Player Matchup

Charybdis
Charybdis
Guepara
Charybdis
Level 160
God Stats
6W - 10L
1,524 SR
Queue Stats
315W - 224L
1,611 Elo+
Party 2
Khepri
Khepri
YukiYunYun
Khepri
Level 156
God Stats
6W - 9L
1,627 SR
Queue Stats
317W - 258L
1,590 Elo+
Party 2
The Morrigan
The Morrigan
fad1302
The Morrigan
Level 156
God Stats
2W - 1L
1,425 SR
Queue Stats
94W - 69L
1,689 Elo+
Party 2
Team Averages
Level 157
1,525 SR
1,630 Elo+

VS

Team Averages
Level 115
1,630 SR
1,531 Elo+
Morgan Le Fay
Morgan Le Fay
Cheezzwizz
Morgan Le Fay
Level 160
God Stats
31W - 44L
1,515 SR
Queue Stats
471W - 462L
1,716 Elo+
Party 1
Ymir
Ymir
Slamstrike
Ymir
Level 159
God Stats
18W - 18L
1,533 SR
Queue Stats
215W - 215L
1,568 Elo+
Party 1
Kali
Kali
hoboshark
Kali
Level 27
God Stats
1W - 1L
1,842 SR
Queue Stats
1W - 5L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Guepara
Charybdis
16
12 / 0 / 10
11,983
749
18,134
12,871
6,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
YukiYunYun
Khepri
14
2 / 0 / 16
11,088
693
4,622
11,101
14,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
fad1302
The Morrigan
16
9 / 2 / 10
11,605
725
14,021
7,971
3,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cheezzwizz
Morgan Le Fay
12
2 / 5 / 0
9,348
584
16,729
14,093
6,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 8 / 2
8,529
533
4,111
16,345
12,958
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Kali
11
0 / 10 / 1
8,643
540
4,668
15,139
6,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
5
23
Kills
2
2
Deaths
23
36
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Cheezzwizz
Morgan Le Fay
2
5
0
0.4
W
Charybdis
Guepara
Charybdis
12
0
10
17
L
0
8
2
0.13
W
Khepri
YukiYunYun
Khepri
2
0
16
10
W
The Morrigan
fad1302
The Morrigan
9
2
10
7
L
Kali
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,777
Damage
25,508
31,943
Taken
45,577
24,967
Mitigated
25,636
4,194
Healing
4,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Cheezzwizz
Morgan Le Fay
16,729
842
0
2,887
14,093
6,242
101
8,127
5,966
54,870
0
W
Charybdis
Guepara
Charybdis
18,134
10,112
0
955
12,871
6,287
1,156
9,005
3,866
0
54,664
L
4,111
209
0
250
16,345
12,958
0
4,325
12,020
15,652
0
W
Khepri
YukiYunYun
Khepri
4,622
372
0
2,145
11,101
14,692
235
5,854
5,247
12,950
0
W
The Morrigan
fad1302
The Morrigan
14,021
2,053
0
1,094
7,971
3,988
717
6,225
1,746
52,487
0
L
Kali
4,668
1,964
0
1,170
15,139
6,436
0
6,592
8,547
0
21,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,676
Gold Earned
26,520
187
Minions Killed
153
10
Camps Cleared
5
761,938
Distance Traveled
788,901
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,348
584
83
5
4
293,296
3
W
Charybdis
11,983
749
75
5
4
242,684
0
L
Ymir
8,529
533
31
2
1
249,295
1
W
Khepri
11,088
693
21
1
0
237,794
7
W
The Morrigan
11,605
725
91
6
6
281,460
0
L
Kali
8,643
540
39
2
0
246,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role