Player Matchup

Skadi
Skadi
RainOfDeath0
Skadi
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,531 Elo+
Solo
Ymir
Ymir
SCREW_MUFFINS
Ymir
Level 122
God Stats
8W - 5L
1,605 SR
Queue Stats
286W - 250L
1,533 Elo+
Party 1
Ra
Ra
Solstice_Seven
Ra
Level 69
God Stats
10W - 4L
1,711 SR
Queue Stats
259W - 216L
1,547 Elo+
Party 1
Team Averages
Level 81
1,605 SR
1,537 Elo+

VS

Team Averages
Level 74
1,350 SR
1,391 Elo+
Medusa
Medusa
Fly619
Medusa
Level 116
God Stats
25W - 26L
1,500 SR
Queue Stats
132W - 161L
1,384 Elo+
Party 2
Sun Wukong
Sun Wukong
Fxntum
Sun Wukong
Level 52
God Stats
4W - 10L
1,133 SR
Queue Stats
282W - 363L
1,383 Elo+
Solo
Ah Puch
Ah Puch
hektor20
Ah Puch
Level 54
God Stats
6W - 21L
1,418 SR
Queue Stats
63W - 75L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 8
11,786
693
14,771
16,634
6,061
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 2 / 5
12,835
755
12,821
20,632
25,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 1 / 9
11,971
704
12,615
12,254
5,926
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fly619
Medusa
13
2 / 7 / 5
10,394
611
13,537
15,810
6,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Fxntum
Sun Wukong
14
3 / 5 / 5
10,633
625
10,383
19,708
19,214
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Puch
hektor20
Ah Puch
14
3 / 4 / 2
10,679
628
17,524
12,203
4,920
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
16
Kills
8
8
Deaths
16
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
Fly619
Medusa
2
7
5
0.64
L
Sun Wukong
Fxntum
Sun Wukong
3
5
5
1.1
W
5
5
8
1.8
W
7
2
5
4.75
W
4
1
9
8.5
L
Ah Puch
hektor20
Ah Puch
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,207
Damage
41,444
49,520
Taken
47,721
37,262
Mitigated
30,362
13,969
Healing
7,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Fly619
Medusa
13,537
6,205
322
1,615
15,810
6,228
694
9,734
6,076
0
41,327
L
Sun Wukong
Fxntum
Sun Wukong
10,383
1,441
335
3,055
19,708
19,214
0
7,551
12,157
0
38,219
W
14,771
8,023
0
2,853
16,634
6,061
1,323
4,451
12,183
0
44,475
W
12,821
1,759
0
2,430
20,632
25,275
372
8,905
11,727
26,356
0
W
12,615
1,087
3,205
5,481
12,254
5,926
871
4,685
7,569
59,132
0
L
Ah Puch
hektor20
Ah Puch
17,524
1,342
359
2,115
12,203
4,920
0
8,685
3,518
39,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,592
Gold Earned
31,706
206
Minions Killed
162
8
Camps Cleared
5
963,127
Distance Traveled
942,114
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,394
611
39
2
2
298,099
1
L
Sun Wukong
10,633
625
57
3
3
348,938
2
W
Skadi
11,786
693
53
3
1
290,104
1
W
Ymir
12,835
755
36
2
0
331,569
3
W
Ra
11,971
704
117
7
7
341,454
3
L
Ah Puch
10,679
628
66
4
0
295,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role