Player Matchup

Cernunnos
Cernunnos
Human_Torch17
Cernunnos
Level 64
God Stats
29W - 18L
1,560 SR
Queue Stats
234W - 179L
1,452 Elo+
Party 1
Amaterasu
Amaterasu
roxas6141
Amaterasu
Level 83
God Stats
83W - 35L
1,599 SR
Queue Stats
221W - 188L
1,451 Elo+
Party 1
Sol
Sol
sir_74awesome
Sol
Level 34
God Stats
2W - 1L
1,694 SR
Queue Stats
77W - 68L
1,407 Elo+
Party 1
Team Averages
Level 60
1,618 SR
1,437 Elo+

VS

Team Averages
Level 60
1,531 SR
1,352 Elo+
Cthulhu
Cthulhu
Alihooked
Cthulhu
Level 101
God Stats
9W - 15L
1,514 SR
Queue Stats
479W - 580L
1,297 Elo+
Solo
Neith
Neith
Impxctz
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 7L
1,328 Elo+
Solo
Ah Puch
Ah Puch
Taco Gaimer
Ah Puch
Level 62
God Stats
11W - 5L
1,580 SR
Queue Stats
52W - 55L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Human_Torch17
Cernunnos
10
1 / 10 / 3
8,003
572
8,768
16,088
4,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
roxas6141
Amaterasu
13
4 / 6 / 1
9,700
693
8,972
18,185
13,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 12 / 1
8,174
584
7,295
14,700
2,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alihooked
Cthulhu
14
5 / 1 / 17
10,599
757
9,269
18,498
21,017
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Impxctz
Neith
15
12 / 4 / 11
11,543
825
20,754
12,799
5,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Taco Gaimer
Ah Puch
16
11 / 1 / 10
11,436
817
15,350
9,221
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
66
6
Kills
28
28
Deaths
6
5
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Alihooked
Cthulhu
5
1
17
13.5
L
Cernunnos
Human_Torch17
Cernunnos
1
10
3
0.25
W
Neith
Impxctz
Neith
12
4
11
4.38
W
Ah Puch
Taco Gaimer
Ah Puch
11
1
10
16
L
Amaterasu
roxas6141
Amaterasu
4
6
1
0.75
L
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,035
Damage
45,373
48,973
Taken
40,518
21,333
Mitigated
30,265
4,505
Healing
16,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Alihooked
Cthulhu
9,269
254
583
8,847
18,498
21,017
175
3,833
14,358
22,492
0
L
Cernunnos
Human_Torch17
Cernunnos
8,768
5,245
0
1,449
16,088
4,490
0
10,418
5,670
0
21,681
W
Neith
Impxctz
Neith
20,754
9,040
0
4,134
12,799
5,765
921
2,580
9,965
0
52,684
W
Ah Puch
Taco Gaimer
Ah Puch
15,350
229
188
2,793
9,221
3,483
1,182
804
8,359
52,763
0
L
Amaterasu
roxas6141
Amaterasu
8,972
2,989
0
2,821
18,185
13,872
0
7,669
10,516
0
28,819
L
7,295
734
0
235
14,700
2,971
0
6,839
7,861
12,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,877
Gold Earned
33,578
119
Minions Killed
161
2
Camps Cleared
9
642,344
Distance Traveled
768,200
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,599
757
20
1
0
281,715
2
L
Cernunnos
8,003
572
46
3
0
184,172
5
W
Neith
11,543
825
58
4
6
218,612
0
W
Ah Puch
11,436
817
83
6
3
267,873
0
L
Amaterasu
9,700
693
60
4
2
247,958
0
L
Sol
8,174
584
13
1
0
210,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role