Player Matchup

Gilgamesh
Gilgamesh
JDauty55
Gilgamesh
Level 13
God Stats
0W - 1L
1,308 SR
Queue Stats
69W - 32L
1,723 Elo+
Party 2
Vulcan
Vulcan
JimLeader
Vulcan
Level 24
God Stats
7W - 12L
1,422 SR
Queue Stats
102W - 58L
1,663 Elo+
Party 2
Izanami
Izanami
MidorAFKTung
Izanami
Level 22
God Stats
7W - 4L
1,500 SR
Queue Stats
124W - 114L
1,557 Elo+
Solo
Osiris
Osiris
PunyMountain122
Osiris
Level 25
God Stats
11W - 7L
1,626 SR
Queue Stats
114W - 64L
1,670 Elo+
Party 2
Ganesha
Ganesha
UberBanger69
Ganesha
Level 18
God Stats
19W - 6L
1,850 SR
Queue Stats
72W - 38L
1,678 Elo+
Party 2
Team Averages
Level 20
1,541 SR
1,658 Elo+

VS

Team Averages
Level 49
1,567 SR
1,666 Elo+
Bastet
Bastet
 
Bastet
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
DropMyBlue
Gilgamesh
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,746 Elo+
Party 3
Sobek
Sobek
EpikThePenguin
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 152L
1,612 Elo+
Party 1
Scylla
Scylla
GregoryDavidson
Scylla
Level 29
God Stats
22W - 14L
1,581 SR
Queue Stats
213W - 167L
1,614 Elo+
Party 1
Izanami
Izanami
Peicey
Izanami
Level 158
God Stats
8W - 3L
1,754 SR
Queue Stats
517W - 161L
1,860 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JDauty55
Gilgamesh
8
2 / 2 / 2
5,044
560
2,380
6,035
2,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
JimLeader
Vulcan
8
1 / 0 / 2
4,935
548
4,096
2,418
792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
MidorAFKTung
Izanami
5
1 / 3 / 1
4,058
451
2,142
3,850
664
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

10
3 / 2 / 0
5,513
613
4,375
7,169
4,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
UberBanger69
Ganesha
7
0 / 3 / 2
4,222
469
1,156
6,690
1,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
2 / 2 / 0
5,794
644
1,818
5,930
1,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gilgamesh
DropMyBlue
Gilgamesh
11
1 / 2 / 1
5,994
666
4,489
6,911
3,805
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 3 / 4
5,559
618
2,338
8,524
5,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 0 / 1
5,627
625
3,700
3,502
1,254
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Peicey
Izanami
12
6 / 0 / 1
7,359
818
6,260
4,494
1,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
7
Kills
10
10
Deaths
7
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
2
0
1
W
Gilgamesh
DropMyBlue
Gilgamesh
1
2
1
0.75
W
1
3
4
1
W
0
0
1
0.5
L
Gilgamesh
JDauty55
Gilgamesh
2
2
2
1.5
L
Vulcan
JimLeader
Vulcan
1
0
2
2
L
Izanami
MidorAFKTung
Izanami
1
3
1
0.5
W
Izanami
Peicey
Izanami
6
0
1
6.5
L
3
2
0
1.5
L
Ganesha
UberBanger69
Ganesha
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,149
Damage
18,605
26,162
Taken
29,361
9,988
Mitigated
14,212
8,174
Healing
7,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
1,818
512
0
438
5,930
1,536
0
1,112
4,818
0
30,444
W
Gilgamesh
DropMyBlue
Gilgamesh
4,489
1,831
0
2,671
6,911
3,805
0
0
6,911
2,730
27,702
W
2,338
246
0
1,175
8,524
5,940
0
1,870
6,654
7,563
0
W
3,700
476
0
2,320
3,502
1,254
30
1,854
1,648
31,645
0
L
Gilgamesh
JDauty55
Gilgamesh
2,380
696
0
1,140
6,035
2,284
0
2,462
3,573
0
21,706
L
Vulcan
JimLeader
Vulcan
4,096
1,013
0
1,324
2,418
792
0
1,337
1,081
25,677
0
L
Izanami
MidorAFKTung
Izanami
2,142
1,801
0
1,280
3,850
664
0
571
3,279
0
11,260
W
Izanami
Peicey
Izanami
6,260
3,940
0
1,263
4,494
1,677
3,775
416
4,078
0
53,321
L
4,375
1,654
0
3,365
7,169
4,682
0
208
6,961
0
23,439
L
Ganesha
UberBanger69
Ganesha
1,156
311
0
1,065
6,690
1,566
0
1,668
5,022
7,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,772
Gold Earned
30,333
176
Minions Killed
309
0
Camps Cleared
0
859,048
Distance Traveled
896,996
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,794
644
63
7
0
208,922
3
W
Gilgamesh
5,994
666
61
7
0
154,896
4
W
Sobek
5,559
618
11
1
0
184,320
2
W
Scylla
5,627
625
61
7
0
175,532
2
L
Gilgamesh
5,044
560
51
6
0
192,743
2
L
Vulcan
4,935
548
48
5
0
200,767
5
L
Izanami
4,058
451
25
3
0
103,720
1
W
Izanami
7,359
818
113
13
0
173,326
4
L
Osiris
5,513
613
48
5
0
178,123
0
L
Ganesha
4,222
469
4
0
0
183,695
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role