Player Matchup

Bacchus
Bacchus
Caytoz
Bacchus
Level 22
God Stats
10W - 6L
1,556 SR
Queue Stats
122W - 117L
1,410 Elo+
Party 2
Anhur
Anhur
IDestru24I
Anhur
Level 159
God Stats
1W - 1L
1,724 SR
Queue Stats
33W - 28L
1,573 Elo+
Party 2
Tiamat
Tiamat
IKnc3R-
Tiamat
Level 29
God Stats
31W - 22L
1,582 SR
Queue Stats
110W - 95L
1,523 Elo+
Party 2
Arachne
Arachne
ITacri-
Arachne
Level 49
God Stats
18W - 8L
1,759 SR
Queue Stats
256W - 175L
1,591 Elo+
Party 2
Cerberus
Cerberus
cBeazt-
Cerberus
Level 37
God Stats
18W - 13L
1,627 SR
Queue Stats
233W - 182L
1,589 Elo+
Party 2
Team Averages
Level 59
1,649 SR
1,537 Elo+

VS

Team Averages
Level 87
1,590 SR
1,527 Elo+
Tsukuyomi
Tsukuyomi
BMORE K1LLAK1D
Tsukuyomi
Level 112
God Stats
2W - 1L
1,750 SR
Queue Stats
141W - 84L
1,636 Elo+
Party 3
Sol
Sol
Badger1808
Sol
Level 108
God Stats
1W - 1L
1,796 SR
Queue Stats
31W - 36L
1,511 Elo+
Party 1
Ymir
Ymir
HellspawnRB
Ymir
Level 157
God Stats
57W - 53L
1,609 SR
Queue Stats
638W - 620L
1,522 Elo+
Party 1
Odin
Odin
MasonRoolz
Odin
Level 18
God Stats
0W - 4L
1,293 SR
Queue Stats
3W - 6L
1,504 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Nnasuke
Ah Muzen Cab
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 175L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Caytoz
Bacchus
10
1 / 0 / 6
6,302
573
1,846
2,936
2,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anhur
10
3 / 1 / 4
6,356
578
4,407
5,247
2,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
IKnc3R-
Tiamat
12
3 / 1 / 5
7,676
698
5,701
4,661
2,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
ITacri-
Arachne
11
7 / 1 / 3
7,362
669
6,434
7,388
3,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
cBeazt-
Cerberus
12
0 / 1 / 3
6,814
619
3,910
5,872
4,010
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BMORE K1LLAK1D
Tsukuyomi
10
0 / 4 / 2
5,795
527
5,656
8,813
2,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 2 / 0
5,862
533
3,105
5,829
1,981
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 3 / 0
4,759
433
2,050
8,269
3,196
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 1 / 0
5,209
474
2,156
5,041
3,170
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Muzen Cab
Nnasuke
Ah Muzen Cab
8
0 / 4 / 1
4,894
445
902
5,884
1,122
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
14
Kills
4
4
Deaths
14
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BMORE K1LLAK1D
Tsukuyomi
0
4
2
0.25
L
2
2
0
1
W
Bacchus
Caytoz
Bacchus
1
0
6
4
L
1
3
0
0.33
W
Anhur
3
1
4
5
W
Tiamat
IKnc3R-
Tiamat
3
1
5
5.5
W
Arachne
ITacri-
Arachne
7
1
3
8.5
L
1
1
0
1
L
Ah Muzen Cab
Nnasuke
Ah Muzen Cab
0
4
1
0.13
W
Cerberus
cBeazt-
Cerberus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,298
Damage
13,869
26,104
Taken
33,836
14,840
Mitigated
12,390
9,774
Healing
10,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BMORE K1LLAK1D
Tsukuyomi
5,656
1,852
0
2,698
8,813
2,921
0
2,983
5,578
0
33,627
L
3,105
479
0
2,753
5,829
1,981
0
2,126
3,535
33,096
0
W
Bacchus
Caytoz
Bacchus
1,846
185
0
794
2,936
2,473
30
568
2,368
6,888
0
L
2,050
291
306
1,254
8,269
3,196
0
2,749
5,401
13,086
0
W
Anhur
4,407
2,269
0
1,364
5,247
2,111
634
805
4,442
0
45,974
W
Tiamat
IKnc3R-
Tiamat
5,701
677
0
2,240
4,661
2,671
290
1,285
3,376
39,673
0
W
Arachne
ITacri-
Arachne
6,434
3,865
0
3,261
7,388
3,575
0
1,735
5,653
0
33,847
L
2,156
248
0
1,435
5,041
3,170
0
2,220
2,623
0
18,920
L
Ah Muzen Cab
Nnasuke
Ah Muzen Cab
902
175
0
1,561
5,884
1,122
0
642
5,242
0
23,428
W
Cerberus
cBeazt-
Cerberus
3,910
451
0
2,115
5,872
4,010
161
806
5,066
36,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,510
Gold Earned
26,519
345
Minions Killed
283
0
Camps Cleared
0
1,135,537
Distance Traveled
1,057,950
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,795
527
84
8
0
226,626
1
L
Sol
5,862
533
73
7
0
208,861
1
W
Bacchus
6,302
573
13
1
0
237,652
1
L
Ymir
4,759
433
21
2
0
209,345
0
W
Anhur
6,356
578
88
8
0
210,543
1
W
Tiamat
7,676
698
96
9
0
224,689
3
W
Arachne
7,362
669
52
5
0
275,808
2
L
Odin
5,209
474
46
4
0
204,957
1
L
Ah Muzen Cab
4,894
445
59
5
0
208,161
2
W
Cerberus
6,814
619
96
9
0
186,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role