
10,723
670
41
3
0
296,628
1
W
Nu Wa
11,672
730
37
2
1
233,206
0
L
Bastet
13,951
872
87
5
5
275,668
3
L
Baron Samedi
10,949
684
50
3
0
232,916
0
L
Artio
11,583
724
25
2
0
295,920
2
L
Charybdis
10,467
654
96
6
1
237,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role