Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
FlavioGuerra
Hachiman
Level 51
God Stats
0W - 1L
1,557 SR
Queue Stats
3W - 3L
1,569 Elo+
Party 1
Thor
Thor
ItzAldair
Thor
Level 28
God Stats
0W - 1L
1,398 SR
Queue Stats
3W - 3L
1,569 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
x_x3S3Z3Nx_x
Morgan Le Fay
Level 17
God Stats
5W - 6L
1,644 SR
Queue Stats
6W - 8L
1,534 Elo+
Solo
Team Averages
Level 59
1,525 SR
1,543 Elo+

VS

Team Averages
Level 136
1,624 SR
1,608 Elo+
Gilgamesh
Gilgamesh
Gurb slurb
Gilgamesh
Level 110
God Stats
1W - 0L
1,429 SR
Queue Stats
3W - 4L
1,540 Elo+
Party 2
Zhong Kui
Zhong Kui
KWIGYBOBALO
Zhong Kui
Level 146
God Stats
4W - 0L
1,696 SR
Queue Stats
64W - 39L
1,627 Elo+
Party 2
Tiamat
Tiamat
RonnokThePleb
Tiamat
Level 128
God Stats
4W - 4L
1,703 SR
Queue Stats
17W - 12L
1,624 Elo+
Party 2
Pele
Pele
SteveyPleb
Pele
Level 160
God Stats
2W - 4L
1,668 SR
Queue Stats
62W - 35L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 6 / 2
7,101
646
2,601
11,896
11,635
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
FlavioGuerra
Hachiman
12
1 / 7 / 0
7,275
661
5,315
10,058
3,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
13
1 / 6 / 1
8,134
739
5,881
10,484
5,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
x_x3S3Z3Nx_x
Morgan Le Fay
13
1 / 6 / 0
7,866
715
7,646
8,654
3,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gurb slurb
Gilgamesh
15
5 / 2 / 7
9,886
899
9,813
10,436
10,841
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Zhong Kui
KWIGYBOBALO
Zhong Kui
14
2 / 1 / 10
9,653
878
5,199
12,549
18,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
10 / 1 / 4
10,764
979
12,308
7,263
5,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 0 / 4
10,179
925
8,664
7,838
4,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
3
Kills
25
25
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
6
2
0.17
L
Hachiman
FlavioGuerra
Hachiman
1
7
0
0.14
W
Gilgamesh
Gurb slurb
Gilgamesh
5
2
7
4.25
L
Thor
1
6
1
0.25
W
Zhong Kui
KWIGYBOBALO
Zhong Kui
2
1
10
7
W
10
1
4
12
W
8
0
4
10
L
Morgan Le Fay
x_x3S3Z3Nx_x
Morgan Le Fay
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,443
Damage
35,984
41,092
Taken
38,086
23,320
Mitigated
39,585
3,472
Healing
9,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,601
186
0
351
11,896
11,635
0
5,929
5,622
13,530
0
L
Hachiman
FlavioGuerra
Hachiman
5,315
2,726
0
612
10,058
3,012
0
5,431
4,384
0
18,712
W
Gilgamesh
Gurb slurb
Gilgamesh
9,813
3,669
0
1,712
10,436
10,841
1,279
2,857
7,579
0
35,733
L
Thor
5,881
1,977
146
1,206
10,484
5,260
0
3,881
6,519
0
16,487
W
Zhong Kui
KWIGYBOBALO
Zhong Kui
5,199
297
0
1,372
12,549
18,869
6
3,913
8,636
17,708
0
W
12,308
1,216
0
3,723
7,263
5,806
695
1,411
5,852
34,518
0
W
8,664
2,151
0
2,219
7,838
4,069
340
2,733
5,105
0
36,976
L
Morgan Le Fay
x_x3S3Z3Nx_x
Morgan Le Fay
7,646
489
180
977
8,654
3,413
114
1,965
6,689
32,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,376
Gold Earned
40,482
130
Minions Killed
224
8
Camps Cleared
15
596,607
Distance Traveled
950,745
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,101
646
16
1
1
152,871
1
L
Hachiman
7,275
661
27
2
3
119,691
0
W
Gilgamesh
9,886
899
51
5
4
268,089
4
L
Thor
8,134
739
20
2
2
161,778
0
W
Zhong Kui
9,653
878
22
2
2
198,028
1
W
Tiamat
10,764
979
75
7
4
212,671
1
W
Pele
10,179
925
76
7
5
271,957
2
L
Morgan Le Fay
7,866
715
67
6
2
162,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role