Player Matchup

Terra
Terra
Astaroth421
Terra
Level 29
God Stats
6W - 13L
1,456 SR
Queue Stats
44W - 42L
1,581 Elo+
Solo
Artemis
Artemis
Fizzlh
Artemis
Level 17
God Stats
6W - 5L
1,675 SR
Queue Stats
83W - 78L
1,607 Elo+
Solo
Izanami
Izanami
Not_Codman
Izanami
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 24L
1,532 Elo+
Solo
Da Ji
Da Ji
Unknown_King04
Da Ji
Level 19
God Stats
37W - 20L
1,697 SR
Queue Stats
71W - 55L
1,645 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
da_feistysheisty
Morgan Le Fay
Level 3
God Stats
5W - 8L
1,719 SR
Queue Stats
13W - 24L
1,682 Elo+
Solo
Team Averages
Level 16
1,609 SR
1,610 Elo+

VS

Team Averages
Level 15
1,591 SR
1,689 Elo+
Hun Batz
Hun Batz
BIGBODYBURKE986
Hun Batz
Level 13
God Stats
7W - 7L
1,445 SR
Queue Stats
322W - 327L
1,636 Elo+
Solo
King Arthur
King Arthur
HahaBottom
King Arthur
Level 28
God Stats
1W - 1L
1,503 SR
Queue Stats
48W - 50L
1,633 Elo+
Solo
Agni
Agni
R0meyR0me1504
Agni
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,660 Elo+
Solo
Athena
Athena
jingly-renewal0
Athena
Level 7
God Stats
10W - 4L
1,762 SR
Queue Stats
19W - 12L
1,679 Elo+
Party 1
Hou Yi
Hou Yi
lospollos003
Hou Yi
Level 5
God Stats
4W - 0L
1,746 SR
Queue Stats
25W - 10L
1,836 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,924
423
2,489
9,385
5,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Fizzlh
Artemis
14
2 / 2 / 0
7,734
552
3,428
7,011
2,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
Not_Codman
Izanami
11
2 / 2 / 3
6,570
469
3,117
8,219
2,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 1 / 3
6,800
486
7,390
7,707
3,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
da_feistysheisty
Morgan Le Fay
5
0 / 7 / 1
4,599
329
809
5,290
3,602
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
13
1 / 0 / 2
7,287
521
2,086
7,344
2,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
HahaBottom
King Arthur
13
3 / 1 / 2
7,954
568
6,768
8,980
5,705
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 5 / 4
6,667
476
5,934
7,042
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 1 / 5
7,132
509
3,864
9,557
7,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
12
5 / 1 / 1
7,615
544
7,838
6,384
2,399
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
8
Kills
13
13
Deaths
8
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Hun Batz
1
0
2
2
L
Artemis
Fizzlh
Artemis
2
2
0
1
W
King Arthur
HahaBottom
King Arthur
3
1
2
4
L
Izanami
Not_Codman
Izanami
2
2
3
1.75
W
1
5
4
0.6
L
4
1
3
5.5
L
Morgan Le Fay
da_feistysheisty
Morgan Le Fay
0
7
1
0.07
W
3
1
5
5.5
W
Hou Yi
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,233
Damage
26,490
37,612
Taken
39,307
17,609
Mitigated
20,544
9,610
Healing
8,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,489
179
902
2,953
9,385
5,712
0
1,647
7,738
22,748
0
W
Hun Batz
2,086
70
0
1,808
7,344
2,386
0
14
7,330
0
43,056
L
Artemis
Fizzlh
Artemis
3,428
744
0
2,841
7,011
2,354
0
0
7,011
0
37,729
W
King Arthur
HahaBottom
King Arthur
6,768
913
0
2,352
8,980
5,705
44
444
8,536
0
39,139
L
Izanami
Not_Codman
Izanami
3,117
2,036
0
2,131
8,219
2,589
2,034
3,864
4,355
0
34,658
W
5,934
142
0
635
7,042
2,125
129
562
6,480
37,574
0
L
7,390
2,507
0
783
7,707
3,352
0
1,785
5,922
0
31,274
L
Morgan Le Fay
da_feistysheisty
Morgan Le Fay
809
356
0
0
5,290
3,602
0
2,502
2,788
1,785
0
W
3,864
1,267
0
820
9,557
7,929
0
1,242
8,315
26,380
0
W
Hou Yi
7,838
3,655
0
2,537
6,384
2,399
322
1,036
5,348
0
46,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,627
Gold Earned
36,655
238
Minions Killed
374
0
Camps Cleared
0
1,176,523
Distance Traveled
1,412,454
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,924
423
34
2
0
255,809
4
W
Hun Batz
7,287
521
86
6
0
304,661
2
L
Artemis
7,734
552
80
6
0
242,582
2
W
King Arthur
7,954
568
89
6
0
273,109
1
L
Izanami
6,570
469
69
5
0
249,345
1
W
Agni
6,667
476
73
5
0
265,827
3
L
Da Ji
6,800
486
53
4
0
287,792
3
L
Morgan Le Fay
4,599
329
2
0
0
140,995
0
W
Athena
7,132
509
44
3
0
314,801
2
W
Hou Yi
7,615
544
82
6
0
254,056
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role