Player Matchup

Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
eagaone12
Kuzenbo
Level 124
God Stats
1W - 0L
1,454 SR
Queue Stats
12W - 3L
1,759 Elo+
Party 1
Danzaburou
Danzaburou
tibi_irimus_2
Danzaburou
Level 64
God Stats
5W - 1L
1,555 SR
Queue Stats
29W - 12L
1,654 Elo+
Party 1
Team Averages
Level 99
1,503 SR
1,638 Elo+

VS

Team Averages
Level 101
1,507 SR
1,446 Elo+
Neith
Neith
Bl4ck Pl4gue628
Neith
Level 89
God Stats
5W - 8L
1,331 SR
Queue Stats
270W - 341L
1,389 Elo+
Solo
Baron Samedi
Baron Samedi
Dirty Sos
Baron Samedi
Level 126
God Stats
9W - 10L
1,698 SR
Queue Stats
49W - 57L
1,539 Elo+
Solo
Gilgamesh
Gilgamesh
Universe 4 Rent
Gilgamesh
Level 88
God Stats
1W - 3L
1,493 SR
Queue Stats
131W - 145L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 3 / 6
8,574
779
8,067
7,941
2,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
eagaone12
Kuzenbo
11
4 / 1 / 6
8,429
766
6,364
11,211
12,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
tibi_irimus_2
Danzaburou
12
3 / 1 / 7
8,246
750
6,488
7,540
2,596
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
6,933
630
7,097
7,117
2,475
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Dirty Sos
Baron Samedi
11
2 / 3 / 2
7,370
670
6,064
8,459
3,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Universe 4 Rent
Gilgamesh
10
1 / 5 / 1
6,801
618
5,745
11,525
8,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
11
Kills
4
5
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
3
6
2.33
L
1
3
3
0.83
L
Baron Samedi
Dirty Sos
Baron Samedi
2
3
2
1
L
Gilgamesh
Universe 4 Rent
Gilgamesh
1
5
1
0.3
W
Kuzenbo
eagaone12
Kuzenbo
4
1
6
7
W
Danzaburou
tibi_irimus_2
Danzaburou
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,919
Damage
18,906
26,692
Taken
27,101
17,945
Mitigated
14,673
7,587
Healing
6,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,067
2,708
0
1,559
7,941
2,522
1,002
2,034
5,907
38,230
0
L
7,097
1,816
0
1,096
7,117
2,475
33
4,017
3,100
0
22,776
L
Baron Samedi
Dirty Sos
Baron Samedi
6,064
394
963
2,709
8,459
3,800
39
6,102
2,357
23,977
0
L
Gilgamesh
Universe 4 Rent
Gilgamesh
5,745
915
511
742
11,525
8,398
10
4,748
6,777
0
21,288
W
Kuzenbo
eagaone12
Kuzenbo
6,364
1,741
0
3,623
11,211
12,827
236
2,249
8,962
16,595
0
W
Danzaburou
tibi_irimus_2
Danzaburou
6,488
2,583
0
2,405
7,540
2,596
423
1,910
5,630
0
20,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,249
Gold Earned
21,104
126
Minions Killed
126
4
Camps Cleared
5
612,997
Distance Traveled
581,032
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,574
779
75
7
3
203,636
5
L
Neith
6,933
630
52
5
3
180,120
2
L
Baron Samedi
7,370
670
38
3
0
196,168
1
L
Gilgamesh
6,801
618
36
3
2
204,744
0
W
Kuzenbo
8,429
766
19
2
0
215,594
2
W
Danzaburou
8,246
750
32
3
1
193,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role