Player Matchup

Erlang Shen
Erlang Shen
AnakinMAF
Erlang Shen
Level 66
God Stats
3W - 2L
1,674 SR
Queue Stats
319W - 308L
1,519 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Dela117
Morgan Le Fay
Level 91
God Stats
2W - 1L
1,642 SR
Queue Stats
188W - 178L
1,543 Elo+
Party 2
Sol
Sol
HailKouhai
Sol
Level 109
God Stats
3W - 0L
1,772 SR
Queue Stats
275W - 253L
1,548 Elo+
Party 2
Chronos
Chronos
MEATLÖAF
Chronos
Level 58
God Stats
1W - 2L
1,325 SR
Queue Stats
173W - 221L
1,424 Elo+
Party 3
Kuzenbo
Kuzenbo
MajoraSama
Kuzenbo
Level 60
God Stats
10W - 5L
1,544 SR
Queue Stats
95W - 85L
1,515 Elo+
Party 2
Team Averages
Level 77
1,591 SR
1,510 Elo+

VS

Team Averages
Level 76
1,595 SR
1,525 Elo+
Tiamat
Tiamat
Adagietto
Tiamat
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
LeIronPotato
Neith
Level 66
God Stats
27W - 28L
1,515 SR
Queue Stats
184W - 168L
1,553 Elo+
Party 1
Mercury
Mercury
SlaveBeyondDeath
Mercury
Level 80
God Stats
5W - 7L
1,758 SR
Queue Stats
234W - 197L
1,586 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SpectreUnknown
Cu Chulainn
Level 98
God Stats
13W - 7L
1,606 SR
Queue Stats
331W - 302L
1,517 Elo+
Party 1
Ymir
Ymir
ThisTurban
Ymir
Level 14
God Stats
2W - 6L
1,596 SR
Queue Stats
16W - 19L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AnakinMAF
Erlang Shen
14
2 / 0 / 1
7,819
601
7,519
7,543
4,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
Dela117
Morgan Le Fay
13
4 / 0 / 6
8,054
620
6,365
5,180
2,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
7 / 2 / 2
7,621
586
10,991
8,253
2,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
MEATLÖAF
Chronos
12
1 / 2 / 3
6,913
532
2,630
6,090
2,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
MajoraSama
Kuzenbo
11
3 / 1 / 5
7,233
556
3,586
7,746
7,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Adagietto
Tiamat
10
0 / 4 / 0
5,717
440
1,263
6,242
2,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
3 / 4 / 0
6,280
483
8,592
8,518
2,708
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 2 / 1
6,538
503
2,677
8,484
2,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
SpectreUnknown
Cu Chulainn
10
1 / 2 / 0
6,191
476
4,978
9,882
6,447
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 5 / 1
5,256
404
1,735
11,394
7,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
17
Kills
4
5
Deaths
17
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Adagietto
Tiamat
0
4
0
0
W
Erlang Shen
AnakinMAF
Erlang Shen
2
0
1
2.5
W
Morgan Le Fay
Dela117
Morgan Le Fay
4
0
6
7
W
7
2
2
4
L
3
4
0
0.75
W
Chronos
MEATLÖAF
Chronos
1
2
3
1.25
W
Kuzenbo
MajoraSama
Kuzenbo
3
1
5
5.5
L
0
2
1
0.25
L
Cu Chulainn
SpectreUnknown
Cu Chulainn
1
2
0
0.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,091
Damage
19,245
34,812
Taken
44,520
18,940
Mitigated
22,613
17,021
Healing
7,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Adagietto
Tiamat
1,263
180
0
1,131
6,242
2,883
0
3,489
2,753
27,852
0
W
Erlang Shen
AnakinMAF
Erlang Shen
7,519
3,181
0
5,318
7,543
4,380
66
765
6,248
0
47,511
W
Morgan Le Fay
Dela117
Morgan Le Fay
6,365
552
186
3,203
5,180
2,505
0
1,300
3,730
42,862
0
W
10,991
3,566
0
3,818
8,253
2,279
466
570
7,683
59,076
0
L
8,592
2,887
0
2,917
8,518
2,708
440
6,596
1,922
0
39,035
W
Chronos
MEATLÖAF
Chronos
2,630
1,331
0
1,830
6,090
2,480
0
112
5,934
35,024
7,696
W
Kuzenbo
MajoraSama
Kuzenbo
3,586
1,470
0
2,666
7,746
7,296
31
978
6,768
16,822
0
L
2,677
1,660
0
630
8,484
2,627
0
3,308
5,176
0
44,746
L
Cu Chulainn
SpectreUnknown
Cu Chulainn
4,978
1,269
0
2,118
9,882
6,447
0
740
9,142
2,192
29,570
L
1,735
449
0
396
11,394
7,948
0
9,189
2,205
14,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,640
Gold Earned
29,982
406
Minions Killed
319
0
Camps Cleared
0
1,233,601
Distance Traveled
1,193,271
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,717
440
54
4
0
214,369
1
W
Erlang Shen
7,819
601
106
8
0
228,465
2
W
Morgan Le Fay
8,054
620
86
7
0
269,727
5
W
Sol
7,621
586
107
8
0
222,173
2
L
Neith
6,280
483
73
6
0
223,364
3
W
Chronos
6,913
532
81
6
0
253,328
0
W
Kuzenbo
7,233
556
26
2
0
259,908
0
L
Mercury
6,538
503
99
8
0
295,437
2
L
Cu Chulainn
6,191
476
73
6
0
244,203
0
L
Ymir
5,256
404
20
2
0
215,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role