Player Matchup

Hel
Hel
ChickenSaladbj
Hel
Level 62
God Stats
3W - 3L
1,429 SR
Queue Stats
284W - 303L
1,418 Elo+
Party 2
Fenrir
Fenrir
R3d40ur
Fenrir
Level 29
God Stats
0W - 2L
1,257 SR
Queue Stats
4W - 6L
1,456 Elo+
Party 2
Ares
Ares
S1270
Ares
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
SsKsniper53
Guan Yu
Level 156
God Stats
0W - 2L
1,301 SR
Queue Stats
11W - 21L
1,435 Elo+
Party 2
Medusa
Medusa
wingz88
Medusa
Level 114
God Stats
2W - 3L
1,478 SR
Queue Stats
4W - 11L
1,318 Elo+
Party 2
Team Averages
Level 83
1,393 SR
1,425 Elo+

VS

Team Averages
Level 57
1,607 SR
1,409 Elo+
Morgan Le Fay
Morgan Le Fay
Angelus1011
Morgan Le Fay
Level 24
God Stats
9W - 13L
1,494 SR
Queue Stats
23W - 29L
1,300 Elo+
Party 1
Fafnir
Fafnir
DelinquentRyuuji
Fafnir
Level 27
God Stats
16W - 8L
1,760 SR
Queue Stats
48W - 57L
1,430 Elo+
Party 3
Bellona
Bellona
Lord_Titopolis
Bellona
Level 46
God Stats
1W - 1L
1,618 SR
Queue Stats
71W - 81L
1,372 Elo+
Party 1
Bakasura
Bakasura
OTF_Elite_Ninja_
Bakasura
Level 89
God Stats
8W - 9L
1,460 SR
Queue Stats
318W - 322L
1,460 Elo+
Party 3
Danzaburou
Danzaburou
SweaterDadYT
Danzaburou
Level 101
God Stats
12W - 3L
1,701 SR
Queue Stats
428W - 415L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 4
9,167
458
6,954
14,326
5,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
R3d40ur
Fenrir
16
6 / 1 / 4
10,021
501
7,588
13,352
6,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ares
S1270
Ares
10
1 / 4 / 1
7,565
378
2,263
9,595
6,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
SsKsniper53
Guan Yu
14
1 / 2 / 4
8,198
410
6,823
26,435
20,490
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
wingz88
Medusa
11
1 / 8 / 0
7,264
363
6,752
13,750
3,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Angelus1011
Morgan Le Fay
16
2 / 4 / 3
10,437
522
12,271
11,640
5,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 12
10,481
524
5,090
13,354
13,403
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 1 / 3
10,426
521
14,075
10,968
11,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 4 / 1
11,367
568
8,311
15,546
9,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
SweaterDadYT
Danzaburou
17
9 / 3 / 3
11,327
566
18,182
15,008
6,324
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
42
13
Kills
20
20
Deaths
13
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Angelus1011
Morgan Le Fay
2
4
3
0.88
L
4
5
4
1.2
W
2
1
12
8
W
3
1
3
4.5
W
4
4
1
1.13
L
Fenrir
R3d40ur
Fenrir
6
1
4
8
L
Ares
S1270
Ares
1
4
1
0.38
L
Guan Yu
SsKsniper53
Guan Yu
1
2
4
1.5
W
Danzaburou
SweaterDadYT
Danzaburou
9
3
3
3.5
L
Medusa
wingz88
Medusa
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,380
Damage
57,929
77,458
Taken
66,516
42,265
Mitigated
45,998
32,054
Healing
23,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Angelus1011
Morgan Le Fay
12,271
204
0
1,305
11,640
5,467
711
1,737
9,903
69,628
0
L
6,954
178
2,609
4,983
14,326
5,376
232
3,559
10,550
47,247
0
W
5,090
1,538
459
3,469
13,354
13,403
395
2,299
11,055
24,397
0
W
14,075
4,012
271
4,696
10,968
11,328
375
1,565
9,403
0
51,664
W
8,311
5,674
0
5,686
15,546
9,476
480
2,206
13,340
0
80,446
L
Fenrir
R3d40ur
Fenrir
7,588
1,210
0
2,772
13,352
6,583
0
3,059
9,981
0
53,241
L
Ares
S1270
Ares
2,263
98
0
561
9,595
6,002
0
1,126
8,469
14,147
0
L
Guan Yu
SsKsniper53
Guan Yu
6,823
917
3,492
15,708
26,435
20,490
0
6,032
18,750
1,029
34,686
W
Danzaburou
SweaterDadYT
Danzaburou
18,182
10,418
0
8,084
15,008
6,324
3,710
1,805
13,203
0
103,227
L
Medusa
wingz88
Medusa
6,752
2,875
0
1,929
13,750
3,814
0
4,305
9,365
0
40,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,215
Gold Earned
54,038
309
Minions Killed
495
0
Camps Cleared
0
1,833,176
Distance Traveled
1,892,219
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,437
522
104
5
0
389,909
6
L
Hel
9,167
458
76
4
0
345,041
2
W
Fafnir
10,481
524
35
2
0
349,055
0
W
Bellona
10,426
521
65
3
0
378,621
1
W
Bakasura
11,367
568
147
7
0
439,596
0
L
Fenrir
10,021
501
93
5
0
328,503
8
L
Ares
7,565
378
22
1
0
384,061
0
L
Guan Yu
8,198
410
60
3
0
417,682
7
W
Danzaburou
11,327
566
144
7
0
335,038
1
L
Medusa
7,264
363
58
3
0
357,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role