Player Matchup

Artio
Artio
Diamond II
Biggumś
Artio
Diamond II
Level 124
God Stats
4W - 4L
1,311 SR
Queue Stats
209W - 207L
2,288 MMR
Party 2
Bellona
Bellona
Diamond III
Bylieth
Bellona
Diamond III
Level 126
God Stats
8W - 5L
1,653 SR
Queue Stats
442W - 435L
2,206 MMR
Party 2
Rama
Rama
Diamond II
ElBandidoBurro
Rama
Diamond II
Level 61
God Stats
1W - 1L
1,314 SR
Queue Stats
210W - 184L
2,306 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
FugueState
Tsukuyomi
Masters
Level 159
God Stats
23W - 22L
1,728 SR
Queue Stats
657W - 645L
2,261 MMR
Solo
Janus
Janus
Diamond II
zohfia
Janus
Diamond II
Level 65
God Stats
28W - 35L
1,591 SR
Queue Stats
228W - 201L
2,339 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 107
1,519 SR
2,280 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 142
1,768 SR
2,289 MMR
Hachiman
Hachiman
Masters
Shmeepo
Hachiman
Masters
Level 156
God Stats
6W - 5L
1,791 SR
Queue Stats
315W - 289L
2,318 MMR
Solo
Anhur
Anhur
Platinum I
WhiteClawBoomie
Anhur
Platinum I
Level 76
God Stats
7W - 2L
2,047 SR
Queue Stats
33W - 10L
2,299 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond IV
ZEUS1412
Baron Samedi
Diamond IV
Level 160
God Stats
1W - 2L
1,570 SR
Queue Stats
200W - 194L
2,229 MMR
Solo
Horus
Horus
Diamond IV
ZIIDAN
Horus
Diamond IV
Level 160
God Stats
13W - 11L
1,694 SR
Queue Stats
174W - 167L
2,236 MMR
Solo
Zhong Kui
Zhong Kui
Diamond IV
teevee
Zhong Kui
Diamond IV
Level 160
God Stats
3W - 1L
1,740 SR
Queue Stats
6W - 4L
2,366 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Biggumś
Artio
20
12 / 1 / 10
14,762
642
16,132
26,658
33,952
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Bylieth
Bellona
18
8 / 7 / 19
12,683
551
17,531
29,154
35,000
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
7 / 4 / 12
14,531
632
20,044
15,630
5,700
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
FugueState
Tsukuyomi
20
6 / 5 / 14
13,522
588
15,567
20,871
7,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
zohfia
Janus
20
7 / 7 / 12
14,054
611
20,018
18,214
6,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
TiamatPersephoneMorgan Le FayOsiris

VS

Bans
GilgameshOdinAwilixArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Shmeepo
Hachiman
18
7 / 6 / 5
12,642
550
21,032
19,617
8,579
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 12 / 4
11,867
516
12,569
24,401
9,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
ZEUS1412
Baron Samedi
15
0 / 7 / 4
10,389
452
7,746
19,439
20,103
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Horus
ZIIDAN
Horus
16
3 / 8 / 13
11,572
503
6,248
30,573
35,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
teevee
Zhong Kui
18
8 / 7 / 5
12,277
534
23,982
22,914
18,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
55
40
Kills
24
24
Deaths
40
67
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Artio
Biggumś
Artio
12
1
10
17
W
Bellona
Bylieth
Bellona
8
7
19
2.5
W
7
4
12
3.25
W
Tsukuyomi
FugueState
Tsukuyomi
6
5
14
2.6
L
Hachiman
Shmeepo
Hachiman
7
6
5
1.58
L
6
12
4
0.67
L
Baron Samedi
ZEUS1412
Baron Samedi
0
7
4
0.29
L
Horus
ZIIDAN
Horus
3
8
13
1.19
L
Zhong Kui
teevee
Zhong Kui
8
7
5
1.5
W
Janus
zohfia
Janus
7
7
12
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,292
Damage
71,577
110,527
Taken
116,944
87,794
Mitigated
92,584
38,643
Healing
27,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Biggumś
Artio
16,132
1,259
2,041
13,384
26,658
33,952
100
8,410
18,248
77,047
0
W
Bellona
Bylieth
Bellona
17,531
4,400
0
6,052
29,154
35,000
500
8,623
20,531
10,352
34,839
W
20,044
14,236
0
4,428
15,630
5,700
8,472
5,702
9,928
0
107,849
W
Tsukuyomi
FugueState
Tsukuyomi
15,567
4,298
0
8,859
20,871
7,075
1,504
4,240
16,631
0
103,768
L
Hachiman
Shmeepo
Hachiman
21,032
11,703
0
4,363
19,617
8,579
401
5,421
14,078
0
111,982
L
12,569
6,981
0
1,527
24,401
9,674
389
10,189
13,970
0
68,023
L
Baron Samedi
ZEUS1412
Baron Samedi
7,746
1,216
1,114
4,213
19,439
20,103
0
10,659
8,662
67,899
0
L
Horus
ZIIDAN
Horus
6,248
2,103
2,017
6,169
30,573
35,664
0
7,426
22,991
371
22,849
L
Zhong Kui
teevee
Zhong Kui
23,982
3,532
0
8,504
22,914
18,564
375
6,510
16,142
80,820
9,242
W
Janus
zohfia
Janus
20,018
881
740
3,139
18,214
6,067
480
5,944
12,270
105,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,552
Gold Earned
58,747
649
Minions Killed
555
0
Camps Cleared
0
2,402,834
Distance Traveled
1,792,862
30
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
14,762
642
142
6
0
498,012
5
W
Bellona
12,683
551
43
2
0
485,373
2
W
Rama
14,531
632
181
8
0
445,183
7
W
Tsukuyomi
13,522
588
138
6
0
492,674
4
L
Hachiman
12,642
550
148
6
0
363,251
4
L
Anhur
11,867
516
112
5
0
327,389
6
L
Baron Samedi
10,389
452
130
6
0
343,347
4
L
Horus
11,572
503
20
1
0
381,632
8
L
Zhong Kui
12,277
534
145
6
0
377,243
11
W
Janus
14,054
611
145
6
0
481,592
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role