Player Matchup

Hercules
Hercules
Frostbytee1
Hercules
Level 59
God Stats
3W - 0L
1,882 SR
Queue Stats
178W - 168L
1,493 Elo+
Party 2
Neith
Neith
HDHRUDD
Neith
Level 28
God Stats
14W - 10L
1,617 SR
Queue Stats
78W - 69L
1,462 Elo+
Party 2
Discordia
Discordia
ImDeido
Discordia
Level 17
God Stats
3W - 1L
1,589 SR
Queue Stats
4W - 4L
1,167 Elo+
Party 2
Da Ji
Da Ji
TheeMilo
Da Ji
Level 80
God Stats
13W - 13L
1,487 SR
Queue Stats
181W - 180L
1,496 Elo+
Party 2
Bacchus
Bacchus
poiizonzero
Bacchus
Level 61
God Stats
20W - 23L
1,631 SR
Queue Stats
63W - 57L
1,495 Elo+
Party 2
Team Averages
Level 49
1,641 SR
1,422 Elo+

VS

Team Averages
Level 56
1,503 SR
1,472 Elo+
Awilix
Awilix
 
Awilix
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
BoatsNHxes
Janus
Level 110
God Stats
8W - 8L
1,395 SR
Queue Stats
305W - 292L
1,469 Elo+
Party 1
Hades
Hades
Dragons Fa11
Hades
Level 47
God Stats
1W - 3L
1,511 SR
Queue Stats
152W - 193L
1,339 Elo+
Solo
Bacchus
Bacchus
pepehands69420
Bacchus
Level 29
God Stats
27W - 28L
1,607 SR
Queue Stats
560W - 511L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Frostbytee1
Hercules
13
5 / 0 / 2
7,527
627
5,147
7,038
4,305
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
HDHRUDD
Neith
10
2 / 1 / 3
6,121
510
4,783
5,195
1,507
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
ImDeido
Discordia
10
5 / 0 / 2
6,660
555
2,866
3,779
1,000
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
TheeMilo
Da Ji
11
7 / 1 / 4
7,191
599
7,272
7,231
2,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
poiizonzero
Bacchus
10
3 / 0 / 2
6,510
543
5,644
7,558
4,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
8
1 / 6 / 0
5,420
452
3,491
8,939
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
 
Ah Muzen Cab
9
0 / 3 / 0
5,136
428
4,389
7,090
2,045
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
8
0 / 7 / 0
4,858
405
2,706
6,141
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 4 / 0
5,278
440
3,608
8,557
7,323
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
1 / 2 / 0
5,672
473
4,779
8,785
6,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
22
Kills
2
2
Deaths
22
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
6
0
0.17
L
Ah Muzen Cab
 
Ah Muzen Cab
0
3
0
0
L
Janus
0
7
0
0
L
0
4
0
0
W
Hercules
Frostbytee1
Hercules
5
0
2
6
W
Neith
HDHRUDD
Neith
2
1
3
3.5
W
Discordia
ImDeido
Discordia
5
0
2
6
W
Da Ji
TheeMilo
Da Ji
7
1
4
9
L
1
2
0
0.5
W
Bacchus
poiizonzero
Bacchus
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,712
Damage
18,973
30,801
Taken
39,512
14,213
Mitigated
19,568
10,627
Healing
11,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,491
1,324
0
2,359
8,939
2,614
0
2,026
6,913
0
27,223
L
Ah Muzen Cab
 
Ah Muzen Cab
4,389
1,645
0
2,408
7,090
2,045
0
2,094
4,996
0
31,139
L
Janus
2,706
136
0
145
6,141
1,586
0
1,404
4,737
20,910
0
L
3,608
388
122
3,839
8,557
7,323
0
1,155
7,402
22,285
0
W
Hercules
Frostbytee1
Hercules
5,147
1,885
0
2,220
7,038
4,305
790
3,187
3,851
9,788
32,583
W
Neith
HDHRUDD
Neith
4,783
2,293
298
2,578
5,195
1,507
698
2,343
2,852
0
32,830
W
Discordia
ImDeido
Discordia
2,866
461
0
0
3,779
1,000
0
1,340
2,439
19,730
0
W
Da Ji
TheeMilo
Da Ji
7,272
2,252
0
2,124
7,231
2,895
0
1,289
5,942
0
37,259
L
4,779
531
0
2,517
8,785
6,000
0
2,801
5,984
22,276
0
W
Bacchus
poiizonzero
Bacchus
5,644
627
226
3,181
7,558
4,506
164
2,934
4,624
20,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,009
Gold Earned
26,364
294
Minions Killed
228
0
Camps Cleared
0
1,155,045
Distance Traveled
1,053,422
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,420
452
56
5
0
215,342
2
L
Ah Muzen Cab
5,136
428
51
4
0
214,580
0
L
Janus
4,858
405
31
3
0
208,085
6
L
Hades
5,278
440
49
4
0
178,078
0
W
Hercules
7,527
627
86
7
0
225,372
6
W
Neith
6,121
510
87
7
0
201,230
4
W
Discordia
6,660
555
44
4
0
232,311
2
W
Da Ji
7,191
599
53
4
0
242,975
1
L
Bacchus
5,672
473
41
3
0
237,337
8
W
Bacchus
6,510
543
24
2
0
253,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role