Player Matchup

Fenrir
Fenrir
Blackboy11
Fenrir
Level 20
God Stats
2W - 0L
1,718 SR
Queue Stats
47W - 38L
1,379 Elo+
Solo
Artemis
Artemis
LookURDead5853
Artemis
Level 29
God Stats
1W - 2L
1,218 SR
Queue Stats
133W - 92L
1,478 Elo+
Solo
Zeus
Zeus
MajinLover
Zeus
Level 29
God Stats
1W - 0L
1,623 SR
Queue Stats
51W - 58L
1,405 Elo+
Solo
Pele
Pele
Natisglizzyglad
Pele
Level 12
God Stats
6W - 7L
1,364 SR
Queue Stats
11W - 11L
1,379 Elo+
Solo
Ymir
Ymir
YisusLiii
Ymir
Level 17
God Stats
2W - 4L
1,523 SR
Queue Stats
62W - 63L
1,375 Elo+
Solo
Team Averages
Level 21
1,489 SR
1,403 Elo+

VS

Team Averages
Level 16
1,535 SR
1,345 Elo+
Bellona
Bellona
Bruxaoo9688
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,448 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mgd Tyrone
Morgan Le Fay
Level 27
God Stats
7W - 3L
1,673 SR
Queue Stats
33W - 30L
1,363 Elo+
Party 1
Hachiman
Hachiman
Not Bridge9
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,094 Elo+
Party 1
Xbalanque
Xbalanque
TheNuggeting
Xbalanque
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 82L
1,414 Elo+
Solo
Loki
Loki
strangetazer
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blackboy11
Fenrir
19
9 / 6 / 8
12,201
610
12,187
18,713
8,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
13 / 0 / 13
13,165
658
15,299
10,441
4,225
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
7 / 4 / 3
10,438
522
16,384
10,084
4,083
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
18 / 0 / 4
13,103
655
15,621
18,396
8,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
15
0 / 2 / 13
10,147
507
2,834
14,425
10,614
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bruxaoo9688
Bellona
11
0 / 7 / 0
7,241
362
3,537
13,461
7,814
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
Mgd Tyrone
Morgan Le Fay
13
5 / 13 / 4
9,026
451
12,695
17,151
4,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
Not Bridge9
Hachiman
14
3 / 14 / 4
8,740
437
7,997
19,706
4,711
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
TheNuggeting
Xbalanque
10
1 / 11 / 6
7,385
369
5,643
17,300
4,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 3 / 2
7,455
373
4,277
8,686
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
28
47
Kills
12
12
Deaths
48
41
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Blackboy11
Fenrir
9
6
8
2.17
L
Bellona
Bruxaoo9688
Bellona
0
7
0
0
W
13
0
13
19.5
W
7
4
3
2.13
L
Morgan Le Fay
Mgd Tyrone
Morgan Le Fay
5
13
4
0.54
W
18
0
4
20
L
Hachiman
Not Bridge9
Hachiman
3
14
4
0.36
L
Xbalanque
TheNuggeting
Xbalanque
1
11
6
0.36
W
Ymir
0
2
13
3.25
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,325
Damage
34,149
72,059
Taken
76,304
36,143
Mitigated
23,294
30,459
Healing
8,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Blackboy11
Fenrir
12,187
2,711
0
4,705
18,713
8,656
5,325
1,401
17,312
0
82,515
L
Bellona
Bruxaoo9688
Bellona
3,537
1,436
0
1,361
13,461
7,814
153
2,583
10,878
0
24,983
W
15,299
9,732
0
4,785
10,441
4,225
8,264
3,255
7,186
0
94,874
W
16,384
1,730
0
4,062
10,084
4,083
352
3,101
6,983
40,552
0
L
Morgan Le Fay
Mgd Tyrone
Morgan Le Fay
12,695
1,958
0
1,124
17,151
4,390
25
4,902
12,249
31,280
0
W
15,621
2,348
0
12,349
18,396
8,565
1,324
2,849
15,547
0
84,783
L
Hachiman
Not Bridge9
Hachiman
7,997
5,510
0
1,601
19,706
4,711
20
3,817
15,889
0
36,209
L
Xbalanque
TheNuggeting
Xbalanque
5,643
2,653
0
2,189
17,300
4,104
401
4,474
12,826
0
23,476
W
Ymir
2,834
581
0
4,558
14,425
10,614
794
2,240
12,185
44,924
0
L
4,277
1,032
0
2,497
8,686
2,275
0
3,442
5,244
0
25,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,054
Gold Earned
39,847
523
Minions Killed
221
0
Camps Cleared
0
1,737,713
Distance Traveled
1,215,157
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,201
610
113
6
0
345,444
0
L
Bellona
7,241
362
42
2
0
200,145
1
W
Artemis
13,165
658
155
8
0
373,634
2
W
Zeus
10,438
522
48
2
0
240,148
0
L
Morgan Le Fay
9,026
451
26
1
0
276,509
0
W
Pele
13,103
655
134
7
0
415,146
0
L
Hachiman
8,740
437
71
4
0
278,900
0
L
Xbalanque
7,385
369
32
2
0
246,719
1
W
Ymir
10,147
507
73
4
0
363,341
3
L
Loki
7,455
373
50
3
0
212,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role