Player Matchup

Sun Wukong
Sun Wukong
Sonicherowolf1
Sun Wukong
Level 125
God Stats
10W - 4L
1,658 SR
Queue Stats
74W - 67L
1,449 Elo+
Party 2
Charybdis
Charybdis
bpday00
Charybdis
Level 68
God Stats
5W - 1L
1,854 SR
Queue Stats
18W - 9L
1,509 Elo+
Party 2
Eset
Eset
sheldorf11
Eset
Level 122
God Stats
1W - 0L
1,310 SR
Queue Stats
24W - 12L
1,634 Elo+
Party 2
Team Averages
Level 105
1,608 SR
1,531 Elo+

VS

Team Averages
Level 61
1,606 SR
1,355 Elo+
Neith
Neith
Andres MV02
Neith
Level 53
God Stats
62W - 54L
1,663 SR
Queue Stats
80W - 75L
1,576 Elo+
Party 1
Ravana
Ravana
ILOVEPHATTHOEZZ
Ravana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
914 Elo+
Solo
Scylla
Scylla
xContix
Scylla
Level 123
God Stats
19W - 11L
1,655 SR
Queue Stats
132W - 114L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Sonicherowolf1
Sun Wukong
15
13 / 1 / 9
11,847
846
15,091
16,535
13,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
bpday00
Charybdis
14
7 / 2 / 12
11,042
789
11,688
10,589
3,763
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
6 / 2 / 15
11,036
788
12,579
11,586
3,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 1
10,116
723
7,640
12,754
4,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 14 / 3
8,522
609
2,426
18,928
10,408
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
xContix
Scylla
12
2 / 6 / 1
9,006
643
11,346
14,207
5,310
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
10
26
Kills
5
5
Deaths
26
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
L
0
14
3
0.11
W
Sun Wukong
Sonicherowolf1
Sun Wukong
13
1
9
17.5
W
Charybdis
bpday00
Charybdis
7
2
12
6.5
W
6
2
15
6.75
L
Scylla
xContix
Scylla
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,358
Damage
21,412
38,710
Taken
45,889
21,583
Mitigated
20,010
10,883
Healing
3,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,640
2,601
12
1,309
12,754
4,292
0
4,028
8,388
0
44,706
L
2,426
266
0
845
18,928
10,408
0
2,919
15,570
0
9,008
W
Sun Wukong
Sonicherowolf1
Sun Wukong
15,091
2,849
0
3,932
16,535
13,925
239
3,317
13,218
272
31,135
W
Charybdis
bpday00
Charybdis
11,688
6,528
0
2,391
10,589
3,763
2,812
4,714
5,875
0
50,425
W
12,579
764
1,212
3,348
11,586
3,895
64
4,015
7,571
38,529
0
L
Scylla
xContix
Scylla
11,346
577
0
1,686
14,207
5,310
0
5,904
7,755
29,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,925
Gold Earned
27,644
164
Minions Killed
117
10
Camps Cleared
1
785,733
Distance Traveled
694,862
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,116
723
79
6
1
240,320
1
L
Ravana
8,522
609
7
1
0
190,262
2
W
Sun Wukong
11,847
846
27
2
2
269,058
5
W
Charybdis
11,042
789
90
6
3
243,226
4
W
Eset
11,036
788
47
3
5
273,449
6
L
Scylla
9,006
643
31
2
0
264,280
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role