Player Matchup

He Bo
He Bo
AirtonMcFly2799
He Bo
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,187 Elo+
Party 2
Ymir
Ymir
JuanSatami
Ymir
Level 2
God Stats
5W - 2L
1,279 SR
Queue Stats
12W - 6L
1,187 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Netherwood
Morgan Le Fay
Level 24
God Stats
17W - 12L
1,665 SR
Queue Stats
74W - 62L
1,531 Elo+
Solo
Xbalanque
Xbalanque
PieroAnthony
Xbalanque
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,187 Elo+
Party 2
Sun Wukong
Sun Wukong
no_soy_martin
Sun Wukong
Level 18
God Stats
8W - 10L
1,309 SR
Queue Stats
68W - 74L
1,419 Elo+
Party 2
Team Averages
Level 33
1,451 SR
1,302 Elo+

VS

Team Averages
Level 19
1,456 SR
1,413 Elo+
Bellona
Bellona
BoxierZebra555
Bellona
Level 7
God Stats
1W - 4L
1,323 SR
Queue Stats
2W - 8L
1,240 Elo+
Solo
Anubis
Anubis
Nadson02
Anubis
Level 17
God Stats
0W - 2L
1,277 SR
Queue Stats
42W - 66L
1,356 Elo+
Party 1
Ravana
Ravana
Stuckzm
Ravana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 220L
1,468 Elo+
Party 1
Yemoja
Yemoja
jackfrostzs
Yemoja
Level 27
God Stats
3W - 3L
1,680 SR
Queue Stats
196W - 213L
1,501 Elo+
Party 1
Neith
Neith
miguelito-mito55
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 14
11,498
1,150
19,529
9,574
3,078
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 3 / 14
10,710
1,071
9,885
11,571
11,175
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Netherwood
Morgan Le Fay
18
9 / 0 / 14
11,920
1,192
20,216
6,564
2,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
PieroAnthony
Xbalanque
18
7 / 1 / 15
11,643
1,164
16,671
5,867
2,030
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
no_soy_martin
Sun Wukong
18
1 / 1 / 22
10,421
1,042
12,699
11,888
9,463
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

281

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
9,620
962
5,618
18,927
15,384
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Anubis
Nadson02
Anubis
16
0 / 7 / 3
9,476
948
6,598
13,061
6,091
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Stuckzm
Ravana
15
6 / 9 / 1
10,597
1,060
8,108
18,196
7,920
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
17
1 / 4 / 5
10,189
1,019
5,611
21,689
26,024
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 5 / 4
8,949
895
11,743
12,232
4,169
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
23
29
Kills
8
8
Deaths
29
79
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
3
14
4.67
L
1
4
2
0.5
W
5
3
14
4
L
Anubis
Nadson02
Anubis
0
7
3
0.21
W
Morgan Le Fay
Netherwood
Morgan Le Fay
9
0
14
16
W
Xbalanque
PieroAnthony
Xbalanque
7
1
15
14.5
L
Ravana
Stuckzm
Ravana
6
9
1
0.72
L
Yemoja
1
4
5
0.88
L
0
5
4
0.4
W
Sun Wukong
no_soy_martin
Sun Wukong
1
1
22
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,000
Damage
37,678
45,464
Taken
84,105
28,359
Mitigated
59,588
5,357
Healing
4,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,529
1,243
270
1,571
9,574
3,078
0
2,175
7,399
35,671
0
L
5,618
1,080
203
487
18,927
15,384
0
12,231
6,696
0
15,119
W
9,885
735
0
0
11,571
11,175
0
4,205
7,168
15,212
0
L
Anubis
Nadson02
Anubis
6,598
84
0
546
13,061
6,091
0
6,884
6,177
31,165
0
W
Morgan Le Fay
Netherwood
Morgan Le Fay
20,216
1,351
815
1,758
6,564
2,613
0
1,200
5,364
36,978
0
W
Xbalanque
PieroAnthony
Xbalanque
16,671
10,264
0
636
5,867
2,030
0
1,239
4,628
0
43,677
L
Ravana
Stuckzm
Ravana
8,108
851
0
312
18,196
7,920
0
12,380
5,816
0
12,461
L
Yemoja
5,611
1,421
1,237
208
21,689
26,024
0
11,610
10,079
24,801
0
L
11,743
3,668
0
1,090
12,232
4,169
0
8,551
3,681
0
20,670
W
Sun Wukong
no_soy_martin
Sun Wukong
12,699
2,984
0
307
11,888
9,463
0
3,390
7,676
3,476
17,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,192
Gold Earned
48,831
154
Minions Killed
150
9
Camps Cleared
4
1,045,582
Distance Traveled
853,543
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,498
1,150
38
4
1
193,692
0
L
Bellona
9,620
962
22
2
0
152,598
0
W
Ymir
10,710
1,071
9
1
1
202,431
0
L
Anubis
9,476
948
75
8
1
171,373
0
W
Morgan Le Fay
11,920
1,192
24
2
4
211,434
0
W
Xbalanque
11,643
1,164
58
6
2
215,031
0
L
Ravana
10,597
1,060
9
1
2
189,518
0
L
Yemoja
10,189
1,019
27
3
1
181,119
0
L
Neith
8,949
895
17
2
0
158,935
0
W
Sun Wukong
10,421
1,042
25
3
1
222,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role