Player Matchup

Charybdis
Charybdis
ElPunPun
Charybdis
Level 109
God Stats
33W - 32L
1,558 SR
Queue Stats
203W - 198L
1,476 Elo+
Solo
Anubis
Anubis
GDub003
Anubis
Level 39
God Stats
1W - 0L
1,383 SR
Queue Stats
3W - 4L
1,413 Elo+
Party 1
Horus
Horus
IzanagiBot
Horus
Level 153
God Stats
18W - 9L
1,573 SR
Queue Stats
169W - 156L
1,536 Elo+
Party 1
Arachne
Arachne
SilentWinterEri
Arachne
Level 126
God Stats
1W - 0L
1,232 SR
Queue Stats
19W - 21L
1,487 Elo+
Party 1
Hera
Hera
Tovar086
Hera
Level 141
God Stats
2W - 0L
1,237 SR
Queue Stats
40W - 40L
1,470 Elo+
Solo
Team Averages
Level 114
1,397 SR
1,476 Elo+

VS

Team Averages
Level 106
1,527 SR
1,425 Elo+
Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Fenixevilangel
Ymir
Level 106
God Stats
3W - 1L
1,486 SR
Queue Stats
225W - 246L
1,455 Elo+
Solo
Bakasura
Bakasura
HeumpHeump20
Bakasura
Level 153
God Stats
1W - 1L
1,781 SR
Queue Stats
204W - 206L
1,532 Elo+
Party 2
Kukulkan
Kukulkan
Jose Saucedo
Kukulkan
Level 143
God Stats
4W - 9L
1,491 SR
Queue Stats
86W - 95L
1,468 Elo+
Party 3
Merlin
Merlin
Pinguinorosa
Merlin
Level 18
God Stats
0W - 2L
1,374 SR
Queue Stats
3W - 9L
1,167 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ElPunPun
Charybdis
16
7 / 1 / 5
9,890
899
8,891
9,009
3,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
GDub003
Anubis
14
1 / 1 / 4
7,523
684
6,205
6,330
3,785
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
15
4 / 0 / 7
9,178
834
8,950
10,271
9,565
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
3 / 2 / 5
8,524
775
3,703
8,641
3,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
15
2 / 2 / 7
8,311
756
7,916
4,078
1,645
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 2 / 2
7,011
637
6,697
6,798
1,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 4 / 4
6,810
619
3,126
15,076
6,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
HeumpHeump20
Bakasura
13
1 / 3 / 3
7,483
680
3,297
8,531
2,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Jose Saucedo
Kukulkan
15
1 / 3 / 4
7,880
716
6,488
6,108
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
15
3 / 5 / 2
8,073
734
4,378
7,106
2,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
17
Kills
6
6
Deaths
17
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
2
1
W
Charybdis
ElPunPun
Charybdis
7
1
5
9.5
L
0
4
4
0.5
W
Anubis
GDub003
Anubis
1
1
4
3
L
Bakasura
HeumpHeump20
Bakasura
1
3
3
0.83
W
Horus
4
0
7
7.5
L
Kukulkan
Jose Saucedo
Kukulkan
1
3
4
1
L
Merlin
3
5
2
0.8
W
3
2
5
2.75
W
Hera
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,665
Damage
23,986
38,329
Taken
43,619
22,392
Mitigated
16,582
9,993
Healing
6,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,697
2,336
0
1,143
6,798
1,993
116
3,384
3,414
0
26,917
W
Charybdis
ElPunPun
Charybdis
8,891
5,302
0
3,332
9,009
3,670
2,084
4,517
4,314
0
34,709
L
3,126
237
0
2,153
15,076
6,780
0
5,006
10,070
10,082
0
W
Anubis
GDub003
Anubis
6,205
607
0
960
6,330
3,785
95
2,005
4,295
18,568
0
L
Bakasura
HeumpHeump20
Bakasura
3,297
1,763
865
1,060
8,531
2,958
0
2,729
5,802
0
13,274
W
Horus
8,950
2,486
1,247
2,262
10,271
9,565
177
1,649
8,452
0
23,963
L
Kukulkan
Jose Saucedo
Kukulkan
6,488
171
0
308
6,108
2,542
0
2,620
3,488
39,806
0
L
Merlin
4,378
371
0
640
7,106
2,309
87
689
6,417
17,589
0
W
3,703
2,823
0
2,192
8,641
3,727
694
4,124
4,393
0
19,018
W
Hera
7,916
2,136
0
0
4,078
1,645
690
1,907
2,091
28,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,426
Gold Earned
37,257
238
Minions Killed
235
9
Camps Cleared
7
992,630
Distance Traveled
877,666
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,011
637
51
5
1
192,144
0
W
Charybdis
9,890
899
69
6
1
183,322
0
L
Ymir
6,810
619
19
2
0
163,386
2
W
Anubis
7,523
684
32
3
0
196,225
0
L
Bakasura
7,483
680
38
3
3
189,061
2
W
Horus
9,178
834
33
3
4
203,384
1
L
Kukulkan
7,880
716
94
9
3
177,442
2
L
Merlin
8,073
734
33
3
0
155,633
0
W
Arachne
8,524
775
32
3
2
214,224
2
W
Hera
8,311
756
72
7
2
195,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role